diff options
Diffstat (limited to 'ACE/ace/SString.cpp')
-rw-r--r-- | ACE/ace/SString.cpp | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/ACE/ace/SString.cpp b/ACE/ace/SString.cpp new file mode 100644 index 00000000000..43818f3efdc --- /dev/null +++ b/ACE/ace/SString.cpp @@ -0,0 +1,336 @@ +// $Id$ + +#include "ace/Malloc_T.h" +#include "ace/OS_Memory.h" +#include "ace/SString.h" +#include "ace/Auto_Ptr.h" +#include "ace/OS_NS_string.h" +#include "ace/Numeric_Limits.h" + +#if !defined (ACE_LACKS_IOSTREAM_TOTALLY) +// FUZZ: disable check_for_streams_include +# include "ace/streams.h" +#endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */ + +#if !defined (__ACE_INLINE__) +#include "ace/SString.inl" +#endif /* __ACE_INLINE__ */ + + +// ************************************************************ + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +#if !defined (ACE_LACKS_IOSTREAM_TOTALLY) +ACE_OSTREAM_TYPE & +operator<< (ACE_OSTREAM_TYPE &os, const ACE_CString &cs) +{ + if (cs.fast_rep () != 0) + os << cs.fast_rep (); + return os; +} + +ACE_OSTREAM_TYPE & +operator<< (ACE_OSTREAM_TYPE &os, const ACE_WString &ws) +{ + // @@ Need to figure out how to print the "wide" string + // on platforms that don't support "wide" strings. +#if defined (ACE_HAS_WCHAR) + os << ACE_Wide_To_Ascii (ws.fast_rep ()).char_rep (); +#else + ACE_UNUSED_ARG (ws); + os << "(*non-printable string*)"; +#endif + return os; +} + +ACE_OSTREAM_TYPE & +operator<< (ACE_OSTREAM_TYPE &os, const ACE_SString &ss) +{ + if (ss.fast_rep () != 0) + os << ss.fast_rep (); + return os; +} +#endif /* !ACE_LACKS_IOSTREAM_TOTALLY */ + +// ***************************************************************** + +char * +ACE_NS_WString::char_rep (void) const +{ + ACE_TRACE ("ACE_NS_WString::char_rep"); + if (this->len_ == 0) + return 0; + else + { + char *t = 0; + + ACE_NEW_RETURN (t, + char[this->len_ + 1], + 0); + + for (size_type i = 0; i < this->len_; ++i) + // Note that this cast may lose data if wide chars are + // actually used! + t[i] = char (this->rep_[i]); + + t[this->len_] = '\0'; + return t; + } +} + +ACE_UINT16 * +ACE_NS_WString::ushort_rep (void) const +{ + ACE_TRACE ("ACE_NS_WString::ushort_rep"); + if (this->len_ <= 0) + return 0; + else + { + ACE_UINT16 *t = 0; + + ACE_NEW_RETURN (t, + ACE_UINT16[this->len_ + 1], + 0); + + for (size_type i = 0; i < this->len_; ++i) + // Note that this cast may lose data if wide chars are + // actually used! + t[i] = (ACE_UINT16)this->rep_[i]; + + t[this->len_] = 0; + return t; + } +} + +ACE_NS_WString::ACE_NS_WString (const char *s, + ACE_Allocator *alloc) + : ACE_WString (alloc) +{ + if (s == 0) + return; + + this->len_ = this->buf_len_ = ACE_OS::strlen (s); + + if (this->buf_len_ == 0) + return; + + ACE_ALLOCATOR (this->rep_, + (ACE_WSTRING_TYPE *) + this->allocator_->malloc ((this->buf_len_ + 1) * + sizeof (ACE_WSTRING_TYPE))); + this->release_ = 1; + for (size_type i = 0; i <= this->buf_len_; ++i) + this->rep_[i] = s[i]; +} + +#if defined (ACE_WSTRING_HAS_USHORT_SUPPORT) +ACE_NS_WString::ACE_NS_WString (const ACE_UINT16 *s, + size_type len, + ACE_Allocator *alloc) + : ACE_WString (alloc) +{ + if (s == 0) + return; + + this->buf_len_ = len; + + if (this->buf_len_ == 0) + return; + + ACE_ALLOCATOR (this->rep_, + (ACE_WSTRING_TYPE *) + this->allocator_->malloc ((this->buf_len_) * + sizeof (ACE_WSTRING_TYPE))); + this->release_ = 1; + for (size_type i = 0; i < this->buf_len_; ++i) + this->rep_[i] = s[i]; +} +#endif /* ACE_WSTRING_HAS_USHORT_SUPPORT */ + +// ***************************************************************** + +ACE_SString::size_type const ACE_SString::npos = + ACE_Numeric_Limits<ACE_SString::size_type>::max (); + +ACE_ALLOC_HOOK_DEFINE(ACE_SString) + +void +ACE_SString::dump (void) const +{ +#if defined (ACE_HAS_DUMP) + ACE_TRACE ("ACE_SString::dump"); +#endif /* ACE_HAS_DUMP */ +} + +// Copy constructor. + +ACE_SString::ACE_SString (const ACE_SString &s) + : allocator_ (s.allocator_), + len_ (s.len_) +{ + ACE_TRACE ("ACE_SString::ACE_SString"); + + if (this->allocator_ == 0) + this->allocator_ = ACE_Allocator::instance (); + + this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); + ACE_OS::memcpy ((void *) this->rep_, + (const void *) s.rep_, + this->len_); + this->rep_[this->len_] = '\0'; +} + +// Default constructor. + +ACE_SString::ACE_SString (ACE_Allocator *alloc) + : allocator_ (alloc), + len_ (0), + rep_ (0) + +{ + ACE_TRACE ("ACE_SString::ACE_SString"); + + if (this->allocator_ == 0) + this->allocator_ = ACE_Allocator::instance (); + + this->len_ = 0; + this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); + this->rep_[this->len_] = '\0'; +} + +// Set the underlying pointer (does not copy memory). + +void +ACE_SString::rep (char *s) +{ + ACE_TRACE ("ACE_SString::rep"); + + this->rep_ = s; + + if (s == 0) + this->len_ = 0; + else + this->len_ = ACE_OS::strlen (s); +} + +// Constructor that actually copies memory. + +ACE_SString::ACE_SString (const char *s, + ACE_Allocator *alloc) + : allocator_ (alloc) +{ + ACE_TRACE ("ACE_SString::ACE_SString"); + + if (this->allocator_ == 0) + this->allocator_ = ACE_Allocator::instance (); + + if (s == 0) + { + this->len_ = 0; + this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); + this->rep_[this->len_] = '\0'; + } + else + { + this->len_ = ACE_OS::strlen (s); + this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); + ACE_OS::strcpy (this->rep_, s); + } +} + +ACE_SString::ACE_SString (char c, + ACE_Allocator *alloc) + : allocator_ (alloc) +{ + ACE_TRACE ("ACE_SString::ACE_SString"); + + if (this->allocator_ == 0) + this->allocator_ = ACE_Allocator::instance (); + + this->len_ = 1; + this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); + this->rep_[0] = c; + this->rep_[this->len_] = '\0'; +} + +// Constructor that actually copies memory. + +ACE_SString::ACE_SString (const char *s, + size_type len, + ACE_Allocator *alloc) + : allocator_ (alloc) +{ + ACE_TRACE ("ACE_SString::ACE_SString"); + + if (this->allocator_ == 0) + this->allocator_ = ACE_Allocator::instance (); + + if (s == 0) + { + this->len_ = 0; + this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); + this->rep_[this->len_] = '\0'; + } + else + { + this->len_ = len; + this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); + ACE_OS::memcpy (this->rep_, s, len); + this->rep_[len] = '\0'; // Make sure to NUL terminate this! + } +} + +// Assignment operator (does copy memory). + +ACE_SString & +ACE_SString::operator= (const ACE_SString &s) +{ + ACE_TRACE ("ACE_SString::operator="); + // Check for identify. + + if (this != &s) + { + // Only reallocate if we don't have enough space... + if (this->len_ < s.len_) + { + this->allocator_->free (this->rep_); + this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); + } + this->len_ = s.len_; + ACE_OS::strcpy (this->rep_, s.rep_); + } + + return *this; +} + +// Return substring. +ACE_SString +ACE_SString::substring (size_type offset, + size_type length) const +{ + size_t count = length; + + // case 1. empty string + if (len_ == 0) + return ACE_SString (); + + // case 2. start pos l + if (offset >= len_) + return ACE_SString (); + + // get all remaining bytes + if (length == npos || count > (this->len_ - offset)) + count = len_ - offset; + + return ACE_SString (&rep_[offset], count, this->allocator_); +} + +// ************************************************************ + +#if defined (ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION) +template char ACE_String_Base<char>::NULL_String_; +template ACE_WSTRING_TYPE ACE_String_Base<ACE_WSTRING_TYPE>::NULL_String_; +#endif /* ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION */ + +ACE_END_VERSIONED_NAMESPACE_DECL |