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-rw-r--r--ACE/ace/SString.cpp336
1 files changed, 336 insertions, 0 deletions
diff --git a/ACE/ace/SString.cpp b/ACE/ace/SString.cpp
new file mode 100644
index 00000000000..43818f3efdc
--- /dev/null
+++ b/ACE/ace/SString.cpp
@@ -0,0 +1,336 @@
+// $Id$
+
+#include "ace/Malloc_T.h"
+#include "ace/OS_Memory.h"
+#include "ace/SString.h"
+#include "ace/Auto_Ptr.h"
+#include "ace/OS_NS_string.h"
+#include "ace/Numeric_Limits.h"
+
+#if !defined (ACE_LACKS_IOSTREAM_TOTALLY)
+// FUZZ: disable check_for_streams_include
+# include "ace/streams.h"
+#endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */
+
+#if !defined (__ACE_INLINE__)
+#include "ace/SString.inl"
+#endif /* __ACE_INLINE__ */
+
+
+// ************************************************************
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+#if !defined (ACE_LACKS_IOSTREAM_TOTALLY)
+ACE_OSTREAM_TYPE &
+operator<< (ACE_OSTREAM_TYPE &os, const ACE_CString &cs)
+{
+ if (cs.fast_rep () != 0)
+ os << cs.fast_rep ();
+ return os;
+}
+
+ACE_OSTREAM_TYPE &
+operator<< (ACE_OSTREAM_TYPE &os, const ACE_WString &ws)
+{
+ // @@ Need to figure out how to print the "wide" string
+ // on platforms that don't support "wide" strings.
+#if defined (ACE_HAS_WCHAR)
+ os << ACE_Wide_To_Ascii (ws.fast_rep ()).char_rep ();
+#else
+ ACE_UNUSED_ARG (ws);
+ os << "(*non-printable string*)";
+#endif
+ return os;
+}
+
+ACE_OSTREAM_TYPE &
+operator<< (ACE_OSTREAM_TYPE &os, const ACE_SString &ss)
+{
+ if (ss.fast_rep () != 0)
+ os << ss.fast_rep ();
+ return os;
+}
+#endif /* !ACE_LACKS_IOSTREAM_TOTALLY */
+
+// *****************************************************************
+
+char *
+ACE_NS_WString::char_rep (void) const
+{
+ ACE_TRACE ("ACE_NS_WString::char_rep");
+ if (this->len_ == 0)
+ return 0;
+ else
+ {
+ char *t = 0;
+
+ ACE_NEW_RETURN (t,
+ char[this->len_ + 1],
+ 0);
+
+ for (size_type i = 0; i < this->len_; ++i)
+ // Note that this cast may lose data if wide chars are
+ // actually used!
+ t[i] = char (this->rep_[i]);
+
+ t[this->len_] = '\0';
+ return t;
+ }
+}
+
+ACE_UINT16 *
+ACE_NS_WString::ushort_rep (void) const
+{
+ ACE_TRACE ("ACE_NS_WString::ushort_rep");
+ if (this->len_ <= 0)
+ return 0;
+ else
+ {
+ ACE_UINT16 *t = 0;
+
+ ACE_NEW_RETURN (t,
+ ACE_UINT16[this->len_ + 1],
+ 0);
+
+ for (size_type i = 0; i < this->len_; ++i)
+ // Note that this cast may lose data if wide chars are
+ // actually used!
+ t[i] = (ACE_UINT16)this->rep_[i];
+
+ t[this->len_] = 0;
+ return t;
+ }
+}
+
+ACE_NS_WString::ACE_NS_WString (const char *s,
+ ACE_Allocator *alloc)
+ : ACE_WString (alloc)
+{
+ if (s == 0)
+ return;
+
+ this->len_ = this->buf_len_ = ACE_OS::strlen (s);
+
+ if (this->buf_len_ == 0)
+ return;
+
+ ACE_ALLOCATOR (this->rep_,
+ (ACE_WSTRING_TYPE *)
+ this->allocator_->malloc ((this->buf_len_ + 1) *
+ sizeof (ACE_WSTRING_TYPE)));
+ this->release_ = 1;
+ for (size_type i = 0; i <= this->buf_len_; ++i)
+ this->rep_[i] = s[i];
+}
+
+#if defined (ACE_WSTRING_HAS_USHORT_SUPPORT)
+ACE_NS_WString::ACE_NS_WString (const ACE_UINT16 *s,
+ size_type len,
+ ACE_Allocator *alloc)
+ : ACE_WString (alloc)
+{
+ if (s == 0)
+ return;
+
+ this->buf_len_ = len;
+
+ if (this->buf_len_ == 0)
+ return;
+
+ ACE_ALLOCATOR (this->rep_,
+ (ACE_WSTRING_TYPE *)
+ this->allocator_->malloc ((this->buf_len_) *
+ sizeof (ACE_WSTRING_TYPE)));
+ this->release_ = 1;
+ for (size_type i = 0; i < this->buf_len_; ++i)
+ this->rep_[i] = s[i];
+}
+#endif /* ACE_WSTRING_HAS_USHORT_SUPPORT */
+
+// *****************************************************************
+
+ACE_SString::size_type const ACE_SString::npos =
+ ACE_Numeric_Limits<ACE_SString::size_type>::max ();
+
+ACE_ALLOC_HOOK_DEFINE(ACE_SString)
+
+void
+ACE_SString::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_SString::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+// Copy constructor.
+
+ACE_SString::ACE_SString (const ACE_SString &s)
+ : allocator_ (s.allocator_),
+ len_ (s.len_)
+{
+ ACE_TRACE ("ACE_SString::ACE_SString");
+
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1);
+ ACE_OS::memcpy ((void *) this->rep_,
+ (const void *) s.rep_,
+ this->len_);
+ this->rep_[this->len_] = '\0';
+}
+
+// Default constructor.
+
+ACE_SString::ACE_SString (ACE_Allocator *alloc)
+ : allocator_ (alloc),
+ len_ (0),
+ rep_ (0)
+
+{
+ ACE_TRACE ("ACE_SString::ACE_SString");
+
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ this->len_ = 0;
+ this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1);
+ this->rep_[this->len_] = '\0';
+}
+
+// Set the underlying pointer (does not copy memory).
+
+void
+ACE_SString::rep (char *s)
+{
+ ACE_TRACE ("ACE_SString::rep");
+
+ this->rep_ = s;
+
+ if (s == 0)
+ this->len_ = 0;
+ else
+ this->len_ = ACE_OS::strlen (s);
+}
+
+// Constructor that actually copies memory.
+
+ACE_SString::ACE_SString (const char *s,
+ ACE_Allocator *alloc)
+ : allocator_ (alloc)
+{
+ ACE_TRACE ("ACE_SString::ACE_SString");
+
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ if (s == 0)
+ {
+ this->len_ = 0;
+ this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1);
+ this->rep_[this->len_] = '\0';
+ }
+ else
+ {
+ this->len_ = ACE_OS::strlen (s);
+ this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1);
+ ACE_OS::strcpy (this->rep_, s);
+ }
+}
+
+ACE_SString::ACE_SString (char c,
+ ACE_Allocator *alloc)
+ : allocator_ (alloc)
+{
+ ACE_TRACE ("ACE_SString::ACE_SString");
+
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ this->len_ = 1;
+ this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1);
+ this->rep_[0] = c;
+ this->rep_[this->len_] = '\0';
+}
+
+// Constructor that actually copies memory.
+
+ACE_SString::ACE_SString (const char *s,
+ size_type len,
+ ACE_Allocator *alloc)
+ : allocator_ (alloc)
+{
+ ACE_TRACE ("ACE_SString::ACE_SString");
+
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ if (s == 0)
+ {
+ this->len_ = 0;
+ this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1);
+ this->rep_[this->len_] = '\0';
+ }
+ else
+ {
+ this->len_ = len;
+ this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1);
+ ACE_OS::memcpy (this->rep_, s, len);
+ this->rep_[len] = '\0'; // Make sure to NUL terminate this!
+ }
+}
+
+// Assignment operator (does copy memory).
+
+ACE_SString &
+ACE_SString::operator= (const ACE_SString &s)
+{
+ ACE_TRACE ("ACE_SString::operator=");
+ // Check for identify.
+
+ if (this != &s)
+ {
+ // Only reallocate if we don't have enough space...
+ if (this->len_ < s.len_)
+ {
+ this->allocator_->free (this->rep_);
+ this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1);
+ }
+ this->len_ = s.len_;
+ ACE_OS::strcpy (this->rep_, s.rep_);
+ }
+
+ return *this;
+}
+
+// Return substring.
+ACE_SString
+ACE_SString::substring (size_type offset,
+ size_type length) const
+{
+ size_t count = length;
+
+ // case 1. empty string
+ if (len_ == 0)
+ return ACE_SString ();
+
+ // case 2. start pos l
+ if (offset >= len_)
+ return ACE_SString ();
+
+ // get all remaining bytes
+ if (length == npos || count > (this->len_ - offset))
+ count = len_ - offset;
+
+ return ACE_SString (&rep_[offset], count, this->allocator_);
+}
+
+// ************************************************************
+
+#if defined (ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION)
+template char ACE_String_Base<char>::NULL_String_;
+template ACE_WSTRING_TYPE ACE_String_Base<ACE_WSTRING_TYPE>::NULL_String_;
+#endif /* ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION */
+
+ACE_END_VERSIONED_NAMESPACE_DECL