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-rw-r--r--ACE/ace/Thread.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/ACE/ace/Thread.h b/ACE/ace/Thread.h
index 6a22fb34ee6..ceb6fc9c1fd 100644
--- a/ACE/ace/Thread.h
+++ b/ACE/ace/Thread.h
@@ -115,16 +115,16 @@ public:
ACE_Thread_Adapter *thread_adapter = 0);
/**
- * Spawn <n> new threads, which execute <func> with argument <arg>
+ * Spawn @a n new threads, which execute <func> with argument <arg>
* (if <thread_adapter> is non-0 then <func> and <args> are ignored
* and are obtained from <thread_adapter>). The thread_ids of
* successfully spawned threads will be placed into the <thread_ids>
- * buffer (which must be the same size as <n>). If <stack> != 0 it
- * is assumed to be an array of <n> pointers to the base of the
+ * buffer (which must be the same size as @a n). If <stack> != 0 it
+ * is assumed to be an array of @a n pointers to the base of the
* stacks to use for the threads being spawned. If <stack_size> !=
- * 0 it is assumed to be an array of <n> values indicating how big
+ * 0 it is assumed to be an array of @a n values indicating how big
* each of the corresponding <stack>s are. If <thread_handles> != 0
- * it is assumed to be an array of <n> thread_handles that will be
+ * it is assumed to be an array of @a n thread_handles that will be
* assigned the values of the thread handles being spawned. Returns
* the number of threads actually spawned (if this doesn't equal the
* number requested then something has gone wrong and <errno> will