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-rw-r--r--ACE/ace/Timer_Queue_T.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/ACE/ace/Timer_Queue_T.h b/ACE/ace/Timer_Queue_T.h
index e1ee3317de2..a28de49ee6f 100644
--- a/ACE/ace/Timer_Queue_T.h
+++ b/ACE/ace/Timer_Queue_T.h
@@ -46,10 +46,10 @@ public:
explicit ACE_Timer_Queue_Upcall_Base(FUNCTOR * upcall_functor = 0);
/// Destructor
- virtual ~ACE_Timer_Queue_Upcall_Base (void);
+ virtual ~ACE_Timer_Queue_Upcall_Base ();
/// Accessor to the upcall functor
- FUNCTOR & upcall_functor (void);
+ FUNCTOR & upcall_functor ();
protected:
/// Upcall functor
@@ -88,7 +88,7 @@ public:
/// Destructor - make virtual for proper destruction of inherited
/// classes.
- virtual ~ACE_Timer_Queue_T (void);
+ virtual ~ACE_Timer_Queue_T ();
/**
* Implement ACE_Abstract_Timer_Queue<TYPE>::schedule () with the right
@@ -105,7 +105,7 @@ public:
* locking strategy.
*/
virtual int expire (const ACE_Time_Value &current_time);
- virtual int expire (void);
+ virtual int expire ();
virtual int expire_single(ACE_Command_Base & pre_dispatch_command);
//@}
@@ -121,7 +121,7 @@ public:
/**
* Implement the gettimeofday() virtual function
*/
- virtual ACE_Time_Value gettimeofday (void);
+ virtual ACE_Time_Value gettimeofday ();
//@}
/**
@@ -132,7 +132,7 @@ public:
* is ACE_FPointer_Time_Policy. Other standard ACE time
* policies will ignore this.
*/
- virtual void gettimeofday (ACE_Time_Value (*gettimeofday)(void));
+ virtual void gettimeofday (ACE_Time_Value (*gettimeofday)());
/// Implement an inlined, non-abstract version of gettimeofday(),
/// through this member function the internals of the class can
@@ -160,13 +160,13 @@ public:
void timer_skew (const ACE_Time_Value &skew);
/// Get the timer skew for the Timer_Queue.
- const ACE_Time_Value &timer_skew (void) const;
+ const ACE_Time_Value &timer_skew () const;
/// Synchronization variable used by the queue
- ACE_LOCK &mutex (void);
+ ACE_LOCK &mutex ();
/// Dump the state of a object.
- virtual void dump (void) const;
+ virtual void dump () const;
/// Method used to return a timer node to the queue's ownership
/// after it is returned by a method like <remove_first>.
@@ -197,7 +197,7 @@ protected:
virtual void reschedule (ACE_Timer_Node_T<TYPE> *) = 0;
/// Factory method that allocates a new node.
- virtual ACE_Timer_Node_T<TYPE> *alloc_node (void);
+ virtual ACE_Timer_Node_T<TYPE> *alloc_node ();
/// Factory method that frees a previously allocated node.
virtual void free_node (ACE_Timer_Node_T<TYPE> *);