summaryrefslogtreecommitdiff
path: root/ACE/ace/Timer_Wheel_T.h
diff options
context:
space:
mode:
Diffstat (limited to 'ACE/ace/Timer_Wheel_T.h')
-rw-r--r--ACE/ace/Timer_Wheel_T.h230
1 files changed, 230 insertions, 0 deletions
diff --git a/ACE/ace/Timer_Wheel_T.h b/ACE/ace/Timer_Wheel_T.h
new file mode 100644
index 00000000000..2e55b1bdf49
--- /dev/null
+++ b/ACE/ace/Timer_Wheel_T.h
@@ -0,0 +1,230 @@
+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file Timer_Wheel_T.h
+ *
+ * $Id$
+ *
+ * @author Darrell Brunsch <brunsch@cs.wustl.edu>
+ */
+//=============================================================================
+
+#ifndef ACE_TIMER_WHEEL_T_H
+#define ACE_TIMER_WHEEL_T_H
+#include /**/ "ace/pre.h"
+
+#include "ace/Timer_Queue_T.h"
+#include "ace/Copy_Disabled.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// Forward declaration
+template <class TYPE, class FUNCTOR, class ACE_LOCK, typename TIME_POLICY>
+class ACE_Timer_Wheel_T;
+
+/**
+ * @class ACE_Timer_Wheel_Iterator_T
+ *
+ * @brief Iterates over an ACE_Timer_Wheel.
+ *
+ * This is a generic iterator that can be used to visit every
+ * node of a timer queue. Be aware that it doesn't traverse
+ * in the order of timeout values.
+ */
+template <class TYPE, class FUNCTOR, class ACE_LOCK, typename TIME_POLICY = ACE_Default_Time_Policy>
+class ACE_Timer_Wheel_Iterator_T
+ : public ACE_Timer_Queue_Iterator_T <TYPE>
+{
+public:
+ typedef ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY> Wheel;
+ typedef ACE_Timer_Node_T<TYPE> Node;
+
+ /// Constructor
+ ACE_Timer_Wheel_Iterator_T (Wheel &);
+
+ /// Destructor
+ virtual ~ACE_Timer_Wheel_Iterator_T (void);
+
+ /// Positions the iterator at the earliest node in the Timer Queue
+ virtual void first (void);
+
+ /// Positions the iterator at the next node in the Timer Queue
+ virtual void next (void);
+
+ /// Returns true when there are no more nodes in the sequence
+ virtual bool isdone (void) const;
+
+ /// Returns the node at the current position in the sequence
+ virtual ACE_Timer_Node_T<TYPE>* item (void);
+
+protected:
+ /// Pointer to the ACE_Timer_List that we are iterating over.
+ Wheel& timer_wheel_;
+
+ /// Current position in the timing wheel
+ u_int spoke_;
+
+ /// Pointer to the position in the the <pos_>th list
+ ACE_Timer_Node_T<TYPE>* current_node_;
+private:
+ void goto_next(u_int start_spoke);
+};
+
+/**
+ * @class ACE_Timer_Wheel_T
+ *
+ * @brief Provides a Timing Wheel version of ACE_Timer_Queue.
+ *
+ * This implementation uses a hash table of ordered doubly-
+ * linked lists of absolute times. The enhancements over the
+ * @c ACE_Timer_List include adding a free list and the ability
+ * to preallocate nodes. Timer Wheel is based on the timing
+ * wheel implementation used in Adam M. Costello and
+ * George Varghese's paper "Redesigning the BSD Callout and
+ * Timer Facilities"
+ * (http://dworkin.wustl.edu/~varghese/PAPERS/newbsd.ps.Z)
+ */
+template <class TYPE, class FUNCTOR, class ACE_LOCK, typename TIME_POLICY = ACE_Default_Time_Policy>
+class ACE_Timer_Wheel_T
+ : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY>
+{
+public:
+ /// Type of iterator
+ typedef ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY> Iterator;
+ /// Iterator is a friend
+ friend class ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY>;
+ typedef ACE_Timer_Node_T<TYPE> Node;
+ /// Type inherited from
+ typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY> Base_Timer_Queue;
+ typedef ACE_Free_List<Node> FreeList;
+
+ /// Default constructor
+ ACE_Timer_Wheel_T (FUNCTOR* upcall_functor = 0, FreeList* freelist = 0,
+ TIME_POLICY const & time_policy = TIME_POLICY());
+
+ /// Constructor with opportunities to set the wheelsize and resolution
+ ACE_Timer_Wheel_T (u_int spoke_count,
+ u_int resolution,
+ size_t prealloc = 0,
+ FUNCTOR* upcall_functor = 0,
+ FreeList* freelist = 0,
+ TIME_POLICY const & time_policy = TIME_POLICY());
+
+ /// Destructor
+ virtual ~ACE_Timer_Wheel_T (void);
+
+ /// True if queue is empty, else false.
+ virtual bool is_empty (void) const;
+
+ /// Returns the time of the earlier node in the ACE_Timer_Wheel.
+ /// Must be called on a non-empty queue.
+ virtual const ACE_Time_Value& earliest_time (void) const;
+
+ /// Changes the interval of a timer (and can make it periodic or non
+ /// periodic by setting it to ACE_Time_Value::zero or not).
+ virtual int reset_interval (long timer_id,
+ const ACE_Time_Value& interval);
+
+ /// Cancel all timer associated with @a type. If @a dont_call_handle_close is
+ /// 0 then the <functor> will be invoked. Returns number of timers
+ /// cancelled.
+ virtual int cancel (const TYPE& type,
+ int dont_call_handle_close = 1);
+
+ // Cancel a timer, storing the magic cookie in act (if nonzero).
+ // Calls the functor if dont_call_handle_close is 0 and returns 1
+ // on success
+ virtual int cancel (long timer_id,
+ const void** act = 0,
+ int dont_call_handle_close = 1);
+
+ /**
+ * Destroy timer queue. Cancels all timers.
+ */
+ virtual int close (void);
+
+ /// Run the <functor> for all timers whose values are <=
+ /// <ACE_OS::gettimeofday>. Also accounts for <timer_skew>. Returns
+ /// the number of timers canceled.
+ virtual int expire (void);
+
+ // Run the <functor> for all timers whose values are <= @a current_time.
+ // This does not account for <timer_skew>. Returns the number of
+ // timers canceled.
+ int expire (const ACE_Time_Value& current_time);
+
+ /// Returns a pointer to this <ACE_Timer_Queue_T>'s iterator.
+ virtual ACE_Timer_Queue_Iterator_T<TYPE> & iter (void);
+
+ /// Removes the earliest node from the queue and returns it
+ virtual ACE_Timer_Node_T<TYPE>* remove_first (void);
+
+ /// Dump the state of an object.
+ virtual void dump (void) const;
+
+ /// Reads the earliest node from the queue and returns it.
+ virtual ACE_Timer_Node_T<TYPE>* get_first (void);
+
+protected:
+
+ /// Schedules a timer.
+ virtual long schedule_i (const TYPE& type,
+ const void* act,
+ const ACE_Time_Value& future_time,
+ const ACE_Time_Value& interval);
+
+private:
+ // The following are documented in the .cpp file.
+ ACE_Timer_Node_T<TYPE>* get_first_i (void) const;
+ ACE_Timer_Node_T<TYPE>* remove_first_expired (const ACE_Time_Value& now);
+ void open_i (size_t prealloc, u_int spokes, u_int res);
+ virtual void reschedule (ACE_Timer_Node_T<TYPE> *);
+ ACE_Timer_Node_T<TYPE>* find_spoke_node(u_int spoke, long timer_id) const;
+ ACE_Timer_Node_T<TYPE>* find_node(long timer_id) const;
+ u_int calculate_spoke(const ACE_Time_Value& expire) const;
+ long generate_timer_id(u_int spoke);
+ void schedule_i (ACE_Timer_Node_T<TYPE>* n, u_int spoke, const ACE_Time_Value& expire);
+ void cancel_i (ACE_Timer_Node_T<TYPE>* n);
+ void unlink (ACE_Timer_Node_T<TYPE>* n);
+ void recalc_earliest(const ACE_Time_Value& last);
+
+private:
+ int power2bits (int n, int min_bits, int max_bits);
+
+ /// Timing Wheel.
+ ACE_Timer_Node_T<TYPE>** spokes_;
+ /// Size of the timing wheel.
+ u_int spoke_count_;
+ /// Number of timer_id bits used for the spoke
+ int spoke_bits_;
+ /// Maximum number of timers per spoke
+ u_int max_per_spoke_;
+ /// Resolution (in microsoconds) of the timing wheel.
+ int res_bits_;
+ /// Index of the list with the earliest time
+ u_int earliest_spoke_;
+ /// Iterator used to expire timers.
+ Iterator* iterator_;
+ /// The total amount of time in one iteration of the wheel. (resolution * spoke_count)
+ ACE_Time_Value wheel_time_;
+ /// The total number of timers currently scheduled.
+ u_int timer_count_;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
+#include "ace/Timer_Wheel_T.cpp"
+#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
+
+#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
+#pragma implementation ("Timer_Wheel_T.cpp")
+#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_TIMER_WHEEL_T_H */