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Diffstat (limited to 'ACE/ace/UUID.h')
-rw-r--r-- | ACE/ace/UUID.h | 239 |
1 files changed, 239 insertions, 0 deletions
diff --git a/ACE/ace/UUID.h b/ACE/ace/UUID.h new file mode 100644 index 00000000000..5be6a4c065a --- /dev/null +++ b/ACE/ace/UUID.h @@ -0,0 +1,239 @@ +// -*- C++ -*- + +//============================================================================= +/** + * @file UUID.h + * + * $Id$ + * + * @author Andrew T. Finnel <andrew@activesol.net> + * @author Yamuna Krishnmaurthy <yamuna@oomworks.com> + */ +//============================================================================= + +#ifndef ACE_UUID_H +#define ACE_UUID_H +#include /**/ "ace/pre.h" + +#include /**/ "ace/config-all.h" + +#if !defined (ACE_LACKS_PRAGMA_ONCE) +# pragma once +#endif /* ACE_LACKS_PRAGMA_ONCE */ + +#include "ace/SString.h" +#include "ace/Singleton.h" +#include "ace/Synch_Traits.h" + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +namespace ACE_Utils +{ + /// Class to hold a MAC address + class ACE_Export UUID_Node + { + public: + + /// Constructor + UUID_Node (void); + + enum {NODE_ID_SIZE = 6}; + typedef u_char Node_ID[NODE_ID_SIZE]; + + Node_ID &node_ID (void); + void node_ID (Node_ID&); + + ///// Equality Operations + bool operator == (const UUID_Node& right) const; + bool operator != (const UUID_Node& right) const; + + ///// Relational Operations + //bool operator < (const UUID_Node& right) const; + + private: + Node_ID node_ID_; + }; + + /** + * @class ACE_UUID + * + * ACE_UUID represents a Universally Unique IDentifier (UUID) as + * described in (the expired) INTERNET-DRAFT specification entitled + * UUIDs and GUIDs. All instances of UUID are of the time-based + * variety. That is, the version number part of the timeHiAndVersion + * field is 1. + * + * The default constructor creates a nil UUID. + * + * UUIDs have value semantics. In addition, they may be compared for + * ordering and equality. + * + * Additionally in this implementation provisions have been made to include + * process and thread ids to make the UUIDs more unique. The variant 0xc0 + * has been added to facilitate this. + */ + class ACE_Export UUID + { + public: + + /// Constructor + UUID (void); + + /// Constructs a UUID from a string representation. + UUID (const ACE_CString& uuidString); + + UUID (const UUID &right); + + // Destructor + ~UUID (void); + + ACE_UINT32 time_low (void) const; + void time_low (ACE_UINT32); + + ACE_UINT16 time_mid (void) const; + void time_mid (ACE_UINT16); + + ACE_UINT16 time_hi_and_version (void) const; + void time_hi_and_version (ACE_UINT16); + + u_char clock_seq_hi_and_reserved (void) const; + void clock_seq_hi_and_reserved (u_char); + + u_char clock_seq_low (void) const; + void clock_seq_low (u_char); + + UUID_Node* node (void) const; + void node (UUID_Node*); + + ACE_CString* thr_id (void); + void thr_id (char*); + + ACE_CString* pid (void); + void pid (char*); + + /// Returns a string representation of the UUID + const ACE_CString* to_string (void); + + /// Set the value using a string + void from_string (const ACE_CString& uuid_string); + + static UUID NIL_UUID; + + /// Equality Operations + bool operator== (const UUID &right) const; + bool operator!= (const UUID &right) const; + + /// Relational Operations + //bool operator< (const UUID &right) const; + //bool operator> (const UUID &right) const; + //bool operator<= (const UUID &right) const; + //bool operator>= (const UUID &right) const; + + private: + void from_string_i (const ACE_CString& uuid_string); + + UUID& operator= (const UUID&); + + /// Data Members for Class Attributes + ACE_UINT32 time_low_; + ACE_UINT16 time_mid_; + ACE_UINT16 time_hi_and_version_; + u_char clock_seq_hi_and_reserved_; + u_char clock_seq_low_; + UUID_Node* node_; + bool node_release_; + ACE_CString thr_id_; + ACE_CString pid_; + + /// The string representation of the UUID. This is created and + /// updated only on demand. + ACE_CString *as_string_; + }; + + /** + * @class ACE_UUID_Generator + * + * Singleton class that generates UUIDs. + * + */ + class ACE_Export UUID_Generator + { + public: + + enum {ACE_UUID_CLOCK_SEQ_MASK = 0x3FFF}; + + UUID_Generator(); + ~UUID_Generator(); + + void init (void); + + /// Format timestamp, clockseq, and nodeID into an UUID of the + /// specified version and variant. For generating UUID's with + /// thread and process ids use variant=0xc0 + void generate_UUID (UUID&, ACE_UINT16 version=0x0001, u_char variant=0x80); + + /// Format timestamp, clockseq, and nodeID into a VI UUID. For + /// generating UUID's with thread and process ids use variant=0xc0 + UUID* generate_UUID (ACE_UINT16 version=0x0001, u_char variant=0x80); + + /// Type to represent UTC as a count of 100 nanosecond intervals + /// since 00:00:00.00, 15 October 1582. + typedef ACE_UINT64 UUID_Time; + + /// The locking strategy prevents multiple generators from accessing + /// the UUID_state at the same time. Get the locking strategy. + ACE_SYNCH_MUTEX* lock (void); + + /// Set a new locking strategy and return the old one. + void lock (ACE_SYNCH_MUTEX* lock, + bool release_lock); + + private: + + /// The system time when that last uuid was generated. + UUID_Time time_last_; + + /// Type to contain the UUID generator persistent state. This will + /// be kept in memory mapped shared memory + struct UUID_State + { + UUID_Time timestamp; + UUID_Node node; + ACE_UINT16 clock_sequence; + }; + + /// Obtain a UUID timestamp. Compensate for the fact that the time + /// obtained from getSystem time has a resolution less than 100ns. + void get_timestamp (UUID_Time& timestamp); + + /// Obtain a UUID timestamp and clock sequence. Compensate for the + /// fact that the time obtained from getSystem time has a + /// resolution less than 100ns. + void get_timestamp_and_clocksequence (UUID_Time& timestamp, + ACE_UINT16& clockSequence); + + /// Obtain the system time in UTC as a count of 100 nanosecond intervals + /// since 00:00:00.00, 15 October 1582 (the date of Gregorian reform to + /// the Christian calendar). + void get_systemtime( UUID_Time& timeNow); + + /// The UUID generator persistent state. + UUID_State uuid_state_; + + ACE_SYNCH_MUTEX* lock_; + bool destroy_lock_; + }; + + typedef ACE_Singleton<UUID_Generator, ACE_SYNCH_MUTEX> UUID_GENERATOR; + +} + +ACE_END_VERSIONED_NAMESPACE_DECL + +#if defined (__ACE_INLINE__) +#include "ace/UUID.inl" +#endif /* __ACE_INLINE__ */ + +#include /**/ "ace/post.h" +#endif // ACE_UUID_H + |