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Diffstat (limited to 'ACE/ace/config-win32-common.h')
-rw-r--r-- | ACE/ace/config-win32-common.h | 623 |
1 files changed, 623 insertions, 0 deletions
diff --git a/ACE/ace/config-win32-common.h b/ACE/ace/config-win32-common.h new file mode 100644 index 00000000000..d237e64aa95 --- /dev/null +++ b/ACE/ace/config-win32-common.h @@ -0,0 +1,623 @@ +/* -*- C++ -*- */ +// $Id$ + + +#ifndef ACE_CONFIG_WIN32_COMMON_H +#define ACE_CONFIG_WIN32_COMMON_H +#include /**/ "ace/pre.h" + +#ifndef ACE_CONFIG_WIN32_H +#error Use config-win32.h in config.h instead of this header +#endif /* ACE_CONFIG_WIN32_H */ + + +// Windows Mobile (CE) stuff is primarily further restrictions to what's +// in the rest of this file. Also, it defined ACE_HAS_WINCE, which is used +// in this file. +#if defined (_WIN32_WCE) +# include "ace/config-WinCE.h" +#endif /* _WIN32_WCE */ + +// Complain if WIN32 is not already defined. +#if !defined (WIN32) && !defined (ACE_HAS_WINCE) +# error Please define WIN32 in your project settings. +#endif + +#define ACE_WIN32 +#if defined (_WIN64) || defined (WIN64) +# define ACE_WIN64 +#endif /* _WIN64 || WIN64 */ + +// Define this if you're running NT >= 4.0 (Win2K == NT 5). +// Setting applies to : building ACE +// Runtime restrictions: System must be Windows NT => 4.0 +#if !defined (ACE_HAS_WINNT4) +# define ACE_HAS_WINNT4 1 /* assuming Win NT 4.0 or greater */ +#endif + +#if (defined (ACE_HAS_WINNT4) && ACE_HAS_WINNT4 != 0) +# if !defined (_WIN32_WINNT) +# define _WIN32_WINNT 0x0400 +# endif +#else +// On Win9X, a shared address SHOULD be between the 2nd and 3rd Gb. +// Note this will not work for NT: The addresses above 2Gb are +// reserved for the system, so this one will fail. +# if !defined (ACE_DEFAULT_BASE_ADDR) +# define ACE_DEFAULT_BASE_ADDR ((char*) ((2048UL+512UL)*1024UL*1024UL)) +# endif +#endif + +// If the invoking procedure turned off debugging by setting NDEBUG, then +// also set ACE_NDEBUG, unless the user has already set it. +#if defined (NDEBUG) +# if !defined (ACE_NDEBUG) +# define ACE_NDEBUG +# endif /* ACE_NDEBUG */ +#endif /* NDEBUG */ + +// Define ACE_HAS_MFC to 1, if you want ACE to use CWinThread. This should +// be defined, if your application uses MFC. +// Setting applies to : building ACE +// Runtime restrictions: MFC DLLs must be installed +// Additonal notes : If both ACE_HAS_MFC and ACE_MT_SAFE are +// defined, the MFC DLL (not the static lib) +// will be used from ACE. +#if !defined (ACE_HAS_MFC) +# define ACE_HAS_MFC 0 +#endif + +// ACE_USES_STATIC_MFC always implies ACE_HAS_MFC +#if defined (ACE_USES_STATIC_MFC) +# if defined (ACE_HAS_MFC) +# undef ACE_HAS_MFC +# endif +# define ACE_HAS_MFC 1 +#endif /* ACE_USES_STATIC_MFC */ + +// Define ACE_HAS_STRICT to 1 in your config.h file if you want to use +// STRICT type checking. It is disabled by default because it will +// break existing application code. However, if ACE_HAS_MFC is turned on, +// ACE_HAS_STRICT is required by MFC. +// Setting applies to : building ACE, linking with ACE +// Runtime restrictions: - +#if !defined (ACE_HAS_STRICT) +# define ACE_HAS_STRICT 0 +#endif + +// MFC itself defines STRICT. +#if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0) +# undef ACE_HAS_STRICT +# define ACE_HAS_STRICT 1 +#endif + +// Turn off the following define if you want to disable threading. +// Compile using multi-thread libraries. +// Setting applies to : building ACE, linking with ACE +// Runtime restrictions: multithreaded runtime DLL must be installed +#if !defined (ACE_MT_SAFE) +# define ACE_MT_SAFE 1 +#endif + +// Build ACE services as DLLs. If you write a library and want it to +// use ACE_Svc_Export, this will cause those macros to build dlls. If +// you want your ACE service to be a static library, comment out this +// line. As far as I know, the only reason to have a library be an +// ACE "service" is to leverage the ACE_Svc_Export macros. It's just +// as easy to define your own export macros. +// #if !defined (ACE_SVC_HAS_DLL) +// # define ACE_SVC_HAS_DLL 1 +// #endif + +// Define the special export macros needed to export symbols outside a dll +#if !defined(__BORLANDC__) && !defined(__IBMCPP__) +#define ACE_HAS_CUSTOM_EXPORT_MACROS +#define ACE_Proper_Export_Flag __declspec (dllexport) +#define ACE_Proper_Import_Flag __declspec (dllimport) +#define ACE_EXPORT_SINGLETON_DECLARATION(T) template class __declspec (dllexport) T +#define ACE_EXPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) template class __declspec (dllexport) SINGLETON_TYPE<CLASS, LOCK>; +#define ACE_IMPORT_SINGLETON_DECLARATION(T) extern template class T +#define ACE_IMPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) extern template class SINGLETON_TYPE <CLASS, LOCK>; +#endif /* !__BORLANDC__ */ + +// Define ACE_HAS_WINSOCK2 to 0 in your config.h file if you do *not* +// want to compile with WinSock 2.0. +// Setting applies to : building ACE +// Runtime restrictions: winsock2 must be installed. +// #define ACE_HAS_WINSOCK2 0 + +// By default, we use non-static object manager on Win32. That is, +// the object manager is allocated in main's stack memory. If this +// does not suit your need, i.e., if your programs depend on the use +// of static object manager, you neet to disable the behavior by adding +// +// #undef ACE_HAS_NONSTATIC_OBJECT_MANAGER +// +// in the config.h after including config-win32.h +// +// MFC users: the main function is defined within a MFC library and +// therefore, ACE won't be able to meddle with main function and +// instantiate the non-static object manager for you. To solve the +// problem, you'll need to instantiate the ACE_Object_Manager by +// either: +// +// 1. Using static object manager (as described above), however, using +// the non-static object manager is prefered, therefore, +// 2. Instantiate the non-static object manager yourself by either 1) +// call ACE::init () at the beginning and ACE::fini () at the end, +// _or_ 2) instantiate the ACE_Object_Manager in your CWinApp +// derived class. +// +// Optionally, you can #define +// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER in your +// ace/config.h and always take care of the business by yourself. +// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER has no effect when +// using static object managers. +#if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER) +# define ACE_HAS_NONSTATIC_OBJECT_MANAGER +#elif (ACE_HAS_NONSTATIC_OBJECT_MANAGER == 0) +# undef ACE_HAS_NONSTATIC_OBJECT_MANAGER +#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */ + +#define ACE_HAS_GPERF + +// By default, don't include RCS Id strings in object code. +#if !defined (ACE_USE_RCSID) +# define ACE_USE_RCSID 0 +#endif /* ! ACE_USE_RCSID */ + +// ---------------- platform features or lack of them ------------- + +// By default WIN32 has FD_SETSIZE of 64, which places the limit +// between 61 and 64 on the number of clients a server using the +// Select Reactor can support at the same time (i.e., 64 - standard in, +// out, error). Here we raise the limit to 1024. Adjust the definition +// below if you need to raise or lower it. + +#if !defined (FD_SETSIZE) +#define FD_SETSIZE 1024 +#endif /* FD_SETSIZE */ + + +// Windows doesn't like 65536 ;-) If 65536 is specified, it is +// silently ignored by the OS, i.e., setsockopt does not fail, and you +// get stuck with the default size of 8k. +#define ACE_DEFAULT_MAX_SOCKET_BUFSIZ 65535 + +// It seems like Win32 does not have a limit on the number of buffers +// that can be transferred by the scatter/gather type of I/O +// functions, e.g., WSASend and WSARecv. We are setting this to be 64 +// for now. The typically use case is to create an I/O vector array +// of size ACE_IOV_MAX on the stack and then filled in. Note that we +// probably don't want too big a value for ACE_IOV_MAX since it may +// mostly go to waste or the size of the activation record may become +// excessively large. + +#if !defined (ACE_IOV_MAX) +#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) +# define ACE_IOV_MAX 64 +#else +// Win 95/98/me need a smaller value than WinNT versions of Windows. +# define ACE_IOV_MAX 16 +#endif /* #if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) */ +#endif /* ACE_IOV_MAX */ + +#if !defined (ACE_HAS_WINCE) +// Platform supports pread() and pwrite() +# define ACE_HAS_P_READ_WRITE +#endif /* ! ACE_HAS_WINCE */ + +#if !defined (__MINGW32__) +# define ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS +#endif /* __MINGW32__ */ + +#define ACE_DEFAULT_THREAD_PRIORITY 0 + +#define ACE_HAS_DIRENT +#define ACE_HAS_MSG +#define ACE_HAS_RECURSIVE_MUTEXES +#define ACE_HAS_SOCKADDR_MSG_NAME +#define ACE_HAS_THREAD_SAFE_ACCEPT + +/* LACKS dir-related facilities */ +#define ACE_LACKS_READDIR_R +#define ACE_LACKS_REWINDDIR +#define ACE_LACKS_SEEKDIR +#define ACE_LACKS_TELLDIR + +/* LACKS gid/pid/sid/uid facilities */ +#define ACE_LACKS_GETPGID +#define ACE_LACKS_GETPPID +#define ACE_LACKS_SETPGID +#define ACE_LACKS_SETREGID +#define ACE_LACKS_SETREUID +#define ACE_LACKS_SETSID +#define ACE_LACKS_SETEGID +#define ACE_LACKS_SETUID +#define ACE_LACKS_SETEUID +#define ACE_LACKS_GETGID +#define ACE_LACKS_GETEGID +#define ACE_LACKS_GETUID +#define ACE_LACKS_GETEUID +#define ACE_LACKS_SETGID + +/* LACKS miscellaneous */ +#define ACE_LACKS_ALARM +#define ACE_LACKS_ARPA_INET_H +#define ACE_LACKS_DUP2 +#define ACE_LACKS_FORK +#define ACE_LACKS_GETHOSTENT +#define ACE_LACKS_GETOPT +#define ACE_LACKS_KILL +#define ACE_LACKS_INET_ATON +#define ACE_LACKS_MADVISE +#define ACE_LACKS_MKFIFO +#define ACE_LACKS_MODE_MASKS +#define ACE_LACKS_PTHREAD_H +#define ACE_LACKS_PWD_FUNCTIONS +#define ACE_LACKS_READLINK +#define ACE_LACKS_RLIMIT +#define ACE_LACKS_SBRK +#define ACE_LACKS_SCHED_H +#define ACE_LACKS_SEMBUF_T +#define ACE_LACKS_SIGACTION +#define ACE_LACKS_SIGSET +#define ACE_LACKS_SOCKETPAIR +#define ACE_LACKS_SUSECONDS_T +#define ACE_LACKS_USECONDS_T +#define ACE_LACKS_SYS_PARAM_H +#define ACE_LACKS_SYS_SYSCTL_H +#define ACE_LACKS_SYSCONF +#define ACE_LACKS_SYSV_SHMEM +#define ACE_LACKS_UNISTD_H +#define ACE_LACKS_UNIX_SIGNALS +#define ACE_LACKS_UNIX_SYSLOG +#define ACE_LACKS_UTSNAME_T +#define ACE_LACKS_UNAME +#define ACE_LACKS_WAIT + +#define ACE_HAS_SNPRINTF +#define ACE_HAS_VFWPRINTF +#define ACE_HAS_VSWPRINTF + +#define ACE_MKDIR_LACKS_MODE + +#define ACE_SIZEOF_LONG_LONG 8 +// Green Hills Native x86 does not support __int64 keyword +// Neither does mingw32. +#if !defined (ACE_LACKS_LONGLONG_T) && !defined (__MINGW32__) +#define ACE_INT64_TYPE signed __int64 +#define ACE_UINT64_TYPE unsigned __int64 +#endif /* (ghs) */ + +#if defined (__MINGW32__) +#define ACE_INT64_TYPE signed long long +#define ACE_UINT64_TYPE unsigned long long +#endif + +// Optimize ACE_Handle_Set for select(). +#define ACE_HAS_HANDLE_SET_OPTIMIZED_FOR_SELECT + +// Win32 has wide-char support. Use of the compiler-defined wchar_t type +// is controlled in compiler configs since it's a compiler switch. +#define ACE_HAS_WCHAR + +// Compiler/platform correctly calls init()/fini() for shared +// libraries. - applied for DLLs ? +//define ACE_HAS_AUTOMATIC_INIT_FINI + +// Platform supports POSIX O_NONBLOCK semantics. +//define ACE_HAS_POSIX_NONBLOCK + +// Platform contains <poll.h>. +//define ACE_HAS_POLL + +// Platform supports the /proc file system. +//define ACE_HAS_PROC_FS + +#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) +// Platform supports the rusage struct. +#define ACE_HAS_GETRUSAGE +#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) */ + +// Compiler/platform supports SVR4 signal typedef. +//define ACE_HAS_SVR4_SIGNAL_T + +// Platform provides <sys/filio.h> header. +//define ACE_HAS_SYS_FILIO_H + +// Compiler/platform supports sys_siglist array. +//define ACE_HAS_SYS_SIGLIST + +// Platform supports ACE_TLI timod STREAMS module. +//define ACE_HAS_TIMOD_H + +// Platform supports ACE_TLI tiuser header. +//define ACE_HAS_TIUSER_H + +// Platform provides ACE_TLI function prototypes. +// For Win32, this is not really true, but saves a lot of hassle! +#define ACE_HAS_TLI_PROTOTYPES + +// Platform supports ACE_TLI. +//define ACE_HAS_TLI + +// I'm pretty sure NT lacks these +#define ACE_LACKS_UNIX_DOMAIN_SOCKETS + +// Windows NT needs readv() and writev() +#define ACE_LACKS_WRITEV +#define ACE_LACKS_READV + +#define ACE_LACKS_COND_T +#define ACE_LACKS_RWLOCK_T + +#define ACE_LACKS_KEY_T + +// No system support for replacing any previous mappings. +#define ACE_LACKS_AUTO_MMAP_REPLACEMENT + +// If you want to use highres timers, ensure that +// Build.Settings.C++.CodeGeneration.Processor is +// set to Pentium ! +#if !defined(ACE_HAS_PENTIUM) && (_M_IX86 > 400) +# define ACE_HAS_PENTIUM +#endif + +#if defined(ACE_MT_SAFE) && (ACE_MT_SAFE != 0) +// Platform supports threads. +# define ACE_HAS_THREADS + +// Platform supports Windows32 threads. +# define ACE_HAS_WTHREADS + +// Compiler/platform has thread-specific storage +# define ACE_HAS_THREAD_SPECIFIC_STORAGE + +// Win32 doesn't have fcntl +#define ACE_LACKS_FCNTL + +#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */ + +#if !defined(_DEBUG) +// If we are making a release, and the user has not specified +// inline directives, we will default to inline +# if ! defined (__ACE_INLINE__) +# define __ACE_INLINE__ 1 +# endif /* __ACE_INLINE__ */ +#endif + +// If __ACE_INLINE__ is defined to be 0, we will undefine it +#if defined (__ACE_INLINE__) && (__ACE_INLINE__ == 0) +# undef __ACE_INLINE__ +#endif /* __ACE_INLINE__ */ + +// We are build ACE and want to use MFC (multithreaded) +#if defined(ACE_HAS_MFC) && (ACE_HAS_MFC != 0) && defined (_MT) +# if (ACE_HAS_DLL != 0) && defined(ACE_BUILD_DLL) && !defined (_WINDLL) +// force multithreaded MFC DLL +# define _WINDLL +# endif /* _AFXDLL */ +# if !defined (_AFXDLL) && !defined (ACE_USES_STATIC_MFC) +# define _AFXDLL +# endif /* _AFXDLL */ +#endif + +// <windows.h> and MFC's <afxwin.h> are mutually +// incompatible. <windows.h> is brain-dead about MFC; it doesn't check +// to see whether MFC stuff is anticipated or already in progress +// before doing its thing. ACE needs (practically always) <winsock.h>, +// and winsock in turn needs support either from windows.h or from +// afxwin.h. One or the other, not both. +// +// The MSVC++ V4.0 environment defines preprocessor macros that +// indicate the programmer has chosen something from the +// Build-->Settings-->General-->MFC combo-box. <afxwin.h> defines a +// macro itself to protect against double inclusion. We'll take +// advantage of all this to select the proper support for winsock. - +// trl 26-July-1996 + +// This is necessary since MFC users apparently can't #include +// <windows.h> directly. +#if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0) +# include /**/ <afxwin.h> /* He is doing MFC */ +// Windows.h will be included via afxwin.h->afx.h->afx_ver_.h->afxv_w32.h +// #define _INC_WINDOWS // Prevent winsock.h from including windows.h +# if defined (ACE_HAS_WINCE) +# include /**/ <wce.h> +# endif /* ACE_HAS_WINCE */ +#elif defined (ACE_HAS_WINCE) +# include /**/ <windows.h> +#endif + +#if !defined (_INC_WINDOWS) /* Already include windows.h ? */ +// Must define strict before including windows.h ! +# if defined (ACE_HAS_STRICT) && (ACE_HAS_STRICT != 0) && !defined (STRICT) +# define STRICT 1 +# endif /* ACE_HAS_STRICT */ + +# if !defined (WIN32_LEAN_AND_MEAN) && !defined (ACE_NO_WIN32_LEAN_AND_MEAN) +# define WIN32_LEAN_AND_MEAN +# endif /* WIN32_LEAN_AND_MEAN */ + +#endif /* !defined (_INC_WINDOWS) */ + +// Always use WS2 when available +#if !defined(ACE_HAS_WINSOCK2) +# define ACE_HAS_WINSOCK2 1 +#endif /* !defined(ACE_HAS_WINSOCK2) */ + + +#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0) +# if !defined (_WINSOCK2API_) +// will also include windows.h, if not present +# include /**/ <winsock2.h> +// WinCE 4 doesn't define the Exxx values without the WSA prefix, so do that +// here. This is all lifted from the #if 0'd out part of winsock2.h. +# if defined (UNDER_CE) +# define EWOULDBLOCK WSAEWOULDBLOCK +# define EINPROGRESS WSAEINPROGRESS +# define EALREADY WSAEALREADY +# define ENOTSOCK WSAENOTSOCK +# define EDESTADDRREQ WSAEDESTADDRREQ +# define EMSGSIZE WSAEMSGSIZE +# define EPROTOTYPE WSAEPROTOTYPE +# define ENOPROTOOPT WSAENOPROTOOPT +# define EPROTONOSUPPORT WSAEPROTONOSUPPORT +# define ESOCKTNOSUPPORT WSAESOCKTNOSUPPORT +# define EOPNOTSUPP WSAEOPNOTSUPP +# define EPFNOSUPPORT WSAEPFNOSUPPORT +# define EAFNOSUPPORT WSAEAFNOSUPPORT +# define EADDRINUSE WSAEADDRINUSE +# define EADDRNOTAVAIL WSAEADDRNOTAVAIL +# define ENETDOWN WSAENETDOWN +# define ENETUNREACH WSAENETUNREACH +# define ENETRESET WSAENETRESET +# define ECONNABORTED WSAECONNABORTED +# define ECONNRESET WSAECONNRESET +# define ENOBUFS WSAENOBUFS +# define EISCONN WSAEISCONN +# define ENOTCONN WSAENOTCONN +# define ESHUTDOWN WSAESHUTDOWN +# define ETOOMANYREFS WSAETOOMANYREFS +# define ETIMEDOUT WSAETIMEDOUT +# define ECONNREFUSED WSAECONNREFUSED +# define ELOOP WSAELOOP +# define ENAMETOOLONG WSAENAMETOOLONG +# define EHOSTDOWN WSAEHOSTDOWN +# define EHOSTUNREACH WSAEHOSTUNREACH +# define ENOTEMPTY WSAENOTEMPTY +# define EPROCLIM WSAEPROCLIM +# define EUSERS WSAEUSERS +# define EDQUOT WSAEDQUOT +# define ESTALE WSAESTALE +# define EREMOTE WSAEREMOTE +# endif /* UNDER_CE */ +# endif /* _WINSOCK2API */ + +# if defined (ACE_HAS_FORE_ATM_WS2) +# include /**/ <ws2atm.h> +# endif /*ACE_HAS_FORE_ATM_WS2 */ + +// CE doesn't have Microsoft Winsock 2 extensions +# if !defined _MSWSOCK_ && !defined (ACE_HAS_WINCE) +# include /**/ <mswsock.h> +# endif /* _MSWSOCK_ */ + +# if defined (_MSC_VER) +# if defined (ACE_HAS_WINCE) +# pragma comment(lib, "ws2.lib") +# else +# pragma comment(lib, "ws2_32.lib") +# pragma comment(lib, "mswsock.lib") +# endif /* ACE_HAS_WINCE */ +# endif /* _MSC_VER */ + +# define ACE_WSOCK_VERSION 2, 0 +#else +# if !defined (_WINSOCKAPI_) + // will also include windows.h, if not present +# include /**/ <winsock.h> +# endif /* _WINSOCKAPI */ + +// PharLap ETS has its own winsock lib, so don't grab the one +// supplied with the OS. +# if defined (_MSC_VER) && !defined (UNDER_CE) && !defined (ACE_HAS_PHARLAP) +# pragma comment(lib, "wsock32.lib") +# endif /* _MSC_VER */ + +// We can't use recvmsg and sendmsg unless WinSock 2 is available +# define ACE_LACKS_RECVMSG +# define ACE_LACKS_SENDMSG + +// Version 1.1 of WinSock +# define ACE_WSOCK_VERSION 1, 1 +#endif /* ACE_HAS_WINSOCK2 */ + +// Platform supports IP multicast on Winsock 2 +#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0) +# define ACE_HAS_IP_MULTICAST +#endif /* ACE_HAS_WINSOCK2 */ + +#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || \ + defined (ACE_HAS_WINCE) /* WinCE 3 has these */ +# if !defined (ACE_HAS_WINCE) || defined (PPC) /* CE only on some CPUs */ +# define ACE_HAS_INTERLOCKED_EXCHANGEADD +# endif +# define ACE_HAS_WIN32_TRYLOCK +#endif + +#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && !defined (ACE_USES_WINCE_SEMA_SIMULATION) +# define ACE_HAS_SIGNAL_OBJECT_AND_WAIT + +// If CancelIO is undefined get the updated sp2-sdk from MS +# define ACE_HAS_CANCEL_IO +#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && !defined (ACE_USES_WINCE_SEMA_SIMULATION) */ + +#if !defined (ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION) +# define ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION EXCEPTION_CONTINUE_SEARCH +#endif /* ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION */ + +// ACE_HAS_QOS is defined in the qos.mpb base project. +// If qos=1 in default.features, then this macro will be defined. +#if defined (ACE_HAS_QOS) && !defined (ACE_HAS_WINSOCK2_GQOS) +# if defined (WINSOCK_VERSION) +# define ACE_HAS_WINSOCK2_GQOS 1 +# endif /* WINSOCK_VERSION */ +#endif /* ACE_HAS_WINSOCK2_GQOS */ + +#define ACE_SIZEOF_WCHAR 2 +#define ACE_HAS_MUTEX_TIMEOUTS +#define ACE_LACKS_STRUCT_DIR +#define ACE_LACKS_OPENDIR +#define ACE_LACKS_CLOSEDIR +#define ACE_LACKS_READDIR +#define ACE_LACKS_MKSTEMP +#define ACE_LACKS_LSTAT +// Looks like Win32 has a non-const swab function +#define ACE_HAS_NONCONST_SWAB + +// If we are using winsock2 then the SO_REUSEADDR feature is broken +// SO_REUSEADDR=1 behaves like SO_REUSEPORT=1. (SO_REUSEPORT is an +// extension to sockets on some platforms) +// We define SO_REUSEPORT here so that ACE_OS::setsockopt() can still +// allow the user to specify that a socketaddr can *always* be reused. +#if defined (ACE_HAS_WINSOCK2) && ACE_HAS_WINSOCK2 != 0 && ! defined(SO_REUSEPORT) +#define SO_REUSEPORT 0x0400 // We just have to pick a value that won't conflict +#endif + +#if defined (ACE_WIN64) +// Data must be aligned on 8-byte boundaries, at a minimum. +# define ACE_MALLOC_ALIGN 8 +// Void pointers are 8 bytes +# define ACE_SIZEOF_VOID_P 8 +#endif /* ACE_WIN64 */ + +#if !defined (ACE_DISABLES_THREAD_LIBRARY_CALLS) +# define ACE_DISABLES_THREAD_LIBRARY_CALLS 0 +#endif /* ACE_DISABLES_THREAD_LIBRARY_CALLS */ + +#if !defined (ACE_HAS_WINCE) && !defined (ACE_HAS_PHARLAP) +# define ACE_HAS_LOG_MSG_NT_EVENT_LOG +#endif /* !ACE_HAS_WINCE && !ACE_HAS_PHARLAP */ + +#if !defined (ACE_HAS_WINCE) +# define ACE_HAS_LLSEEK +#endif /* !ACE_HAS_WINCE */ + +// Needed for obtaining the MAC address +// I dont believe this will work under CE, notice the +// check for ACE_HAS_WINCE. +# if !defined (ACE_HAS_WINCE) +# include <nb30.h> +# if defined (_MSC_VER) +# pragma comment(lib, "netapi32.lib") // needed for obtaing MACaddress +# endif +# endif /* !ACE_HAS_WINCE */ + +#if !defined (ACE_DEFAULT_BACKLOG) +# define ACE_DEFAULT_BACKLOG SOMAXCONN +#endif /* ACE_DEFAULT_BACKLOG */ + +#include /**/ "ace/post.h" +#endif /* ACE_CONFIG_WIN32_COMMON_H */ |