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-rw-r--r--ACE/ace/ETCL/ETCL_Constraint.inl1
-rw-r--r--ACE/ace/Message_Queue.h4
-rw-r--r--ACE/ace/Timer_Queue_Iterator.cpp4
-rw-r--r--ACE/ace/Timer_Queue_Iterator.h4
4 files changed, 9 insertions, 4 deletions
diff --git a/ACE/ace/ETCL/ETCL_Constraint.inl b/ACE/ace/ETCL/ETCL_Constraint.inl
index 914a0ef640f..99878b78f2f 100644
--- a/ACE/ace/ETCL/ETCL_Constraint.inl
+++ b/ACE/ace/ETCL/ETCL_Constraint.inl
@@ -309,6 +309,7 @@ ETCL_Binary_Expr::lhs (void) const
ACE_INLINE
ETCL_Preference::ETCL_Preference (void)
+ : subexpr_ (0)
{}
ACE_INLINE
diff --git a/ACE/ace/Message_Queue.h b/ACE/ace/Message_Queue.h
index a3e9beca101..63f049b31a0 100644
--- a/ACE/ace/Message_Queue.h
+++ b/ACE/ace/Message_Queue.h
@@ -190,10 +190,10 @@ public:
/// and 0 if the queue's state is ACTIVATED or PULSED.
virtual int deactivated (void) = 0;
- /// Get the notification strategy for the <Message_Queue>
+ /// Get the notification strategy for the Message_Queue
virtual ACE_Notification_Strategy *notification_strategy (void) = 0;
- /// Set the notification strategy for the <Message_Queue>
+ /// Set the notification strategy for the Message_Queue
virtual void notification_strategy (ACE_Notification_Strategy *s) = 0;
// = Notification hook.
diff --git a/ACE/ace/Timer_Queue_Iterator.cpp b/ACE/ace/Timer_Queue_Iterator.cpp
index 7a6b4b8d137..83d8d16f9b3 100644
--- a/ACE/ace/Timer_Queue_Iterator.cpp
+++ b/ACE/ace/Timer_Queue_Iterator.cpp
@@ -33,6 +33,10 @@ ACE_Timer_Node_T<TYPE>::dump (void) const
template <class TYPE>
ACE_Timer_Node_T<TYPE>::ACE_Timer_Node_T (void)
+ : act_ (0),
+ prev_ (0),
+ next_ (0),
+ timer_id_ (-1)
{
ACE_TRACE ("ACE_Timer_Node_T::ACE_Timer_Node_T");
}
diff --git a/ACE/ace/Timer_Queue_Iterator.h b/ACE/ace/Timer_Queue_Iterator.h
index 66145fa2e33..b852df5f06e 100644
--- a/ACE/ace/Timer_Queue_Iterator.h
+++ b/ACE/ace/Timer_Queue_Iterator.h
@@ -115,9 +115,9 @@ public:
void set_timer_id (long timer_id);
/// Get the dispatch info. The dispatch information is got
- /// through <info>. This form helps us in preventing allocation and
+ /// through @a info. This form helps us in preventing allocation and
/// deleting data along the criticl path.
- /// @@TODO: We may want to have a copying version too, so that our
+ /// @todo We may want to have a copying version too, so that our
/// interface will be complete..
void get_dispatch_info (ACE_Timer_Node_Dispatch_Info_T <TYPE> &info);