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+/* -*- c++ -*- */
+
+//=============================================================================
+/**
+ * @file JAWS_IO.h
+ *
+ * $Id$
+ *
+ * @author James Hu
+ */
+//=============================================================================
+
+
+#ifndef JAWS_IO_H
+#define JAWS_IO_H
+
+#include "ace/ACE.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "ace/Asynch_IO.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+class ACE_Message_Block;
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+class JAWS_IO_Handler;
+
+
+/**
+ * @class JAWS_IO
+ *
+ * @brief This class defines the abstract interface for an I/O class in
+ * the context of Web-likes servers
+ *
+ * An I/O class should have the following interface. Derived
+ * classes will define the exactly how the I/O will take place
+ * (Asynchronous, Synchronous, Reactive)
+ */
+class JAWS_IO
+{
+public:
+ JAWS_IO (void);
+ virtual ~JAWS_IO (void);
+ void handler (JAWS_IO_Handler *handler);
+
+ virtual void handle (ACE_HANDLE h) = 0;
+ virtual ACE_HANDLE handle (void) const = 0;
+
+ // James, please add documentation here.
+
+ /// read from the handle size bytes into the message block.
+ virtual void read (ACE_Message_Block& mb, int size) = 0;
+
+ /// send header, filename, trailer to the handle.
+ virtual void transmit_file (const char *filename,
+ const char *header,
+ int header_size,
+ const char *trailer,
+ int trailer_size) = 0;
+
+ /// read data from the handle and store in filename.
+ virtual void receive_file (const char *filename,
+ void *initial_data,
+ int initial_data_length,
+ int entire_length) = 0;
+
+ /// send a confirmation message to the handle.
+ virtual void send_confirmation_message (const char *buffer, int length) = 0;
+
+ /// send an error message to the handle.
+ virtual void send_error_message (const char *buffer, int length) = 0;
+
+protected:
+ JAWS_IO_Handler *handler_;
+};
+
+/**
+ * @class JAWS_IO_Handler
+ *
+ * @brief This class defines the abstract interface for an I/O handler class in
+ * the context of Web-likes servers
+ *
+ */
+class JAWS_IO_Handler
+{
+public:
+
+ /// Destructor.
+ virtual ~JAWS_IO_Handler (void);
+
+ /// This method is called by the IO class when new client data shows
+ /// up.
+ virtual void read_complete (ACE_Message_Block &data) = 0;
+
+ /// This method is called by the IO class when there was an error in
+ /// reading new data from the client.
+ virtual void read_error (void) = 0;
+
+ /// This method is called by the IO class when the requested file has
+ /// been successfully transmitted to the client.
+ virtual void transmit_file_complete (void) = 0;
+
+ /// This method is called by the IO class when there was an error in
+ /// transmitting the requested file to the client.
+ virtual void transmit_file_error (int result) = 0;
+
+ /// This method is called by the IO class when the requested file has
+ /// been successfully received from the client.
+ virtual void receive_file_complete (void) = 0;
+
+ /// This method is called by the IO class when there was an error in
+ /// receiving the requested file from the client.
+ virtual void receive_file_error (int result) = 0;
+
+ /// This method is called by the IO class when there was an error in
+ /// writing data to the client.
+ virtual void write_error (void) = 0;
+
+ /// This method is called by the IO class when the confirmation
+ /// message has been delivered to the client.
+ virtual void confirmation_message_complete (void) = 0;
+
+ /// This method is called by the IO class when the error message has
+ /// been delivered to the client.
+ virtual void error_message_complete (void) = 0;
+
+};
+
+/**
+ * @class JAWS_Synch_IO
+ *
+ * @brief This class defines the interface for a Synchronous I/O class.
+ *
+ */
+class JAWS_Synch_IO : public JAWS_IO
+{
+public:
+ JAWS_Synch_IO (void);
+
+ ~JAWS_Synch_IO (void);
+
+ virtual void handle (ACE_HANDLE h);
+ virtual ACE_HANDLE handle (void) const;
+
+ void read (ACE_Message_Block& mb, int size);
+
+ void transmit_file (const char *filename,
+ const char *header,
+ int header_size,
+ const char *trailer,
+ int trailer_size);
+
+ void receive_file (const char *filename,
+ void *initial_data,
+ int initial_data_length,
+ int entire_length);
+
+ void send_confirmation_message (const char *buffer,
+ int length);
+
+ void send_error_message (const char *buffer,
+ int length);
+
+protected:
+ virtual void send_message (const char *buffer,
+ int length);
+
+ ACE_HANDLE handle_;
+};
+
+// This only works on Win32
+#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
+
+/**
+ * @class JAWS_Asynch_IO
+ *
+ * @brief This class defines the interface for a Asynchronous I/O class.
+ *
+ */
+class JAWS_Asynch_IO : public JAWS_IO, public ACE_Handler
+{
+public:
+ JAWS_Asynch_IO (void);
+
+ ~JAWS_Asynch_IO (void);
+
+ virtual void handle (ACE_HANDLE h) { ACE_Handler::handle (h); };
+ virtual ACE_HANDLE handle (void) const { return ACE_Handler::handle (); };
+
+ void read (ACE_Message_Block& mb, int size);
+
+ void transmit_file (const char *filename,
+ const char *header,
+ int header_size,
+ const char *trailer,
+ int trailer_size);
+
+ void receive_file (const char *filename,
+ void *initial_data,
+ int initial_data_length,
+ int entire_length);
+
+ void send_confirmation_message (const char *buffer,
+ int length);
+
+ void send_error_message (const char *buffer,
+ int length);
+
+protected:
+ enum Message_Types
+ {
+ CONFORMATION,
+ ERROR_MESSAGE
+ };
+
+ virtual void send_message (const char *buffer,
+ int length,
+ int act);
+
+ /// This method will be called when an asynchronous read completes on
+ /// a stream.
+ virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result);
+
+ /// This method will be called when an asynchronous write completes
+ /// on a stream.
+ virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result);
+
+ /// This method will be called when an asynchronous transmit file
+ /// completes.
+ virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result);
+};
+
+#endif /* ACE_HAS_WIN32_OVERLAPPED_IO */
+
+
+//-------------------Adding SYNCH IO no Caching
+
+/**
+ * @class JAWS_Synch_IO_No_Cache
+ *
+ * @brief This class defines the interface for a Synchronous I/O class,
+ * however in this class we do not use any caching.
+ *
+ * Wondering how this is useful?
+ * The ACE_Filecache ACE_NOMAP option is broken and even if it were not, there
+ * are other use cases in which we want to avoid caching altogether. For example,
+ * we use JAWS in conjunction with the CIAO Repository Manager, however the two
+ * do not have any explicit knowledge of each other. Therefore if the RM tried
+ * to remove a package and its files from disk, its operation would [partially]
+ * fail if JAWS still holds some of the files in its cache.
+ */
+class JAWS_Synch_IO_No_Cache : public JAWS_IO
+{
+public:
+ JAWS_Synch_IO_No_Cache (void);
+
+ ~JAWS_Synch_IO_No_Cache (void);
+
+ virtual void handle (ACE_HANDLE h);
+ virtual ACE_HANDLE handle (void) const;
+
+ void read (ACE_Message_Block& mb, int size);
+
+ void transmit_file (const char *filename,
+ const char *header,
+ int header_size,
+ const char *trailer,
+ int trailer_size);
+
+ void receive_file (const char *filename,
+ void *initial_data,
+ int initial_data_length,
+ int entire_length);
+
+ void send_confirmation_message (const char *buffer,
+ int length);
+
+ void send_error_message (const char *buffer,
+ int length);
+
+protected:
+ virtual void send_message (const char *buffer, int length);
+
+ ACE_HANDLE handle_;
+};
+
+//-------------------
+
+#endif /* JAWS_IO_H */
+