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+
+//=============================================================================
+/**
+ * @file test_trace.cpp
+ *
+ * $Id$
+ *
+ * This example illustrates how to use the ACE tracing feature and
+ * the ACE_TRACE macro. It also shows the use of the ACE_Task_Base
+ * class running as an "active object".
+ *
+ * When adding ACE tracing to an application one option is to add
+ *
+ * #define ACE_NTRACE 0
+ *
+ * in the line above #include "ace/Log_Msg.h". That's the approach shown below.
+ *
+ * Another option is to add this line in $ACE_ROOT/ace/config.h.
+ * Note, however, that if you add the line in config.h, you need to
+ * add it *after* you've built ACE, i.e., don't build ACE with it
+ * set to 0 as then you will get all the internal ACE_TRACE calls
+ * showing up as well! In a nutshell, in this second option you
+ * do this:
+ *
+ * 1. Build ACE without tracing (i.e., don't #define ACE_NTRACE 0 in config.h)
+ * 2. Add #define ACE_NTRACE 0 in config.h
+ * 3. Build your app with tracing.
+ *
+ *
+ * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> and Irfan Pyarali <irfan@cs.wustl.edu>
+ */
+//=============================================================================
+
+
+// Enable tracing
+#define ACE_NTRACE 0
+
+#include "ace/OS_main.h"
+#include "ace/Signal.h"
+#include "ace/Task.h"
+#include "ace/Trace.h"
+
+class My_Task : public ACE_Task_Base
+{
+public:
+ My_Task (size_t depth)
+ : depth_ (depth)
+ {
+ }
+
+ int recursive (size_t depth);
+
+ virtual int svc (void)
+ {
+ return this->recursive (this->depth_);
+ }
+
+private:
+ /// Depth of the recursion.
+ size_t depth_;
+};
+
+int
+My_Task::recursive (size_t depth)
+{
+ ACE_TRACE ("My_Task::recursive");
+
+ if (depth > 0)
+ return recursive (depth - 1);
+ else
+ return 0;
+ // Destructor of <ACE_Trace> automatically called.
+}
+
+extern "C"
+void
+exithook (void)
+{
+ ACE_TRACE ("void exithook (void)");
+
+ ACE_DEBUG ((LM_DEBUG,
+ "we're outta here!\n"));
+}
+
+int
+ACE_TMAIN (int argc, ACE_TCHAR *argv[])
+{
+ const size_t MAX_DEPTH = argc == 1 ? 10 : ACE_OS::atoi (argv[1]);
+
+ ACE_OS::atexit (exithook);
+
+ if (argc > 2)
+ ACE_Trace::set_nesting_indent (ACE_OS::atoi (argv[2]));
+
+ ACE_TRACE ("int ACE_TMAIN (int argc, ACE_TCHAR *argv[])");
+
+ ACE_Sig_Action sig1 ((ACE_SignalHandler) ACE_Trace::start_tracing,
+ SIGUSR1);
+ ACE_UNUSED_ARG (sig1);
+ ACE_Sig_Action sig2 ((ACE_SignalHandler) ACE_Trace::stop_tracing,
+ SIGUSR2);
+ ACE_UNUSED_ARG (sig2);
+
+ My_Task task (MAX_DEPTH);
+
+#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
+ int n_threads = argc > 3 ? ACE_OS::atoi (argv[3]) : 4;
+
+ if (task.activate (THR_BOUND | THR_DETACHED, n_threads) == -1)
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "%p\n",
+ "activate"),
+ -1);
+
+ // Wait for all the threads to exit.
+ ACE_Thread_Manager::instance ()->wait ();
+#else
+ const int MAX_ITERATIONS = argc > 3 ? ACE_OS::atoi (argv[3]) : 10;
+
+ for (int i = 0; i < MAX_ITERATIONS; i++)
+ task.svc ();
+#endif /* ACE_MT_SAFE */
+
+ // Destructor automatically called.
+ return 0;
+}