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Diffstat (limited to 'ACE/examples/Reactor/Proactor/test_timeout.cpp')
-rw-r--r-- | ACE/examples/Reactor/Proactor/test_timeout.cpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/ACE/examples/Reactor/Proactor/test_timeout.cpp b/ACE/examples/Reactor/Proactor/test_timeout.cpp new file mode 100644 index 00000000000..9f37ee4670f --- /dev/null +++ b/ACE/examples/Reactor/Proactor/test_timeout.cpp @@ -0,0 +1,129 @@ + +//============================================================================= +/** + * @file test_timeout.cpp + * + * $Id: test_timeout.cpp + * + * + * This example application shows how to write event loops that + * handle events for some fixed amount of time. Note that any + * thread in the Proactor thread pool can call back the handler. On + * POSIX4 systems, this test works only with POSIX_SIG_Proactor, + * which can work with multiple threads. + * + * + * @author Irfan Pyarali and Alexander Babu Arulanthu + */ +//============================================================================= + + +#include "ace/Proactor.h" +#include "ace/Task.h" +#include "ace/Atomic_Op.h" +#include "ace/OS_NS_sys_time.h" +#include "ace/OS_NS_unistd.h" +#include "ace/OS_main.h" + + + +#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS) + // This only works on Win32 platforms and on Unix platforms supporting + // POSIX aio calls. + +/** + * @class Timeout_Handler + * + * @brief Generic timeout handler. + */ +class Timeout_Handler : public ACE_Handler +{ +public: + Timeout_Handler (void) + : start_time_ (ACE_OS::gettimeofday ()) + { + } + + virtual void handle_time_out (const ACE_Time_Value &tv, + const void *arg) + { + // Print out when timeouts occur. + ACE_DEBUG ((LM_DEBUG, "(%t) %d timeout occurred for %s @ %d.\n", + ++count_, + (char *) arg, + (tv - this->start_time_).sec ())); + + // Sleep for a while + ACE_OS::sleep (4); + } + +private: + /// Number of the timer event. + ACE_Atomic_Op <ACE_SYNCH_MUTEX, int> count_; + + /// Starting time of the test. + ACE_Time_Value start_time_; +}; + +class Worker : public ACE_Task <ACE_NULL_SYNCH> +{ +public: + int svc (void) + { + // Handle events for 13 seconds. + ACE_Time_Value run_time (13); + + ACE_DEBUG ((LM_DEBUG, "(%t):Starting svc routine\n")); + + if (ACE_Proactor::run_event_loop(run_time) == -1) + ACE_ERROR_RETURN ((LM_ERROR, "(%t):%p.\n", "Worker::svc"), -1); + + ACE_DEBUG ((LM_DEBUG, "(%t) work complete\n")); + + return 0; + } +}; + +int +ACE_TMAIN (int, ACE_TCHAR *[]) +{ + Timeout_Handler handler; + + // Register a 2 second timer. + ACE_Time_Value foo_tv (2); + if (ACE_Proactor::instance ()->schedule_timer (handler, + (void *) "Foo", + ACE_Time_Value::zero, + foo_tv) == -1) + ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1); + + // Register a 3 second timer. + ACE_Time_Value bar_tv (3); + if (ACE_Proactor::instance ()->schedule_timer (handler, + (void *) "Bar", + ACE_Time_Value::zero, + bar_tv) == -1) + ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1); + + Worker worker; + + if (worker.activate (THR_NEW_LWP, 10) == -1) + ACE_ERROR_RETURN ((LM_ERROR, "%p.\n", "main"), -1); + + ACE_Thread_Manager::instance ()->wait (); + + return 0; +} + +#else /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */ + +int +ACE_TMAIN (int, ACE_TCHAR *[]) +{ + ACE_DEBUG ((LM_DEBUG, + "This example is multithreaded version of test_timeout_st.cpp\n" + "This doesnt work on this platform !!!\n")); + return 1; +} + +#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */ |