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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file HTBP_Stream.h
+ *
+ * $Id$
+ *
+ * @author Phil Mesnier, Priyanka Gontla
+ */
+//=============================================================================
+
+#ifndef ACE_HTBP_STREAM_H
+#define ACE_HTBP_STREAM_H
+#include /**/ "ace/pre.h"
+
+#include "ace/SOCK_Stream.h"
+#include "ace/Message_Block.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "HTBP_Export.h"
+#include "HTBP_Addr.h"
+#include "HTBP_Filter.h"
+#include "HTBP_Notifier.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+namespace ACE
+{
+ namespace HTBP
+ {
+ // Forward declarations.
+ class Session;
+
+ /**
+ * @class Stream
+ *
+ * @brief A stream facade for the HTTP Tunneling Bidirectional Protocol
+ *
+ * This adds provides the common interface for applications to do
+ * I/O that ultimately is wrapped in HTTP for tunneling through
+ * firewalls.
+ *
+ * This class is modelled after the ACE_SOCK_Stream class, and
+ * provides all of the I/O methods available in that class. Since
+ * this is a facade, it does not derive from ACE_SOCK_Stream. It
+ * also does not provide the same performance as ACE_SOCK_Stream,
+ * as some data may have to be stored by the HTBP classes prior to
+ * transmission.
+ *
+ * <buf> is the buffer to write from or receive into.
+ * <len> is the number of bytes to transfer.
+ * The <timeout> parameter in the following methods indicates how
+ * long to blocking trying to transfer data. If <timeout> == 0,
+ * then the call behaves as a normal send/recv call, i.e., for
+ * blocking sockets, the call will block until action is possible;
+ * for non-blocking sockets, EWOULDBLOCK will be returned if no
+ * action is immediately possible.
+ * If <timeout> != 0, the call will wait for data to arrive no longer
+ * than the relative time specified in *<timeout>.
+ * The "_n()" I/O methods keep looping until all the data has been
+ * transferred. These methods also work for sockets in non-blocking
+ * mode i.e., they keep looping on EWOULDBLOCK. <timeout> is used
+ * to make sure we keep making progress, i.e., the same timeout
+ * value is used for every I/O operation in the loop and the timeout
+ * is not counted down.
+ * The return values for the "*_n()" methods match the return values
+ * from the non "_n()" methods and are specified as follows:
+ * - On complete transfer, the number of bytes transferred is returned.
+ * - On timeout, -1 is returned, errno == ETIME.
+ * - On error, -1 is returned, errno is set to appropriate error.
+ * - On EOF, 0 is returned, errno is irrelevant.
+ *
+ * On partial transfers, i.e., if any data is transferred before
+ * timeout/error/EOF, <bytes_transferred> will contain the number of
+ * bytes transferred.
+ * Methods with <iovec> parameter are I/O vector variants of the I/O
+ * operations.
+ * Methods with the extra <flags> argument will always result in
+ * <send> getting called. Methods without the extra <flags> argument
+ * will result in <send> getting called on Win32 platforms, and
+ * <write> getting called on non-Win32 platforms.
+ */
+ class HTBP_Export Stream
+ {
+ public:
+ // Initialization and termination methods.
+ /// Constructor.
+ Stream (Session *s = 0);
+
+ /// Destructor.
+ ~Stream (void);
+
+ // = I/O functions.
+
+ /// The Stream is a sibling of the ACE_SOCK_IO class, rather
+ /// than a decendant. This is due to the requirement to wrap all
+ /// messages with an HTTP request or reply wrapper, and to send
+ /// application data in only one direction on one stream.
+
+ /// Recv an <n> byte buffer from the connected socket.
+ ssize_t recv (void *buf,
+ size_t n,
+ int flags,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /// Recv an <n> byte buffer from the connected socket.
+ ssize_t recv (void *buf,
+ size_t n,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /// Recv an <iovec> of size <n> from the connected socket.
+ ssize_t recvv (iovec iov[],
+ int n,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /// Same as above. Deprecated.
+ ssize_t recv (iovec iov[],
+ size_t n,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /**
+ * Allows a client to read from a socket without having to
+ * provide a buffer to read. This method determines how much
+ * data is in the socket, allocates a buffer of this size, reads
+ * in the data, and returns the number of bytes read. The
+ * caller is responsible for deleting the member in the
+ * <iov_base> field of <io_vec> using delete []
+ * io_vec->iov_base.
+ */
+ ssize_t recvv (iovec *io_vec,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /// Recv <n> bytes via Win32 <ReadFile> using overlapped I/O.
+ ssize_t recv (void *buf,
+ size_t n,
+ ACE_OVERLAPPED *overlapped) const;
+
+ /// Send an <n> byte buffer to the connected socket.
+ ssize_t send (const void *buf,
+ size_t n,
+ int flags,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /// Send an <n> byte buffer to the connected socket.
+ ssize_t send (const void *buf,
+ size_t n,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /// Send an <iovec> of size <n> to the connected socket.
+ ssize_t sendv (const iovec iov[],
+ int n,
+ const ACE_Time_Value *timeout = 0) const;
+
+ /// Send <n> bytes via Win32 <WriteFile> using overlapped I/O.
+ ssize_t send (const void *buf,
+ size_t n,
+ ACE_OVERLAPPED *overlapped) const;
+
+
+ /// Try to recv exactly <len> bytes into <buf> from the
+ /// connected socket.
+ ssize_t recv_n (void *buf,
+ size_t len,
+ int flags,
+ const ACE_Time_Value *timeout = 0,
+ size_t *bytes_transferred = 0) const;
+
+ /// Try to recv exactly <len> bytes into <buf> from the
+ /// connected socket.
+ ssize_t recv_n (void *buf,
+ size_t len,
+ const ACE_Time_Value *timeout = 0,
+ size_t *bytes_transferred = 0) const;
+
+ /// Receive an <iovec> of size <iovcnt> from the connected
+ /// socket.
+ ssize_t recvv_n (iovec iov[],
+ int iovcnt,
+ const ACE_Time_Value *timeout = 0,
+ size_t *bytes_transferred = 0) const;
+
+ /// Try to send exactly <len> bytes from <buf> to the connection
+ /// socket.
+ ssize_t send_n (const void *buf,
+ size_t len,
+ int flags,
+ const ACE_Time_Value *timeout = 0,
+ size_t *bytes_transferred = 0) const;
+
+ /// Try to send exactly <len> bytes from <buf> to the connected
+ /// socket.
+ ssize_t send_n (const void *buf,
+ size_t len,
+ const ACE_Time_Value *timeout = 0,
+ size_t *bytes_transferred = 0) const;
+
+ /// Send all the <message_block>s chained through their <next>
+ /// and <cont> pointers. This call uses the underlying OS
+ /// gather-write operation to reduce the domain-crossing
+ /// penalty.
+ ssize_t send_n (const ACE_Message_Block *message_block,
+ const ACE_Time_Value *timeout = 0,
+ size_t *bytes_transferred = 0) const;
+
+ /// Send an <iovec> of size <iovcnt> to the connected socket.
+ ssize_t sendv_n (const iovec iov[],
+ int iovcnt,
+ const ACE_Time_Value *timeout = 0,
+ size_t *bytes_transferred = 0) const;
+
+ // = Selectively close endpoints. / Close down the reader.
+ int close_reader (void);
+
+ /// Close down the writer.
+ int close_writer (void);
+
+ /**
+ * Close down the socket (we need this to make things work correctly
+ * on Win32, which requires use to do a <close_writer> before doing
+ * the close to avoid losing data).
+ */
+ int close (void);
+
+ // = Meta-type info
+ typedef Addr PEER_ADDR;
+
+ /// Dump the state of an object.
+ void dump (void) const;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+ public:
+ ///@notes Added the following methods to continue with
+ /// current compilation of HTIOP. Might not be needed in
+ /// future. - Priyanka
+ /// {@
+ void set_handle (ACE_HANDLE h);
+ ACE_HANDLE get_handle (void) const;
+
+ Session *session (void) const;
+ void session (Session *s);
+
+ /**
+ * Enable asynchronous I/O (ACE_SIGIO), urgent data (ACE_SIGURG),
+ * non-blocking I/O (ACE_NONBLOCK), or close-on-exec (ACE_CLOEXEC),
+ * which is passed as the <value>.
+ */
+ int enable (int value) const;
+
+ /**
+ * Disable asynchronous I/O (ACE_SIGIO), urgent data (ACE_SIGURG),
+ * non-blocking I/O (ACE_NONBLOCK), or close-on-exec (ACE_CLOEXEC),
+ * which is passed as the <value>.
+ */
+ int disable (int value) const;
+
+ /**
+ * Return the address of the remotely connected peer (if there is
+ * one), in the referenced <ACE_Addr>. Returns 0 if successful, else
+ * -1.
+ */
+ int get_remote_addr (Addr &) const;
+
+ /**
+ * Return the address of the remotely connected peer (if there is
+ * one), in the referenced <ACE_Addr>. Returns 0 if successful, else
+ * -1.
+ */
+ int get_local_addr (Addr &) const;
+
+ //@}
+
+ private:
+ /// The session_ is a reference to the persistent session this stream is
+ /// associated with. On the inside, sessions are created by the Connector,
+ /// which then create streams on demand.
+ Session *session_;
+
+ };
+ }
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#include /**/ "ace/post.h"
+#endif /* ACE_HTBP_STREAM_H */