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-rw-r--r--ACE/tests/Thread_Pool_Test.cpp461
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+// $Id$
+
+// ============================================================================
+//
+// = LIBRARY
+// tests
+//
+// = FILENAME
+// Thread_Pool_Test.cpp
+//
+// = DESCRIPTION
+// This test program illustrates how the <ACE_Task>
+// synchronization mechanisms work in conjunction with the
+// <ACE_Thread_Manager>. If the <manual> flag is set input comes
+// from stdin until the user enters a return -- otherwise, the
+// input is generated automatically. All worker threads shutdown
+// when (1) they receive a message block of length 0 or (2) the
+// queue is deactivated.
+//
+// = AUTHOR
+// Karlheinz Dorn <Karlheinz.Dorn@med.siemens.de>,
+// Douglas C. Schmidt <schmidt@cs.wustl.edu>, and
+// Prashant Jain <pjain@cs.wustl.edu>
+//
+// ============================================================================
+
+#include "test_config.h"
+#include "ace/Task.h"
+
+ACE_RCSID(tests, Thread_Pool_Test, "$Id$")
+
+#if defined (ACE_HAS_THREADS)
+#include "ace/Lock_Adapter_T.h"
+#include "ace/OS_NS_stdio.h"
+#include "ace/OS_NS_string.h"
+#include "ace/OS_NS_unistd.h"
+
+// Number of iterations to run the test.
+static size_t n_iterations = 100;
+
+// Controls whether the input is generated "manually" or automatically.
+static int manual = 0;
+
+class Thread_Pool : public ACE_Task<ACE_MT_SYNCH>
+{
+ // = TITLE
+ // Defines a thread pool abstraction based on the <ACE_Task>.
+public:
+ Thread_Pool (int n_threads);
+ // Create the thread pool containing <n_threads>.
+
+ ~Thread_Pool (void);
+ // Destructor...
+
+ int test_queue_deactivation_shutdown (void);
+ // Activate the task's thread pool, produce the messages that are
+ // consumed by the threads in the thread pool, and demonstate how to
+ // shutdown using the <ACE_Message_Queue::deactivate> method.
+
+ int test_empty_message_shutdown (void);
+ // Activate the task's thread pool, produce the messages that are,
+ // produce the messages that are consumed by the threads in the
+ // thread pool, and demonstrate how to shutdown by enqueueing
+ // "empty" messages into the queue.
+
+ virtual int svc (void);
+ // Iterate <n_iterations> time printing off a message and "waiting"
+ // for all other threads to complete this iteration.
+
+ virtual int put (ACE_Message_Block *mb,
+ ACE_Time_Value *tv = 0);
+ // Allows the producer to pass messages to the <Thread_Pool>.
+
+private:
+ //FUZZ: disable check_for_lack_ACE_OS
+ virtual int open (void * = 0);
+ // Spawn the threads in the pool.
+
+ virtual int close (u_long);
+ // Close hook.
+ //FUZZ: enable check_for_lack_ACE_OS
+
+ ACE_Lock_Adapter<ACE_Thread_Mutex> lock_adapter_;
+ // Serialize access to <ACE_Message_Block> reference count, which
+ // will be decremented by multiple threads.
+
+ int n_threads_;
+ // Number of threads to spawn.
+};
+
+Thread_Pool::~Thread_Pool (void)
+{
+}
+
+int
+Thread_Pool::close (u_long)
+{
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) worker thread closing down\n")));
+ return 0;
+}
+
+Thread_Pool::Thread_Pool (int n_threads)
+ : n_threads_ (n_threads)
+{
+}
+
+// Simply enqueue the Message_Block into the end of the queue.
+
+int
+Thread_Pool::put (ACE_Message_Block *mb,
+ ACE_Time_Value *tv)
+{
+ return this->putq (mb, tv);
+}
+
+// Iterate <n_iterations> printing off a message and "waiting" for all
+// other threads to complete this iteration.
+
+int
+Thread_Pool::svc (void)
+{
+ // Keep looping, reading a message out of the queue, until we get a
+ // message with a length == 0, which signals us to quit.
+
+ for (int count = 1; ; count++)
+ {
+ ACE_Message_Block *mb = 0;
+
+ int result = this->getq (mb);
+
+ ACE_ASSERT (result != -1 || errno == ESHUTDOWN);
+
+ if (result == -1 && errno == ESHUTDOWN)
+ {
+ // The queue has been deactivated, so let's bail out.
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) in iteration %d, queue len = %d, ")
+ ACE_TEXT ("queue deactivated, exiting\n"),
+ count,
+ this->msg_queue ()->message_count ()));
+
+ break;
+ }
+
+ size_t length = mb->length ();
+
+ if (length > 0)
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) in iteration %d, queue len = %d, ")
+ ACE_TEXT ("length = %d, text = \"%*s\"\n"),
+ count,
+ this->msg_queue ()->message_count (),
+ length,
+ length - 1,
+ mb->rd_ptr ()));
+
+ // We're responsible for deallocating this.
+ mb->release ();
+
+ if (length == 0)
+ {
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) in iteration %d, queue len = %d, ")
+ ACE_TEXT ("got \"empty\" message, exiting\n"),
+ count,
+ this->msg_queue ()->message_count ()));
+ break;
+ }
+ }
+
+ // Note that the <ACE_Task::svc_run> method automatically removes us
+ // from the <ACE_Thread_Manager> when the thread exits.
+ return 0;
+}
+
+int
+Thread_Pool::open (void *)
+{
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) producer start, dumping the Thread_Pool\n")));
+ this->dump ();
+
+ // Create a pool of worker threads.
+ if (this->activate (THR_NEW_LWP,
+ this->n_threads_) == -1)
+ ACE_ERROR_RETURN ((LM_ERROR,
+ ACE_TEXT ("%p\n"),
+ ACE_TEXT ("activate failed")),
+ -1);
+ return 0;
+}
+
+// Activate the task's thread pool, produce the messages that are
+// consumed by the threads in the thread pool, and demonstate how to
+// shutdown using the <ACE_Message_Queue::deactivate> method.
+
+int
+Thread_Pool::test_queue_deactivation_shutdown (void)
+{
+ if (this->open () == -1)
+ return -1;
+
+ ACE_Message_Block *mb = 0;
+
+ // Run the main loop that generates messages and enqueues them into
+ // the pool of threads managed by <ACE_Task>.
+
+ for (size_t count = 0;
+ ;
+ count++)
+ {
+ ssize_t n = 0;
+
+ // Allocate a new message.
+ ACE_NEW_RETURN (mb,
+ ACE_Message_Block (BUFSIZ,
+ ACE_Message_Block::MB_DATA,
+ 0,
+ 0,
+ 0,
+ &this->lock_adapter_),
+ -1);
+
+ if (manual)
+ {
+#if !defined (ACE_HAS_WINCE)
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) enter a new message for ")
+ ACE_TEXT ("the task pool...")));
+ n = ACE_OS::read (ACE_STDIN,
+ mb->wr_ptr (),
+ mb->size ());
+#endif // ACE_HAS_WINCE
+ }
+ else
+ {
+ static size_t count = 0;
+
+ ACE_OS::sprintf (reinterpret_cast<ACE_TCHAR *> (mb->wr_ptr ()),
+ ACE_SIZE_T_FORMAT_SPECIFIER,
+ count);
+ n = ACE_OS::strlen (mb->rd_ptr ());
+
+ if (count == n_iterations)
+ n = 1; // Indicate that we need to shut down.
+ else
+ count++;
+
+ if (count == 0 || (count % 20 == 0))
+ ACE_OS::sleep (1);
+ }
+
+ if (n > 1)
+ {
+ // Send a normal message to the waiting threads and continue
+ // producing.
+ mb->wr_ptr (n * sizeof (ACE_TCHAR));
+
+ // Pass the message to the Thread_Pool.
+ if (this->put (mb) == -1)
+ ACE_ERROR ((LM_ERROR,
+ ACE_TEXT (" (%t) %p\n"),
+ ACE_TEXT ("put")));
+ }
+ else
+ {
+ // Release the <Message_Block> since we're shutting down and
+ // don't need it anymore.
+
+ mb->release ();
+ // Deactivate the message queue and return.
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("\n(%t) deactivating queue for %d threads, ")
+ ACE_TEXT ("dump of task:\n"),
+ this->thr_count ()));
+ this->dump ();
+
+ // Deactivate the queue.
+ return this->msg_queue ()->deactivate ();
+ }
+ }
+}
+
+// Activate the task's thread pool, produce the messages that are,
+// produce the messages that are consumed by the threads in the thread
+// pool, and demonstrate how to shutdown by enqueueing "empty"
+// messages into the queue.
+
+int
+Thread_Pool::test_empty_message_shutdown (void)
+{
+ if (this->open () == -1)
+ return -1;
+
+ ACE_Message_Block *mb = 0;
+
+ // Run the main loop that generates messages and enqueues them into
+ // the pool of threads managed by <ACE_Task>.
+
+ for (size_t count = 0;
+ ;
+ count++)
+ {
+ ssize_t n = 0;
+
+ // Allocate a new message.
+ ACE_NEW_RETURN (mb,
+ ACE_Message_Block (BUFSIZ,
+ ACE_Message_Block::MB_DATA,
+ 0,
+ 0,
+ 0,
+ &this->lock_adapter_),
+ -1);
+
+ if (manual)
+ {
+#if !defined (ACE_HAS_WINCE)
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) enter a new message for ")
+ ACE_TEXT ("the task pool...")));
+ n = ACE_OS::read (ACE_STDIN,
+ mb->wr_ptr (),
+ mb->size ());
+#endif // ACE_HAS_WINCE
+ }
+ else
+ {
+ static size_t count = 0;
+
+ ACE_OS::sprintf (reinterpret_cast<ACE_TCHAR *> (mb->wr_ptr ()),
+ ACE_SIZE_T_FORMAT_SPECIFIER,
+ count);
+ n = ACE_OS::strlen (mb->rd_ptr ());
+
+ if (count == n_iterations)
+ n = 1; // Indicate that we need to shut down.
+ else
+ count++;
+
+ if (count == 0 || (count % 20 == 0))
+ ACE_OS::sleep (1);
+ }
+
+ if (n > 1)
+ {
+ // Send a normal message to the waiting threads and continue
+ // producing.
+ mb->wr_ptr (n * sizeof (ACE_TCHAR));
+
+ // Pass the message to the Thread_Pool.
+ if (this->put (mb) == -1)
+ ACE_ERROR ((LM_ERROR,
+ ACE_TEXT (" (%t) %p\n"),
+ ACE_TEXT ("put")));
+ }
+ else
+ {
+ // Send a shutdown message to the waiting threads and return.
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("\n(%t) sending shutdown message to %d threads, ")
+ ACE_TEXT ("dump of task:\n"),
+ this->thr_count ()));
+ this->dump ();
+
+ size_t i = 0;
+
+ // Enqueue an empty message to flag each consumer thread to
+ // inform it to shutdown.
+ for (i = this->thr_count ();
+ i > 0;
+ i--)
+ {
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) end of input, ")
+ ACE_TEXT ("enqueueing \"empty\" message %d\n"),
+ i));
+
+ // Note the use of reference counting to avoid copying
+ // the message contents.
+ ACE_Message_Block *dup = mb->duplicate ();
+
+ if (this->put (dup) == -1)
+ ACE_ERROR ((LM_ERROR,
+ ACE_TEXT (" (%t) %p\n"),
+ ACE_TEXT ("put")));
+ }
+
+ mb->release ();
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("\n(%t) end loop, dump of task:\n")));
+ this->dump ();
+
+ return 0;
+ }
+ }
+}
+
+#endif /* ACE_HAS_THREADS */
+
+int
+run_main (int, ACE_TCHAR *[])
+{
+ ACE_START_TEST (ACE_TEXT ("Thread_Pool_Test"));
+
+#if defined (ACE_HAS_THREADS)
+ int n_threads = ACE_MAX_THREADS;
+
+ // Create the worker tasks.
+ Thread_Pool thread_pool (n_threads);
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) running test with %d threads\n"),
+ n_threads));
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) starting empty message shutdown test\n")));
+
+ // Activate the task's thread pool, produce the messages that are,
+ // produce the messages that are consumed by the threads in the
+ // thread pool, and demonstrate how to shutdown by enqueueing
+ // "empty" messages into the queue.
+ if (thread_pool.test_empty_message_shutdown () == -1)
+ return 1;
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) waiting for worker tasks to finish...\n")));
+ // Wait for all the threads to reach their exit point, at which
+ // point the barrier in the destructor of the <ACE_Task> portion of
+ // <Thread_Pool> will return.
+ if (thread_pool.wait () == -1)
+ return 1;
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) starting queue deactivation shutdown test\n")));
+
+ // Activate the task's thread pool, produce the messages that are
+ // consumed by the threads in the thread pool, and demonstate how to
+ // shutdown using the <ACE_Message_Queue::deactivate> method.
+ if (thread_pool.test_queue_deactivation_shutdown () == -1)
+ return 1;
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) waiting for worker tasks to finish...\n")));
+ // Wait for all the threads to reach their exit point, at which
+ // point the barrier in the destructor of the <ACE_Task> portion of
+ // <Thread_Pool> will return.
+ if (thread_pool.wait () == -1)
+ return 1;
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%t) all worker tasks destroyed, exiting test...\n")));
+#else
+ ACE_ERROR ((LM_INFO,
+ ACE_TEXT ("threads not supported on this platform\n")));
+#endif /* ACE_HAS_THREADS */
+ ACE_END_TEST;
+ return 0;
+}