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Diffstat (limited to 'ACE/tests/Timer_Queue_Test.cpp')
-rw-r--r-- | ACE/tests/Timer_Queue_Test.cpp | 667 |
1 files changed, 667 insertions, 0 deletions
diff --git a/ACE/tests/Timer_Queue_Test.cpp b/ACE/tests/Timer_Queue_Test.cpp new file mode 100644 index 00000000000..f6a76ee3465 --- /dev/null +++ b/ACE/tests/Timer_Queue_Test.cpp @@ -0,0 +1,667 @@ +// $Id$ + +// ============================================================================ +// +// = LIBRARY +// tests +// +// = FILENAME +// Timer_Queue_Test.cpp +// +// = DESCRIPTION +// This is a simple test of <ACE_Timer_Queue> and four of its +// subclasses (<ACE_Timer_List>, <ACE_Timer_Heap>, +// <ACE_Timer_Wheel>, and <ACE_Timer_Hash>). The test sets up a +// bunch of timers and then adds them to a timer queue. The +// functionality of the timer queue is then tested. No command +// line arguments are needed to run the test. +// +// = AUTHORS +// Douglas C. Schmidt <schmidt@cs.wustl.edu>, +// Prashant Jain <pjain@cs.wustl.edu>, and +// Darrell Brunsch <brunsch@cs.wustl.edu> +// +// ============================================================================ + +#include "test_config.h" +#include "randomize.h" +#include "ace/Profile_Timer.h" +#include "ace/Timer_Queue.h" +#include "ace/Timer_List.h" +#include "ace/Timer_Heap.h" +#include "ace/Timer_Wheel.h" +#include "ace/Timer_Hash.h" +#include "ace/Timer_Queue.h" +#include "ace/Recursive_Thread_Mutex.h" +#include "ace/Null_Mutex.h" +#include "ace/OS_NS_unistd.h" +#include "ace/Containers_T.h" + +ACE_RCSID(tests, Timer_Queue_Test, "$Id$") + + +// Number of iterations for the performance tests. Some platforms +// have a very high ACE_DEFAULT_TIMERS (HP-UX is 400), so limit this +// to a reasonable run time. +#if (ACE_DEFAULT_TIMERS > 20) +static int max_iterations = 2000; +#else +static int max_iterations = ACE_DEFAULT_TIMERS * 100; +#endif + +// Amount of time between each timer. +// (0 schedules all the timers to expire at exactly the same time.) +// in milliseconds +static int TIMER_DISTANCE = 50; + +// Array of timer ids assigned to us that we need to keep track of. +static long *timer_ids = 0; + +class Example_Handler : public ACE_Event_Handler +{ +public: + Example_Handler (void): close_count_ (0) {} + + virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask mask) + { + ACE_ASSERT (mask == ACE_Event_Handler::TIMER_MASK); + this->close_count_++; + return 0; + } + + virtual int handle_timeout (const ACE_Time_Value &, + const void *arg) + { + int *act = (int *) arg; + ACE_ASSERT (*act == 42 || *act == 007); + int result = 0; + + if (*act == 007) + result = -1; // This is the special value to trigger a handle_close + + delete act; + return result; + } + + int close_count_; + // Keeps track of the number of times that <handle_close> is called. +}; + +static void +test_functionality (ACE_Timer_Queue *tq) +{ + Example_Handler eh; + + ACE_ASSERT (tq->is_empty () != 0); + ACE_ASSERT (ACE_Time_Value::zero == ACE_Time_Value (0)); + long timer_id; + long timer_id2; + + // Do a test on earliest_time. + ACE_Time_Value earliest_time = tq->gettimeofday (); + + const void *timer_act = 0; + ACE_NEW (timer_act, int (1)); + timer_id = tq->schedule (&eh, timer_act, earliest_time); + + ACE_OS::sleep (ACE_Time_Value (0, 10)); + + ACE_NEW (timer_act, int (1)); + timer_id2 = tq->schedule (&eh, timer_act, tq->gettimeofday ()); + + long result = tq->earliest_time () == earliest_time; + ACE_ASSERT (result != 0); + + tq->cancel (timer_id, &timer_act); + delete (int *) timer_act; + tq->cancel (timer_id2, &timer_act); + delete (int *) timer_act; + + ACE_ASSERT (tq->is_empty () == 1); + ACE_ASSERT (eh.close_count_ == 0); + + ACE_NEW (timer_act, int (1)); + timer_id = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (timer_id != -1); + ACE_ASSERT (tq->is_empty () == 0); //== + + ACE_NEW (timer_act, int (42)); + result = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (result != -1); + ACE_ASSERT (tq->is_empty () == 0); //== + + ACE_NEW (timer_act, int (42)); + result = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (result != -1); + ACE_ASSERT (tq->is_empty () == 0); //== + + // The following method will trigger a call to <handle_close>. + ACE_ASSERT (eh.close_count_ == 0); + result = tq->cancel (timer_id, &timer_act, 0); + ACE_ASSERT (result == 1); + delete (int *) timer_act; + + ACE_ASSERT (tq->is_empty () == 0); + ACE_ASSERT (eh.close_count_ == 1); + + result = tq->expire (); + ACE_ASSERT (result == 2); + + ACE_NEW (timer_act, int (007)); + result = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (result != -1); + + const void *timer_act1 = 0; + ACE_NEW (timer_act1, int (42)); + result = tq->schedule (&eh, + timer_act1, + tq->gettimeofday () + ACE_Time_Value (100)); + ACE_ASSERT (result != -1); + + const void *timer_act2 = 0; + ACE_NEW (timer_act2, int (42)); + result = tq->schedule (&eh, + timer_act2, + tq->gettimeofday () + ACE_Time_Value (100)); + ACE_ASSERT (result != -1); + + // The following will trigger a call to <handle_close> when it + // cancels the second timer. This happens because the first timer + // has an <act> of 007, which causes eh.handle_timeout () to return + // -1. Since -1 is returned, all timers that use <eh> will be + // cancelled (and <handle_close> will only be called on the first + // timer that is cancelled). + ACE_ASSERT (eh.close_count_ == 1); + + result = tq->expire (); + ACE_ASSERT (result == 1); + ACE_ASSERT (eh.close_count_ == 2); + + ACE_ASSERT (tq->is_empty () != 0); + delete (int *) timer_act2; + delete (int *) timer_act1; + + ACE_NEW (timer_act, int (4)); + timer_id = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (timer_id != -1); + + ACE_NEW (timer_act, int (4)); + timer_id2 = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (timer_id2 != -1); + + // The following method will trigger a call to <handle_close>. + ACE_ASSERT (eh.close_count_ == 2); + result = tq->cancel (timer_id, &timer_act); + ACE_ASSERT (result != -1); + delete (int *) timer_act; + + result = tq->cancel (timer_id2, &timer_act); + ACE_ASSERT (result != -1); + delete (int *) timer_act; + + ACE_ASSERT (eh.close_count_ == 2); // Only one call to handle_close() even though two timers + ACE_ASSERT (tq->is_empty () != 0); + + result = tq->expire (); + ACE_ASSERT (result == 0); + + // This tests to make sure that <handle_close> is called when there + // is only one timer of the type in the queue + ACE_ASSERT (eh.close_count_ == 2); + + ACE_NEW (timer_act, int (007)); + result = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (result != -1); + + result = tq->expire (); + ACE_ASSERT (result == 1); + ACE_ASSERT (eh.close_count_ == 3); + + ACE_NEW (timer_act, int (6)); + timer_id = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (timer_id != -1); + + ACE_NEW (timer_act, int (7)); + timer_id2 = tq->schedule (&eh, + timer_act, + tq->gettimeofday ()); + ACE_ASSERT (timer_id2 != -1); + + ACE_ASSERT (eh.close_count_ == 3); + + result = tq->cancel (timer_id, &timer_act); + ACE_ASSERT (result == 1); + ACE_ASSERT (eh.close_count_ == 3); + delete (int *) timer_act; + + result = tq->cancel (timer_id2, &timer_act); + ACE_ASSERT (result == 1); + ACE_ASSERT (eh.close_count_ == 3); + delete (int *) timer_act; + + result = tq->expire (); + ACE_ASSERT (result == 0); + ACE_ASSERT (eh.close_count_ == 3); +} + +static void +test_performance (ACE_Timer_Queue *tq, + const ACE_TCHAR *test_name) +{ + Example_Handler eh; + ACE_Profile_Timer timer; + int i; + const void *timer_act = 0; + + ACE_ASSERT (tq->is_empty () != 0); + ACE_ASSERT (ACE_Time_Value::zero == ACE_Time_Value (0)); + + // Test the amount of time required to schedule all the timers. + + ACE_Time_Value *times = 0; + ACE_NEW (times, ACE_Time_Value[max_iterations]); + + // Set up a bunch of times TIMER_DISTANCE ms apart. + for (i = 0; i < max_iterations; ++i) + times[i] = tq->gettimeofday() + ACE_Time_Value(0, i * TIMER_DISTANCE * 1000); + + ACE_Time_Value last_time = times[max_iterations-1]; + + timer.start (); + + for (i = 0; i < max_iterations; ++i) + { + ACE_NEW (timer_act, int (42)); + timer_ids[i] = tq->schedule (&eh, + timer_act, + times[i]); + ACE_ASSERT (timer_ids[i] != -1); + } + + ACE_ASSERT (tq->is_empty () == 0); + + timer.stop (); + + ACE_Profile_Timer::ACE_Elapsed_Time et; + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time to schedule %d timers for %s\n"), + max_iterations, test_name)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"), + et.real_time, et.user_time, et.system_time)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time per call = %f usecs\n"), + (et.user_time / ACE_timer_t (max_iterations)) * 1000000)); + + // Test the amount of time required to cancel all the timers. + + timer.start (); + + for (i = max_iterations; i-- != 0; ) + { + tq->cancel (timer_ids[i], &timer_act); + delete (int *) timer_act; + } + + timer.stop (); + + ACE_ASSERT (tq->is_empty () != 0); + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time to cancel %d timers for %s\n"), + max_iterations, test_name)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"), + et.real_time, et.user_time, et.system_time)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time per call = %f usecs\n"), + (et.user_time / ACE_timer_t (max_iterations)) * 1000000)); + + // Test the amount of time required to schedule and expire all the + // timers. + + timer.start (); + + for (i = 0; i < max_iterations; ++i) + { + ACE_NEW (timer_act, int (42)); + long result = tq->schedule (&eh, timer_act, times[i]); + ACE_ASSERT (result != -1); + } + + ACE_ASSERT (tq->is_empty () == 0); + + // Expire all the timers. + tq->expire (last_time + ACE_Time_Value(1)); + + timer.stop (); + + ACE_ASSERT (tq->is_empty () != 0); + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time to schedule and expire %d timers for %s\n"), + max_iterations, test_name)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"), + et.real_time, et.user_time, et.system_time)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time per call = %f usecs\n"), + (et.user_time / ACE_timer_t (max_iterations)) * 1000000)); + + randomize (times, + max_iterations, + static_cast<ACE_RANDR_TYPE> (ACE_OS::time (0L))); + + // Test the amount of time required to randomly cancel all the + // timers. + + for (i = 0; i < max_iterations; ++i) + { + ACE_NEW (timer_act, int (42)); + timer_ids[i] = tq->schedule (&eh, + timer_act, + times[i]); + ACE_ASSERT (timer_ids[i] != -1); + } + + ACE_ASSERT (tq->is_empty () == 0); + + timer.start (); + + for (i = max_iterations - 1; i >= 0; i--) + { + tq->cancel (timer_ids[i], &timer_act); + delete (int *) timer_act; + } + + ACE_ASSERT (tq->is_empty () != 0); + + timer.stop (); + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time to randomly cancel %d timers for %s\n"), + max_iterations, + test_name)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"), + et.real_time, + et.user_time, + et.system_time)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time per call = %f usecs\n"), + (et.user_time / ACE_timer_t (max_iterations)) * 1000000)); + + // Test the amount of time required to randomly schedule all the timers. + + timer.start (); + + for (i = 0; i < max_iterations; ++i) + { + ACE_NEW (timer_act, int (42)); + timer_ids[i] = tq->schedule (&eh, + timer_act, + times[i]); + ACE_ASSERT (timer_ids[i] != -1); + } + + timer.stop (); + + ACE_ASSERT (tq->is_empty () == 0); + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time to randomly schedule %d timers for %s\n"), + max_iterations, test_name)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"), + et.real_time, + et.user_time, + et.system_time)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time per call = %f usecs\n"), + (et.user_time / ACE_timer_t (max_iterations)) * 1000000)); + + // Test the amount of time required to expire all the timers. + + timer.start (); + + tq->expire (last_time + ACE_Time_Value(1)); + + ACE_ASSERT (tq->is_empty ()); + + timer.stop (); + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time to expire %d randomly scheduled timers for %s\n"), + max_iterations, test_name)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"), + et.real_time, et.user_time, et.system_time)); + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("time per call = %f usecs\n"), + (et.user_time / ACE_timer_t (max_iterations)) * 1000000)); + + delete [] times; +} + +// This test function was contributed with Bugzilla #2447 to test validity +// of ACE_Timer_Heap timer IDs around the boundary of having to enlarge +// the heap. +static void +test_unique_timer_heap_ids (void) +{ + Example_Handler eh; + ACE_Timer_Heap timer_heap (44); + ACE_Time_Value anytime(1); + ACE_Bounded_Set<long> timer_ids (max_iterations); + long timer_id = -1; + bool all_unique = true; + + for (int i = 0; i < 100; ++i) + { + timer_id = timer_heap.schedule (&eh, 0, anytime); + if (timer_id == -1) + { + ACE_ERROR ((LM_ERROR, + ACE_TEXT ("Schedule timer %d %p\n"), + i, + ACE_TEXT ("test_unique_timer_heap_ids"))); + continue; + } + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("Schedule timer %d. Timer id = %d\n"), + i, + timer_id)); + if (1 == timer_ids.insert (timer_id)) + { + ACE_ERROR ((LM_ERROR, + ACE_TEXT ("Pass %d, id %d is not unique\n"), + i, + timer_id)); + all_unique = false; + } + + if (i == 0 || i == 1 || i == 47 || i == 48) + { + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("Free Timer %d. Timer Id = %d\n"), + i, + timer_id)); + timer_heap.cancel (timer_id); + if (timer_id == -1) + ACE_ERROR ((LM_ERROR, + ACE_TEXT ("%p\n"), + ACE_TEXT ("Failed to cancel timer"))); + + timer_ids.remove (timer_id); + } + } + + if (all_unique) + ACE_DEBUG ((LM_INFO, ACE_TEXT ("All timer ids were unique.\n"))); + + return; +} + +class Timer_Queue_Stack +{ + // = TITLE + // Keeps track of the <Timer_Queue>s that we're going to test. + // + // = DESCRIPTION + // This data structure is organized as a stack to make it easy to implement. +public: + // = Initialization method + Timer_Queue_Stack (ACE_Timer_Queue *queue, + const ACE_TCHAR *name, + Timer_Queue_Stack *next = 0) + : queue_ (queue), + name_ (name), + next_ (next) + {} + // "Push" a new <queue> on the stack of <queue>s. + + ACE_Timer_Queue *queue_; + // Pointer to the subclass of <ACE_Timer_Queue> that we're testing. + + const ACE_TCHAR *name_; + // Name of the Queue that we're testing. + + Timer_Queue_Stack *next_; + // Pointer to the next <Timer_Queue>. +}; + +int +run_main (int argc, ACE_TCHAR *argv[]) +{ + ACE_START_TEST (ACE_TEXT ("Timer_Queue_Test")); + + if (argc > 1) + max_iterations = ACE_OS::atoi (argv[1]); + + // = Perform initializations. + + Timer_Queue_Stack *tq_stack = 0; + + // Add new Timer_Queue implementations here. Note that these will + // be executed in "reverse order". + + // Timer_Hash (Heap) + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (new ACE_Timer_Hash_Heap, + ACE_TEXT ("ACE_Timer_Hash (Heap)"), + tq_stack), + -1); + + // Timer_Hash + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (new ACE_Timer_Hash, + ACE_TEXT ("ACE_Timer_Hash"), + tq_stack), + -1); + + // Timer_stack + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (new ACE_Timer_List, + ACE_TEXT ("ACE_Timer_List"), + tq_stack), + -1); + + // Timer_Wheel without preallocated memory + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (new ACE_Timer_Wheel, + ACE_TEXT ("ACE_Timer_Wheel (non-preallocated)"), + tq_stack), + -1); + + // Timer_Wheel with preallocated memory. + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (new ACE_Timer_Wheel (ACE_DEFAULT_TIMER_WHEEL_SIZE, + ACE_DEFAULT_TIMER_WHEEL_RESOLUTION, + max_iterations), + ACE_TEXT ("ACE_Timer_Wheel (preallocated)"), + tq_stack), + -1); + // Timer_Heap without preallocated memory. + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (new ACE_Timer_Heap, + ACE_TEXT ("ACE_Timer_Heap (non-preallocated)"), + tq_stack), + -1); + + // Timer_Heap with preallocate memory. + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (new ACE_Timer_Heap (max_iterations, 1), + ACE_TEXT ("ACE_Timer_Heap (preallocated)"), + tq_stack), + -1); + + // Timer_Heap without preallocated memory, using high-res time. + (void) ACE_High_Res_Timer::global_scale_factor (); + ACE_Timer_Heap *tq_heap = new ACE_Timer_Heap; + tq_heap->gettimeofday (&ACE_High_Res_Timer::gettimeofday_hr); + ACE_NEW_RETURN (tq_stack, + Timer_Queue_Stack (tq_heap, + ACE_TEXT ("ACE_Timer_Heap (high-res timer)"), + tq_stack), + -1); + + // Create the Timer ID array + ACE_NEW_RETURN (timer_ids, + long[max_iterations], + -1); + + Timer_Queue_Stack *tq_ptr = tq_stack; + + while (tq_ptr != 0) + { + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("**** starting test of %s\n"), + tq_ptr->name_)); + test_functionality (tq_ptr->queue_); + test_performance (tq_ptr->queue_, + tq_ptr->name_); + delete tq_ptr->queue_; + Timer_Queue_Stack *temp = tq_ptr; + tq_ptr = tq_ptr->next_; + delete temp; + } + delete [] timer_ids; + + ACE_DEBUG + ((LM_DEBUG, + ACE_TEXT ("**** starting unique IDs test for ACE_Timer_Heap\n"))); + test_unique_timer_heap_ids (); + + ACE_END_TEST; + return 0; +} + |