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-rw-r--r--ACEXML/common/InputSource.cpp100
1 files changed, 100 insertions, 0 deletions
diff --git a/ACEXML/common/InputSource.cpp b/ACEXML/common/InputSource.cpp
new file mode 100644
index 00000000000..c350531f656
--- /dev/null
+++ b/ACEXML/common/InputSource.cpp
@@ -0,0 +1,100 @@
+// -*- C++ -*- $Id$
+
+#include "Common/InputSource.h"
+#include "ace/ACE.h"
+
+ACEXML_InputSource::ACEXML_InputSource (void)
+ : publicId_ (0),
+ systemId_ (0),
+ charStream_ (0),
+ encoding_ (0)
+{
+}
+
+ACEXML_InputSource::ACEXML_InputSource (ACEXML_CharStream *stm)
+ : publicId_ (0),
+ systemId_ (0),
+ charStream_ (stm),
+ encoding_ (0)
+{
+}
+
+ /*
+ * Create a new input source with a character stream.
+ * /
+ InputSource (Reader);
+ */
+
+ACEXML_InputSource::ACEXML_InputSource (const ACEXML_Char *systemId)
+ : systemId_ (ACE::strnew (systemId))
+{
+}
+
+ACEXML_InputSource::~ACEXML_InputSource (void)
+{
+ delete this->publicId_;
+ delete this->systemId_;
+ delete this->charStream_;
+ delete this->encoding_;
+}
+
+ACEXML_CharStream *
+ACEXML_InputSource::getCharStream (void)
+{
+ return this->charStream_;
+}
+
+ /*
+ * Get the character stream for this input source.
+ * /
+ virtual Reader *getCharacterStream (void);
+ */
+
+const ACEXML_Char *
+ACEXML_InputSource::getEncoding (void)
+{
+ return this->encoding_;
+}
+
+const ACEXML_Char *
+ACEXML_InputSource::getPublicId (void)
+{
+ return this->publicId_;
+}
+
+const ACEXML_Char *
+ACEXML_InputSource::getSystemId (void)
+{
+ return this->systemId_;
+}
+
+void
+ACEXML_InputSource::setCharStream (ACEXML_CharStream *stm)
+{
+ delete this->charStream_;
+ this->charStream_ = stm;
+}
+
+ /*
+ * Set the character stream for this input source.
+ * /
+ virtual void setCharacterStream (Reader *characterStream);
+ */
+
+void
+ACEXML_InputSource::setEncoding (const ACEXML_Char *encoding)
+{
+ this->encoding_ = ACE::strnew (encoding);
+}
+
+void
+ACEXML_InputSource::setPublicId (const ACEXML_Char *publicId)
+{
+ this->publicId_ = ACE::strnew (publicId);
+}
+
+void
+ACEXML_InputSource::setSystemId (const ACEXML_Char *systemId)
+{
+ this->systemId_ = ACE::strnew (systemId);
+}