diff options
Diffstat (limited to 'STL/ptr.h')
-rw-r--r-- | STL/ptr.h | 338 |
1 files changed, 0 insertions, 338 deletions
diff --git a/STL/ptr.h b/STL/ptr.h deleted file mode 100644 index ad0fe736795..00000000000 --- a/STL/ptr.h +++ /dev/null @@ -1,338 +0,0 @@ -//***************************************************************************** -// -// Class Ptr -// -// Ptr is a proxy for a pointer to an object. This class provides automatic -// deletion of objects allocated on the heap. Objects are viewed via the -// ->, *, and (itemClass *) operators. Since these operators are inline, there -// is no performance penalty for using this proxy instead of a real pointer. -// -// You can assign multiple pointers to one Ptr object. If you -// do, the old object will be destroyed automatically. -// -// Use suggestions: -// 1. To clean up pointers returned by functions or methods that -// return pointers and expect the caller to delete the pointer. -// 2. To make sure an object gets deleted. Using Ptr saves you -// the hassle of writing an exception handler for this purpose. -// 3. Part of a composite object (assembly-part). -// This class is a useful substitute when pointers are needed, -// because object clean-up is fully encapsulated. -// The following are cases where pointers would normally be used. -// -// For declaring class data members that may or -// may not be instantiated (1 to 0-or-1 relationship). -// -// To instantiate a data member only when it is really needed, -// reducing average memory consumption during execution. -// -// MFC and thread-local storage -- some MFC objects can only be -// accessed by the thread that created them. MFC sub-component -// objects cannot be instantiated along with its container object -// if the container object is created in one thread and the MFC -// object is accessed in another. -// -// When a 'part' class does not have a default constructor. -// There are two solutions provided by C++ for this situation. -// The designer could use a pointer to the object instead, -// or the designer could alter the assembly class's constructor -// to accept parameters that are passed on to the 'part' class's -// constructor. -// -// See Design Patterns - Proxy pattern, and the Iterator pattern (pg 266). -// -// Template Parameters: -// itemClass: The class of the underlying object (the 'pointed to' object). -// -//***************************************************************************** - -template <class itemClass> -class Ptr -{ - public: - - // Construction - Ptr( itemClass *pItem = NULL ); - Ptr( const Ptr& ); - - // Destruction - ~Ptr(); - - // Access to 'real' object - inline itemClass * operator -> () const; - inline operator itemClass * () const; - inline itemClass& operator * () const; - - // Assignment - Ptr& operator = ( const Ptr& ); - Ptr& operator = ( itemClass *pItem ); - itemClass *& GetPtrRef(); - - // Other - void Disown(); - - private: - - itemClass *m_pObject; -}; - -//***************************************************************************** -// -// Ptr default constructor -// -// DESCRIPTION: -// -// Constructor. -// -// INPUT PARAMETERS: -// pItem - Pointer to the object to point to. pItem is deleted -// when 'this' is deleted. -// -//***************************************************************************** - -template <class itemClass> -Ptr<itemClass>::Ptr<itemClass>( itemClass *pItem ) - : m_pObject( pItem ) -{ -} - -//***************************************************************************** -// -// Ptr::Ptr (Ptr&) -// -// DESCRIPTION: -// -// Copy constructor. To avoid deleting 'rCopy's object -// twice, 'rCopy' will not point to any object after this method completes. -// rCopy is not really const, but it is declared 'const' since -// this allows putting Ptr's in STL containers. -// -// INPUT PARAMETERS: -// rCopy - A reference to the Ptr to copy. -// -// OUTPUT PARAMETERS: -// rCopy - No longer points to anything. -// -//***************************************************************************** - -template <class itemClass> -Ptr<itemClass>::Ptr<itemClass>( const Ptr<itemClass>& rCopy ) -{ - m_pObject = rCopy.m_pObject; - - // rCopy no longer owns the object. - const_cast< Ptr<itemClass>& >(rCopy).m_pObject = NULL; -} - -//***************************************************************************** -// -// Ptr::~Ptr -// -// DESCRIPTION: -// -// Destroys the object that is being pointed to (if any). -// -//***************************************************************************** - -template <class itemClass> -Ptr<itemClass>::~Ptr<itemClass>() -{ - delete m_pObject; // delete NULL OK -} - -//***************************************************************************** -// -// Ptr::GetPtrRef -// -// DESCRIPTION: -// -// Returns a reference to an internal pointer. This allows these -// objects to be sent to functions that accept pointers to pointers -// or references to pointers as output arguments. Typically, this -// is how functions return multiple objects. -// -// This is not const because this method is ultimately intended -// for changing the object's value. -// -// RETURNS: -// A reference to the 'pointer' data member of this object. -// -//***************************************************************************** - -template <class itemClass> -itemClass *& Ptr<itemClass>::GetPtrRef() -{ - return m_pObject; -} - -//***************************************************************************** -// -// Ptr::operator -> -// -// DESCRIPTION: -// -// Provides access to the interface of the underlying object. -// -// RETURNS: -// Nothing callers can really use - only the compiler can use it. -// This method is part of the pointer to member operator (-> *). -// -//***************************************************************************** - -template <class itemClass> -itemClass * Ptr<itemClass>::operator -> () const -{ - return m_pObject; -} - -//***************************************************************************** -// -// Ptr::operator itemClass * -// -// DESCRIPTION: -// -// Provides access to the underlying object. -// -// RETURNS: -// Pointer to the object that is being pointed to. -// -//***************************************************************************** - -template <class itemClass> -Ptr<itemClass>::operator itemClass * () const -{ - return m_pObject; -} - -//***************************************************************************** -// -// Ptr::operator * -// -// DESCRIPTION: -// -// Provides access to the underlying object. -// -// RETURNS: -// Reference to the object that is being pointed to. -// -//***************************************************************************** - -template <class itemClass> -itemClass& Ptr<itemClass>::operator * () const -{ - return *m_pObject; -} - -//***************************************************************************** -// -// Ptr::operator = (Ptr&) -// -// DESCRIPTION: -// -// For assigning one Ptr to another. Deletes the object that 'this' -// is pointing to and makes 'this' point to the object that 'rCopy' -// is pointing to. To avoid deleting 'rCopy's object twice, 'rCopy' -// will not point to any object after this method completes. -// -// Although the parameter rCopy can be arugably not "const", it -// must be "const" since the compiler will complain in certain -// cases with warning C4270. -// -// INPUT PARAMETERS: -// rCopy - A reference to the Ptr to copy. -// -// OUTPUT PARAMETERS: -// rCopy - No longer points to anything. -// -// RETURNS: -// A reference to 'this'. -// -//***************************************************************************** - -template <class itemClass> -Ptr<itemClass>& -Ptr<itemClass>::operator = ( const Ptr<itemClass>& rCopy ) -{ - // Check for A = A - if ( &rCopy == this ) - { - return *this; - } - - // Save current pointer so we can delete it after - // doing everything else - itemClass *pOldObject = m_pObject; - - // Get the pointer out of rCopy - m_pObject = rCopy.m_pObject; - - // rCopy no longer owns the object. - const_cast< Ptr<itemClass>& >(rCopy).m_pObject = NULL; - - // This might generate an exception. But, we won't - // introduce a memory leak because 'this' now - // owns rCopy's pointer. - delete pOldObject; // delete NULL OK - - return *this; -} - -//***************************************************************************** -// -// Ptr::operator = -// -// DESCRIPTION: -// -// Changes the underlying object. If the proxy currently has an -// underlying object, then it is deleted. -// -// INPUT PARAMETERS: -// pItem - Reference to the new object. Can be NULL. -// -// RETURNS: -// Reference to 'this'. -// -//***************************************************************************** - -template <class itemClass> -Ptr<itemClass>& Ptr<itemClass>::operator = ( itemClass *pItem ) -{ - if ( m_pObject == pItem ) - { - return *this; - } - - // Save current pointer so we can delete it after - // doing everything else - itemClass *pOldObject = m_pObject; - - m_pObject = pItem; - - // This might generate an exception. But, we won't - // introduce a memory leak because 'this' now - // owns pItem. - delete pOldObject; // delete NULL OK - - return *this; -} - -//***************************************************************************** -// -// Ptr::Disown -// -// DESCRIPTION: -// -// Ptr objects delete their pointed-to objects when they go out -// of scope. Calling Disown() causes the Ptr object to 'forget' -// that it is currently pointing to an object. -// -// RETURNS: -// Doesn't return anything because returning a value such as a pointer -// to the item encourages misuse leading to memory leaks. -// -//***************************************************************************** -template <class itemClass> -void Ptr<itemClass>::Disown() -{ - m_pObject = NULL; -} |