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-rw-r--r--TAO/TAO_IDL/be/be_structure.cpp673
1 files changed, 0 insertions, 673 deletions
diff --git a/TAO/TAO_IDL/be/be_structure.cpp b/TAO/TAO_IDL/be/be_structure.cpp
deleted file mode 100644
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--- a/TAO/TAO_IDL/be/be_structure.cpp
+++ /dev/null
@@ -1,673 +0,0 @@
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO IDL
-//
-// = FILENAME
-// be_structure.cpp
-//
-// = DESCRIPTION
-// Extension of class AST_Structure that provides additional means for C++
-// mapping.
-//
-// = AUTHOR
-// Copyright 1994-1995 by Sun Microsystems, Inc.
-// and
-// Aniruddha Gokhale
-//
-// ============================================================================
-
-#include "idl.h"
-#include "idl_extern.h"
-#include "be.h"
-
-ACE_RCSID(be, be_structure, "$Id$")
-
-
-/*
- * BE_Structure
- */
-be_structure::be_structure (void)
-{
-}
-
-be_structure::be_structure (UTL_ScopedName *n, UTL_StrList *p)
- : AST_Decl (AST_Decl::NT_struct, n, p),
- UTL_Scope (AST_Decl::NT_struct),
- member_count_ (-1)
-{
-}
-
-// compute total number of members
-int
-be_structure::compute_member_count (void)
-{
- UTL_ScopeActiveIterator *si; // iterator
-
- this->member_count_ = 0;
-
- // if there are elements in this scope
- if (this->nmembers () > 0)
- {
- // instantiate a scope iterator.
- si = new UTL_ScopeActiveIterator (this, UTL_Scope::IK_decls);
-
- while (!(si->is_done ()))
- {
- this->member_count_++;
- si->next ();
- } // end of while
- delete si; // free the iterator object
- }
- return 0;
-}
-
-// return the member count
-int
-be_structure::member_count (void)
-{
- if (this->member_count_ == -1)
- this->compute_member_count ();
-
- return this->member_count_;
-}
-
-// generate the _var definition for ourself
-int
-be_structure::gen_var_defn (void)
-{
- TAO_OutStream *ch; // output stream
- TAO_NL nl; // end line
- char namebuf [NAMEBUFSIZE]; // names
-
- ACE_OS::memset (namebuf, '\0', NAMEBUFSIZE);
- ACE_OS::sprintf (namebuf, "%s_var", this->local_name ()->get_string ());
-
- // retrieve a singleton instance of the code generator
- TAO_CodeGen *cg = TAO_CODEGEN::instance ();
-
- ch = cg->client_header ();
-
- // generate the var definition (always in the client header).
- // Depending upon the data type, there are some differences which we account
- // for over here.
-
- ch->indent (); // start with whatever was our current indent level
- *ch << "class " << idl_global->export_macro ()
- << " " << namebuf << nl;
- *ch << "{" << nl;
- *ch << "public:\n";
- ch->incr_indent ();
- // default constr
- *ch << namebuf << " (void); // default constructor" << nl;
- // constr
- *ch << namebuf << " (" << local_name () << " *);" << nl;
- // copy constructor
- *ch << namebuf << " (const " << namebuf <<
- " &); // copy constructor" << nl;
- // destructor
- *ch << "~" << namebuf << " (void); // destructor" << nl;
- *ch << nl;
- // assignment operator from a pointer
- *ch << namebuf << " &operator= (" << local_name () << " *);" << nl;
- // assignment from _var
- *ch << namebuf << " &operator= (const " << namebuf << " &);" << nl;
-
- // arrow operator
- *ch << local_name () << " *operator-> (void);" << nl;
- *ch << "const " << local_name () << " *operator-> (void) const;" << nl;
- *ch << nl;
-
- // other extra types (cast operators, [] operator, and others)
- *ch << "operator const " << local_name () << " &() const;" << nl;
- *ch << "operator " << local_name () << " &();" << nl;
- *ch << "operator " << local_name () << " &() const;" << nl;
- *ch << "// in, inout, out, _retn " << nl;
- // the return types of in, out, inout, and _retn are based on the parameter
- // passing rules and the base type
- if (this->size_type () == be_decl::FIXED)
- {
- *ch << "const " << local_name () << " &in (void) const;" << nl;
- *ch << local_name () << " &inout (void);" << nl;
- *ch << local_name () << " &out (void);" << nl;
- *ch << local_name () << " _retn (void);" << nl;
- }
- else
- {
- *ch << "const " << local_name () << " &in (void) const;" << nl;
- *ch << local_name () << " &inout (void);" << nl;
- *ch << local_name () << " *&out (void);" << nl;
- *ch << local_name () << " *_retn (void);" << nl;
- }
-
- // generate an additional member function that returns the underlying pointer
- *ch << local_name () << " *ptr (void) const;\n";
-
- *ch << "\n";
- ch->decr_indent ();
-
- // generate the private section
- *ch << "private:\n";
- ch->incr_indent ();
- *ch << local_name () << " *ptr_;\n";
- ch->decr_indent ();
- *ch << "};\n\n";
-
- return 0;
-}
-
-// implementation of the _var class. All of these get generated in the inline
-// file
-int
-be_structure::gen_var_impl (void)
-{
- TAO_OutStream *ci; // output stream
- TAO_NL nl; // end line
- char fname [NAMEBUFSIZE]; // to hold the full and
- char lname [NAMEBUFSIZE]; // local _var names
-
- ACE_OS::memset (fname, '\0', NAMEBUFSIZE);
- ACE_OS::sprintf (fname, "%s_var", this->fullname ());
-
- ACE_OS::memset (lname, '\0', NAMEBUFSIZE);
- ACE_OS::sprintf (lname, "%s_var", local_name ()->get_string ());
-
- // retrieve a singleton instance of the code generator
- TAO_CodeGen *cg = TAO_CODEGEN::instance ();
-
- ci = cg->client_inline ();
-
- ci->indent (); // start with whatever was our current indent level
-
- *ci << "// *************************************************************"
- << nl;
- *ci << "// Inline operations for class " << fname << nl;
- *ci << "// *************************************************************\n\n";
-
- // default constr
- *ci << "ACE_INLINE" << nl;
- *ci << fname << "::" << lname <<
- " (void) // default constructor" << nl;
- *ci << " " << ": ptr_ (0)" << nl;
- *ci << "{}\n\n";
-
- // constr from a pointer
- ci->indent ();
- *ci << "ACE_INLINE" << nl;
- *ci << fname << "::" << lname << " (" << name () << " *p)" << nl;
- *ci << " : ptr_ (p)" << nl;
- *ci << "{}\n\n";
-
- // copy constructor
- ci->indent ();
- *ci << "ACE_INLINE" << nl;
- *ci << fname << "::" << lname << " (const " << fname <<
- " &p) // copy constructor" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "if (p.ptr_)" << nl;
- *ci << " this->ptr_ = new " << this->name () << "(*p.ptr_);" << nl;
- *ci << "else" << nl;
- *ci << " this->ptr_ = 0;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // destructor
- ci->indent ();
- *ci << "ACE_INLINE" << nl;
- *ci << fname << "::~" << lname << " (void) // destructor" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "delete this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // assignment operator from a pointer
- ci->indent ();
- *ci << "ACE_INLINE " << fname << " &" << nl;
- *ci << fname << "::operator= (" << name () <<
- " *p)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "delete this->ptr_;" << nl;
- *ci << "this->ptr_ = p;" << nl;
- *ci << "return *this;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // assignment operator from _var
- ci->indent ();
- *ci << "ACE_INLINE " << fname << " &" << nl;
- *ci << fname << "::operator= (const " << fname <<
- " &p)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "if (this != &p)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "delete this->ptr_;" << nl;
- *ci << "this->ptr_ = new " << this->name () << " (*p.ptr_);\n";
- ci->decr_indent ();
- *ci << "}" << nl;
- *ci << "return *this;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // two arrow operators
- ci->indent ();
- *ci << "ACE_INLINE const " << this->name () << " *" << nl;
- *ci << fname << "::operator-> (void) const" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- ci->indent ();
- *ci << "ACE_INLINE " << this->name () << " *" << nl;
- *ci << fname << "::operator-> (void)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // other extra methods - 3 cast operator ()
- ci->indent ();
- *ci << "ACE_INLINE " << nl;
- *ci << fname << "::operator const " << name () <<
- " &() const // cast" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return *this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- ci->indent ();
- *ci << "ACE_INLINE " << nl;
- *ci << fname << "::operator " << name () << " &() // cast " << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return *this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- ci->indent ();
- *ci << "ACE_INLINE " << nl;
- *ci << fname << "::operator " << name () << " &() const// cast " << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return *this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // in, inout, out, and _retn
- ci->indent ();
- *ci << "ACE_INLINE const " << name () << " &" << nl;
- *ci << fname << "::in (void) const" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return *this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- ci->indent ();
- *ci << "ACE_INLINE " << name () << " &" << nl;
- *ci << fname << "::inout (void)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return *this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // the out is handled differently based on our size type
- ci->indent ();
- if (this->size_type () == be_decl::VARIABLE)
- {
- *ci << "// mapping for variable size " << nl;
- *ci << "ACE_INLINE " << name () << " *&" << nl;
- *ci << fname << "::out (void)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "delete this->ptr_;" << nl;
- *ci << "this->ptr_ = 0;" << nl;
- *ci << "return this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- ci->indent ();
- *ci << "ACE_INLINE " << name () << " *" << nl;
- *ci << fname << "::_retn (void)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << this->name () << " *tmp = this->ptr_;" << nl;
- *ci << "this->ptr_ = 0;" << nl;
- *ci << "return tmp;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- }
- else
- {
- *ci << "// mapping for fixed size " << nl;
- *ci << "ACE_INLINE " << name () << " &" << nl;
- *ci << fname << "::out (void)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return *this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- ci->indent ();
- *ci << "ACE_INLINE " << name () << nl;
- *ci << fname << "::_retn (void)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return *this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- }
-
- // the additional ptr () member function
- ci->indent ();
- *ci << "ACE_INLINE " << name () << " *" << nl;
- *ci << fname << "::ptr (void) const" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- return 0;
-}
-
-// generate the _out definition
-int
-be_structure::gen_out_defn (void)
-{
- TAO_OutStream *ch; // output stream
- TAO_NL nl; // end line
- char namebuf [NAMEBUFSIZE]; // to hold the _out name
-
- ACE_OS::memset (namebuf, '\0', NAMEBUFSIZE);
- ACE_OS::sprintf (namebuf, "%s_out", local_name ()->get_string ());
-
- // retrieve a singleton instance of the code generator
- TAO_CodeGen *cg = TAO_CODEGEN::instance ();
-
- ch = cg->client_header ();
-
- // generate the out definition (always in the client header)
- ch->indent (); // start with whatever was our current indent level
-
- *ch << "class " << idl_global->export_macro ()
- << " " << namebuf << nl;
- *ch << "{" << nl;
- *ch << "public:\n";
- ch->incr_indent ();
-
- // No default constructor
-
- // constructor from a pointer
- *ch << namebuf << " (" << local_name () << " *&);" << nl;
- // constructor from a _var &
- *ch << namebuf << " (" << local_name () << "_var &);" << nl;
- // constructor from a _out &
- *ch << namebuf << " (const " << namebuf << " &);" << nl;
- // assignment operator from a _out &
- *ch << namebuf << " &operator= (const " << namebuf << " &);" << nl;
- // assignment operator from a pointer &, cast operator, ptr fn, operator
- // -> and any other extra operators
- // assignment
- *ch << namebuf << " &operator= (" << local_name () << " *);" << nl;
- // operator ()
- *ch << "operator " << local_name () << " *&();" << nl;
- // ptr fn
- *ch << local_name () << " *&ptr (void);" << nl;
- // operator ->
- *ch << local_name () << " *operator-> (void);" << nl;
-
- *ch << "\n";
- ch->decr_indent ();
- *ch << "private:\n";
- ch->incr_indent ();
- *ch << local_name () << " *&ptr_;" << nl;
- *ch << "// assignment from T_var not allowed" << nl;
- *ch << "void operator= (const " << local_name () << "_var &);\n";
-
- ch->decr_indent ();
- *ch << "};\n\n";
- return 0;
-}
-
-int
-be_structure::gen_out_impl (void)
-{
- TAO_OutStream *ci; // output stream
- TAO_NL nl; // end line
- char fname [NAMEBUFSIZE]; // to hold the full and
- char lname [NAMEBUFSIZE]; // local _out names
-
- ACE_OS::memset (fname, '\0', NAMEBUFSIZE);
- ACE_OS::sprintf (fname, "%s_out", this->fullname ());
-
- ACE_OS::memset (lname, '\0', NAMEBUFSIZE);
- ACE_OS::sprintf (lname, "%s_out", local_name ()->get_string ());
-
- // retrieve a singleton instance of the code generator
- TAO_CodeGen *cg = TAO_CODEGEN::instance ();
-
- ci = cg->client_inline ();
-
- // generate the var implementation in the inline file
-
- ci->indent (); // start with whatever was our current indent level
-
- *ci << "// *************************************************************"
- << nl;
- *ci << "// Inline operations for class " << fname << nl;
- *ci << "// *************************************************************\n\n";
-
- // constr from a pointer
- ci->indent ();
- *ci << "ACE_INLINE" << nl;
- *ci << fname << "::" << lname << " (" << name () << " *&p)" << nl;
- *ci << " : ptr_ (p)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "this->ptr_ = 0;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // constructor from _var &
- ci->indent ();
- *ci << "ACE_INLINE" << nl;
- *ci << fname << "::" << lname << " (" << this->name () <<
- "_var &p) // constructor from _var" << nl;
- *ci << " : ptr_ (p.out ())" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "delete this->ptr_;" << nl;
- *ci << "this->ptr_ = 0;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // copy constructor
- ci->indent ();
- *ci << "ACE_INLINE" << nl;
- *ci << fname << "::" << lname << " (const " << fname <<
- " &p) // copy constructor" << nl;
- *ci << " : ptr_ (ACE_const_cast (" << fname << "&,p).ptr_)" << nl;
- *ci << "{}\n\n";
-
- // assignment operator from _out &
- ci->indent ();
- *ci << "ACE_INLINE " << fname << " &" << nl;
- *ci << fname << "::operator= (const " << fname <<
- " &p)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "this->ptr_ = ACE_const_cast (" << fname << "&,p).ptr_;" << nl;
- *ci << "return *this;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // assignment from _var is not allowed by a private declaration
-
- // assignment operator from pointer
- ci->indent ();
- *ci << "ACE_INLINE " << fname << " &" << nl;
- *ci << fname << "::operator= (" << this->name () <<
- " *p)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "this->ptr_ = p;" << nl;
- *ci << "return *this;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // other extra methods - cast operator ()
- ci->indent ();
- *ci << "ACE_INLINE " << nl;
- *ci << fname << "::operator " << this->name () <<
- " *&() // cast" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // ptr function
- ci->indent ();
- *ci << "ACE_INLINE " << this->name () << " *&" << nl;
- *ci << fname << "::ptr (void) // ptr" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
- // operator ->
- ci->indent ();
- *ci << "ACE_INLINE " << this->name () << " *" << nl;
- *ci << fname << "::operator-> (void)" << nl;
- *ci << "{\n";
- ci->incr_indent ();
- *ci << "return this->ptr_;\n";
- ci->decr_indent ();
- *ci << "}\n\n";
-
-
- return 0;
-}
-
-// compute the size type of the node in question
-int
-be_structure::compute_size_type (void)
-{
- UTL_ScopeActiveIterator *si;
- AST_Decl *d;
- be_decl *bd;
-
- if (this->nmembers () > 0)
- {
- // if there are elements in this scope
-
- si = new UTL_ScopeActiveIterator (this, UTL_Scope::IK_decls);
- // instantiate a scope iterator.
-
- while (!(si->is_done ()))
- {
- // get the next AST decl node
- d = si->item ();
- bd = be_decl::narrow_from_decl (d);
- if (bd != 0)
- {
- // our sizetype depends on the sizetype of our members. Although
- // previous value of sizetype may get overwritten, we are
- // guaranteed by the "size_type" call that once the value reached
- // be_decl::VARIABLE, nothing else can overwrite it.
- this->size_type (bd->size_type ());
- }
- else
- {
- ACE_DEBUG ((LM_DEBUG,
- "WARNING (%N:%l) be_structure::compute_size_type - "
- "narrow_from_decl returned 0\n"));
- }
- si->next ();
- } // end of while
- delete si; // free the iterator object
- }
- return 0;
-}
-
-// Are we or the parameter node involved in any recursion
-idl_bool
-be_structure::in_recursion (be_type *node)
-{
- if (!node)
- {
- // we are determining the recursive status for ourselves
- node = this;
- }
-
- // proceed if the number of members in our scope is greater than 0
- if (this->nmembers () > 0)
- {
- // initialize an iterator to iterate thru our scope
- UTL_ScopeActiveIterator *si;
- ACE_NEW_RETURN (si,
- UTL_ScopeActiveIterator (this,
- UTL_Scope::IK_decls),
- -1);
- // continue until each element is visited
- while (!si->is_done ())
- {
- be_field *field = be_field::narrow_from_decl (si->item ());
- if (!field)
- {
- delete si;
- ACE_ERROR_RETURN ((LM_ERROR,
- ASYS_TEXT ("(%N:%l) be_structure::")
- ASYS_TEXT ("in_recursion - ")
- ASYS_TEXT ("bad field node\n")),
- 0);
- }
- be_type *type = be_type::narrow_from_decl (field->field_type ());
- if (!type)
- {
- delete si;
- ACE_ERROR_RETURN ((LM_ERROR,
- ASYS_TEXT ("(%N:%l) be_structure::")
- ASYS_TEXT ("in_recursion - ")
- ASYS_TEXT ("bad field type\n")),
- 0);
- }
- if (type->in_recursion (node))
- {
- delete si;
- return 1;
- }
- si->next ();
- } // end of while loop
- delete si;
- } // end of if
-
- // not in recursion
- return 0;
-}
-
-int
-be_structure::accept (be_visitor *visitor)
-{
- return visitor->visit_structure (this);
-}
-
-// Narrowing
-IMPL_NARROW_METHODS3 (be_structure, AST_Structure, be_scope, be_type)
-IMPL_NARROW_FROM_DECL (be_structure)
-IMPL_NARROW_FROM_SCOPE (be_structure)