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-rw-r--r--TAO/TAO_IDL/be/be_visitor_interface/cdr_op_cs.cpp161
1 files changed, 0 insertions, 161 deletions
diff --git a/TAO/TAO_IDL/be/be_visitor_interface/cdr_op_cs.cpp b/TAO/TAO_IDL/be/be_visitor_interface/cdr_op_cs.cpp
deleted file mode 100644
index 9ca3f244e1b..00000000000
--- a/TAO/TAO_IDL/be/be_visitor_interface/cdr_op_cs.cpp
+++ /dev/null
@@ -1,161 +0,0 @@
-//
-// $Id$
-//
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO IDL
-//
-// = FILENAME
-// cdr_op_cs.cpp
-//
-// = DESCRIPTION
-// Visitor generating code for CDR operators for interfaces
-//
-// = AUTHOR
-// Aniruddha Gokhale
-//
-// ============================================================================
-
-#include "idl.h"
-#include "idl_extern.h"
-#include "be.h"
-
-#include "be_visitor_interface.h"
-
-ACE_RCSID(be_visitor_interface, cdr_op_cs, "$Id$")
-
-// ***************************************************************************
-// Interface visitor for generating CDR operator declarations in the client
-// stubs file
-// ***************************************************************************
-
-be_visitor_interface_cdr_op_cs::be_visitor_interface_cdr_op_cs
-(be_visitor_context *ctx)
- : be_visitor_interface (ctx)
-{
-}
-
-be_visitor_interface_cdr_op_cs::~be_visitor_interface_cdr_op_cs (void)
-{
-}
-
-int
-be_visitor_interface_cdr_op_cs::visit_interface (be_interface *node)
-{
- // already generated and/or we are imported. Don't do anything.
- if (node->cli_stub_cdr_op_gen () || node->imported ())
- return 0;
-
- TAO_OutStream *os = this->ctx_->stream ();
-
- // First generate code for our children. The reason we do this first is
- // because the inlined code for our children must be available before we use
- // it in our parent, but we must forward declare the parent
- // operators, so code like this:
- //
- // // IDL
- // interface Foo {
- // exception Bar {Foo foo_member; };
- // };
- //
- // can work properly (the Foo::Bar operators need the Foo operators
- // defined).
- //
-
- // generate the CDR << and >> operator declarations
- os->indent ();
- *os << "ACE_INLINE CORBA::Boolean" << be_nl
- << "operator<< (" << be_idt << be_idt_nl
- << "TAO_OutputCDR &," << be_nl
- << "const " << node->name () << "_ptr" << be_uidt_nl
- << ");" << be_uidt_nl;
- *os << "ACE_INLINE CORBA::Boolean" << be_nl
- << "operator>> (" << be_idt << be_idt_nl
- << "TAO_InputCDR &," << be_nl
- << node->name () << "_ptr &" << be_uidt_nl
- << ");" << be_uidt << "\n";
-
- // Now it really the type to generate the operators for the members
- // of the interface...
-
- // set the substate as generating code for the types defined in our scope
- this->ctx_->sub_state(TAO_CodeGen::TAO_CDR_SCOPE);
- // all we have to do is to visit the scope and generate code
- if (this->visit_scope (node) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_interface_cdr_op_cs"
- "::visit_interface - "
- "codegen for scope failed\n"), -1);
- }
-
- // set the sub state as generating code for the output operator
- this->ctx_->sub_state(TAO_CodeGen::TAO_CDR_OUTPUT);
- *os << "ACE_INLINE CORBA::Boolean" << be_nl
- << "operator<< (" << be_idt << be_idt_nl
- << "TAO_OutputCDR &strm," << be_nl
- << "const " << node->name () << "_ptr _tao_objref" << be_uidt_nl
- << ")" << be_uidt_nl
- << "{" << be_idt_nl;
- // hand over the encoding to the TAO's internal engine
- // *os << "CORBA::Environment env;" << be_nl;
- *os << "TAO_TRY" << be_nl
- << "{" << be_idt_nl;
- // resolve the nastiness created due to casting to void* and then to
- // CORBA::Object_ptr
- *os << "CORBA::Object_ptr _tao_corba_obj = _tao_objref;" << be_nl;
- *os << "if (TAO_MARSHAL_OBJREF::instance ()->" << be_nl
- << " encode (0, &_tao_corba_obj, 0, &strm, TAO_TRY_ENV) == "
- << be_nl
- << " CORBA::TypeCode::TRAVERSE_CONTINUE)" << be_idt_nl
- << "return 1;" << be_uidt_nl
- << "TAO_CHECK_ENV;" << be_uidt_nl
- << "}" << be_nl
- << "TAO_CATCHANY" << be_nl
- << "{" << be_idt_nl
- << "return 0;" << be_uidt_nl
- << "}" << be_nl
- << "TAO_ENDTRY;" << be_nl
- << "return 0;" << be_uidt_nl;
- *os << "}\n\n";
-
- // set the substate as generating code for the input operator
- this->ctx_->sub_state(TAO_CodeGen::TAO_CDR_INPUT);
- *os << "ACE_INLINE CORBA::Boolean" << be_nl
- << "operator>> (" << be_idt << be_idt_nl
- << "TAO_InputCDR &strm," << be_nl
- << node->name () << "_ptr &_tao_objref" << be_uidt_nl
- << ")" << be_uidt_nl
- << "{" << be_idt_nl;
- // hand over to the TAO's internal marshaling engine
- // *os << "CORBA::Environment env;" << be_nl;
- *os << "TAO_TRY" << be_nl
- << "{" << be_idt_nl;
- *os << "CORBA::Object_ptr obj;" << be_nl;
- *os << "if (TAO_MARSHAL_OBJREF::instance ()->" << be_nl
- << " decode (0, &obj, 0, &strm, TAO_TRY_ENV) == " << be_nl
- << " CORBA::TypeCode::TRAVERSE_CONTINUE)" << be_nl
- << "{" << be_idt_nl;
- *os << "TAO_CHECK_ENV;" << be_nl;
- *os << "// narrow to the right type" << be_nl;
- *os << "_tao_objref = " << node->name ()
- << "::_narrow (obj, TAO_TRY_ENV);" << be_nl;
- *os << "TAO_CHECK_ENV;" << be_nl;
- *os << "CORBA::release (obj);" << be_nl;
- *os << "return 1;" << be_uidt_nl;
- *os << "}" << be_nl;
- *os << "return 0; // error" << be_uidt_nl;
- *os << "}" << be_nl
- << "TAO_CATCHANY" << be_nl
- << "{" << be_idt_nl
- << "return 0;" << be_uidt_nl
- << "}" << be_nl
- << "TAO_ENDTRY;" << be_nl
- << "return 0;" << be_uidt_nl;
- *os << "}\n\n";
-
- node->cli_stub_cdr_op_gen (1);
- return 0;
-}