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diff --git a/TAO/TAO_IDL/be/be_visitor_interface/interface.cpp b/TAO/TAO_IDL/be/be_visitor_interface/interface.cpp
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index 00000000000..a8d0f2cac6e
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+++ b/TAO/TAO_IDL/be/be_visitor_interface/interface.cpp
@@ -0,0 +1,632 @@
+//
+// $Id$
+//
+
+// ============================================================================
+//
+// = LIBRARY
+// TAO IDL
+//
+// = FILENAME
+// interface.cpp
+//
+// = DESCRIPTION
+// Visitor generating code for Interfaces. This is a generic visitor.
+//
+// = AUTHOR
+// Aniruddha Gokhale
+//
+// ============================================================================
+
+#include "idl.h"
+#include "idl_extern.h"
+#include "be.h"
+
+#include "be_visitor_interface.h"
+
+// ******************************************************
+// Generic Interface visitor
+// ******************************************************
+
+be_visitor_interface::be_visitor_interface (be_visitor_context *ctx)
+ : be_visitor_scope (ctx)
+{
+}
+
+be_visitor_interface::~be_visitor_interface (void)
+{
+}
+
+// this method must be overridden by the derived interface visitors
+int
+be_visitor_interface::visit_interface (be_interface *node)
+{
+ return -1;
+}
+
+// =all common visit methods for interface visitor
+
+// visit an attribute
+int
+be_visitor_interface::visit_attribute (be_attribute *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_SH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_SS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_COLLOCATED_SH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_COLLOCATED_SS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_TIE_SH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ ctx.state (TAO_CodeGen::TAO_ATTRIBUTE_TIE_SI);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_attribute - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_attribute - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // let the node accept this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_attribute - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}
+
+// visit a constant
+int
+be_visitor_interface::visit_constant (be_constant *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_CONSTANT_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_CONSTANT_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_constant - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_constant - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // let the node accept this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_constant - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}
+
+//visit an enum
+int
+be_visitor_interface::visit_enum (be_enum *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_ENUM_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_ENUM_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ ctx.state (TAO_CodeGen::TAO_ENUM_ANY_OP_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ ctx.state (TAO_CodeGen::TAO_ENUM_ANY_OP_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_enum - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_enum - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // let the node accept this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_enum - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}
+
+// visit an exception
+int
+be_visitor_interface::visit_exception (be_exception *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_EXCEPTION_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ ctx.state (TAO_CodeGen::TAO_EXCEPTION_CI);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_EXCEPTION_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ ctx.state (TAO_CodeGen::TAO_EXCEPTION_ANY_OP_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ ctx.state (TAO_CodeGen::TAO_EXCEPTION_ANY_OP_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_exception - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_exception - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // let the node accept this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_exception - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}
+
+// visit an operation
+int
+be_visitor_interface::visit_operation (be_operation *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_CH);
+ // return node->gen_client_header ();
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_CS);
+ // return node->gen_client_stubs ();
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_SH);
+ // return node->gen_server_header ();
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_SS);
+ // return node->gen_server_skeletons ();
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_COLLOCATED_SH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_COLLOCATED_SS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_TIE_SH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ ctx.state (TAO_CodeGen::TAO_OPERATION_TIE_SI);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_operation - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ // grab the appropriate visitor
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_operation - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // visit the node using this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_operation - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}
+
+// visit an structure
+int
+be_visitor_interface::visit_structure (be_structure *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_STRUCT_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ ctx.state (TAO_CodeGen::TAO_STRUCT_CI);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_STRUCT_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ ctx.state (TAO_CodeGen::TAO_STRUCT_ANY_OP_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ ctx.state (TAO_CodeGen::TAO_STRUCT_ANY_OP_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_structure - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_structure - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // let the node accept this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_structure - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}
+
+// visit a union
+int
+be_visitor_interface::visit_union (be_union *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_UNION_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ ctx.state (TAO_CodeGen::TAO_UNION_CI);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_UNION_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ ctx.state (TAO_CodeGen::TAO_UNION_ANY_OP_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ ctx.state (TAO_CodeGen::TAO_UNION_ANY_OP_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_union - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_union - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // let the node accept this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_union - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}
+
+// visit a typedef
+int
+be_visitor_interface::visit_typedef (be_typedef *node)
+{
+ // instantiate a visitor context with a copy of our context. This info
+ // will be modified based on what type of node we are visiting
+ be_visitor_context ctx (*this->ctx_);
+ ctx.node (node); // set the node to be the node being visited. The scope is
+ // still the same
+
+ // this switch is acceptable rather than having derived visitors overriding
+ // this method and differing only in what state they set
+
+ switch (this->ctx_->state ())
+ {
+ case TAO_CodeGen::TAO_INTERFACE_CH:
+ ctx.state (TAO_CodeGen::TAO_TYPEDEF_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CI:
+ ctx.state (TAO_CodeGen::TAO_TYPEDEF_CI);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_CS:
+ ctx.state (TAO_CodeGen::TAO_TYPEDEF_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CH:
+ ctx.state (TAO_CodeGen::TAO_TYPEDEF_ANY_OP_CH);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_ANY_OP_CS:
+ ctx.state (TAO_CodeGen::TAO_TYPEDEF_ANY_OP_CS);
+ break;
+ case TAO_CodeGen::TAO_INTERFACE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_SI:
+ case TAO_CodeGen::TAO_INTERFACE_SS:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SH:
+ case TAO_CodeGen::TAO_INTERFACE_COLLOCATED_SS:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SH:
+ case TAO_CodeGen::TAO_INTERFACE_TIE_SI:
+ return 0; // nothing to be done
+ default:
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_typedef - "
+ "Bad context state\n"
+ ), -1);
+ }
+ break;
+ }
+
+ be_visitor *visitor = tao_cg->make_visitor (&ctx);
+ if (!visitor)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_typedef - "
+ "NUL visitor\n"
+ ), -1);
+ }
+
+ // let the node accept this visitor
+ if (node->accept (visitor) == -1)
+ {
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "(%N:%l) be_visitor_interface::"
+ "visit_typedef - "
+ "failed to accept visitor\n"
+ ), -1);
+ }
+ delete visitor;
+ return 0;
+}