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Diffstat (limited to 'TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp')
-rw-r--r--TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp b/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp
index dacf98b1613..f70d2e88783 100644
--- a/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp
+++ b/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp
@@ -181,40 +181,40 @@ be_visitor_interface_sh::visit_interface (be_interface *node)
// Add a skeleton for our _is_a method.
*os << "static void _is_a_skel (" << be_idt << be_idt_nl
- << "TAO_ServerRequest &req," << be_nl
- << "void *servant," << be_nl
- << "void *servant_upcall" << be_nl
+ << "TAO_ServerRequest & req," << be_nl
+ << "void * servant_upcall," << be_nl
+ << "void * servant" << be_nl
<< "ACE_ENV_ARG_DECL" << be_uidt_nl
<< ");" << be_uidt_nl << be_nl;
// Add a skeleton for our _non_existent method.
*os << "static void _non_existent_skel (" << be_idt << be_idt_nl
- << "TAO_ServerRequest &req," << be_nl
- << "void *servant," << be_nl
- << "void *servant_upcall" << be_nl
+ << "TAO_ServerRequest & req," << be_nl
+ << "void * servant_upcall," << be_nl
+ << "void * servant" << be_nl
<< "ACE_ENV_ARG_DECL" << be_uidt_nl
<< ");" << be_uidt_nl << be_nl;
// Add a skeleton for our _interface method.
*os << "static void _interface_skel (" << be_idt << be_idt_nl
- << "TAO_ServerRequest &req," << be_nl
- << "void *servant," << be_nl
- << "void *servant_upcall" << be_nl
+ << "TAO_ServerRequest & req," << be_nl
+ << "void * servant_upcall," << be_nl
+ << "void * servant" << be_nl
<< "ACE_ENV_ARG_DECL" << be_uidt_nl
<< ");" << be_uidt_nl << be_nl;
// Add a skeleton for our _component method.
*os << "static void _component_skel (" << be_idt << be_idt_nl
- << "TAO_ServerRequest &req," << be_nl
- << "void *obj," << be_nl
- << "void *servant_upcall" << be_nl
+ << "TAO_ServerRequest & req," << be_nl
+ << "void * servant_upcall," << be_nl
+ << "void * servant" << be_nl
<< "ACE_ENV_ARG_DECL" << be_uidt_nl
<< ");" << be_uidt_nl << be_nl;
// Add the dispatch method.
*os << "virtual void _dispatch (" << be_idt << be_idt_nl
- << "TAO_ServerRequest &req," << be_nl
- << "void *_servant_upcall" << be_nl
+ << "TAO_ServerRequest & req," << be_nl
+ << "void * servant_upcall" << be_nl
<< "ACE_ENV_ARG_DECL" << be_uidt_nl
<< ");" << be_uidt_nl << be_nl;