diff options
Diffstat (limited to 'TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp')
-rw-r--r-- | TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp b/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp index dacf98b1613..f70d2e88783 100644 --- a/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp +++ b/TAO/TAO_IDL/be/be_visitor_interface/interface_sh.cpp @@ -181,40 +181,40 @@ be_visitor_interface_sh::visit_interface (be_interface *node) // Add a skeleton for our _is_a method. *os << "static void _is_a_skel (" << be_idt << be_idt_nl - << "TAO_ServerRequest &req," << be_nl - << "void *servant," << be_nl - << "void *servant_upcall" << be_nl + << "TAO_ServerRequest & req," << be_nl + << "void * servant_upcall," << be_nl + << "void * servant" << be_nl << "ACE_ENV_ARG_DECL" << be_uidt_nl << ");" << be_uidt_nl << be_nl; // Add a skeleton for our _non_existent method. *os << "static void _non_existent_skel (" << be_idt << be_idt_nl - << "TAO_ServerRequest &req," << be_nl - << "void *servant," << be_nl - << "void *servant_upcall" << be_nl + << "TAO_ServerRequest & req," << be_nl + << "void * servant_upcall," << be_nl + << "void * servant" << be_nl << "ACE_ENV_ARG_DECL" << be_uidt_nl << ");" << be_uidt_nl << be_nl; // Add a skeleton for our _interface method. *os << "static void _interface_skel (" << be_idt << be_idt_nl - << "TAO_ServerRequest &req," << be_nl - << "void *servant," << be_nl - << "void *servant_upcall" << be_nl + << "TAO_ServerRequest & req," << be_nl + << "void * servant_upcall," << be_nl + << "void * servant" << be_nl << "ACE_ENV_ARG_DECL" << be_uidt_nl << ");" << be_uidt_nl << be_nl; // Add a skeleton for our _component method. *os << "static void _component_skel (" << be_idt << be_idt_nl - << "TAO_ServerRequest &req," << be_nl - << "void *obj," << be_nl - << "void *servant_upcall" << be_nl + << "TAO_ServerRequest & req," << be_nl + << "void * servant_upcall," << be_nl + << "void * servant" << be_nl << "ACE_ENV_ARG_DECL" << be_uidt_nl << ");" << be_uidt_nl << be_nl; // Add the dispatch method. *os << "virtual void _dispatch (" << be_idt << be_idt_nl - << "TAO_ServerRequest &req," << be_nl - << "void *_servant_upcall" << be_nl + << "TAO_ServerRequest & req," << be_nl + << "void * servant_upcall" << be_nl << "ACE_ENV_ARG_DECL" << be_uidt_nl << ");" << be_uidt_nl << be_nl; |