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path: root/TAO/TAO_IDL/be/be_visitor_operation/operation_ss.cpp
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Diffstat (limited to 'TAO/TAO_IDL/be/be_visitor_operation/operation_ss.cpp')
-rw-r--r--TAO/TAO_IDL/be/be_visitor_operation/operation_ss.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/TAO/TAO_IDL/be/be_visitor_operation/operation_ss.cpp b/TAO/TAO_IDL/be/be_visitor_operation/operation_ss.cpp
index a62f5e8c7cd..5b0fe601a71 100644
--- a/TAO/TAO_IDL/be/be_visitor_operation/operation_ss.cpp
+++ b/TAO/TAO_IDL/be/be_visitor_operation/operation_ss.cpp
@@ -209,8 +209,7 @@ be_visitor_operation_ss::gen_skel_operation_body (be_operation * node,
<< "_skel (" << be_idt << be_idt_nl
<< "TAO_ServerRequest & server_request," << be_nl
<< "void * TAO_INTERCEPTOR (servant_upcall)," << be_nl
- << "void * servant" << be_uidt_nl
- << ")" << be_uidt_nl;
+ << "void * servant)" << be_uidt << be_uidt_nl;
// Generate the actual code for the skeleton. However, if any of the
// argument types is "native", we do not generate any skeleton