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-rw-r--r--TAO/TAO_IDL/be_include/be_type.h118
1 files changed, 0 insertions, 118 deletions
diff --git a/TAO/TAO_IDL/be_include/be_type.h b/TAO/TAO_IDL/be_include/be_type.h
deleted file mode 100644
index 070353c6149..00000000000
--- a/TAO/TAO_IDL/be_include/be_type.h
+++ /dev/null
@@ -1,118 +0,0 @@
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO IDL
-//
-// = FILENAME
-// be_type.h
-//
-// = DESCRIPTION
-// Extension of class AST_Type that provides additional means for C++
-// mapping.
-//
-// = AUTHOR
-// Copyright 1994-1995 by Sun Microsystems, Inc.
-// and
-// Aniruddha Gokhale
-//
-// ============================================================================
-
-#ifndef BE_TYPE_H
-#define BE_TYPE_H
-
-#include "be_decl.h"
-#include "ast_type.h"
-
-class TAO_OutStream;
-
-/*
- * BE_Type
- */
-class be_type : public virtual AST_Type,
- public virtual be_decl
-{
-public:
- // =Operations
-
- be_type (void);
- // default constructor
-
- be_type (AST_Decl::NodeType nt, UTL_ScopedName *n, UTL_StrList *p);
- // constructor
-
- virtual ~be_type (void);
-
- virtual int gen_var_defn (char *interface_local_name = 0);
- // generate the _var class definition.
- // generate the var definition. If <interface_name> is not 0, generate
- // the var defn for that name. Otherwise, do it for the interface you
- // are visiting (this).
-
- virtual int gen_var_impl (char *interface_local_name = 0,
- char *interface_full_name = 0);
- // Generate the implementation for the _var class.
- // If any one of the argument is 0, then use the name in <this>,
- // otherwise use the name given. Just making the class more useful.
-
- virtual int gen_out_defn (char *interface_name = 0);
- // Generate the out class definition. If <interface_name> is not 0,
- // generate the out defn for that name. Otherwise, do it for the
- // interface you are visiting (this).
-
- virtual int gen_out_impl (char *interface_local_name = 0,
- char *interface_full_name = 0);
- // Generate the out class implementation.
- // If any one of the argument is 0, then use the name giin this
- // node, else use the arguments. );
-
- UTL_ScopedName *tc_name (const char *prefix = 0,
- const char *suffix = 0);
- // Return the typecode name. When both, the prefix and the suffix
- // are non null, it computes and returns a tc name. Else, it also
- // stores the result in a member variable.
-
-
- virtual const char *nested_type_name (be_decl *d,
- const char *suffix = 0,
- const char *prefix = 0);
- // type name of a node used when generating declarations
-
- virtual AST_Decl::NodeType base_node_type (void) const;
- // Typedefs are tricky to handle, in many points their mapping
- // depend on base type they are aliasing. Since typedefs can be
- // recursive simply using "base_type->node_type()" will not work, so
- // the most "unaliased" type is needed.
-
- virtual idl_bool in_recursion (be_type *node = 0);
- // determine if we are involved in some kind of limited recursion. Most types
- // cannot be involved except structs and unions.
- // If the parameter is 0, we are trying to determine this for ourselves.
-
- // Visiting
- virtual int accept (be_visitor* visitor);
-
- // Narrowing
- DEF_NARROW_METHODS2 (be_type, AST_Type, be_decl);
- DEF_NARROW_FROM_DECL (be_type);
-
-protected:
- virtual void compute_tc_name (void);
- // computes the fully scoped typecode name
-
- virtual UTL_ScopedName * compute_tc_name (const char *prefix,
- const char *suffix);
- // Compute and return the value.
-
- UTL_ScopedName *tc_name_;
- // typecode name
-
- char *type_name_;
- // type name (this uses the ACE NESTED macro)
-
- char *nested_type_name_;
- // for the corresponding method.
-};
-
-#endif // end of if !defined