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+//
+// $Id$
+//
+/* -*- c++ -*- */
+// ============================================================================
+//
+// = LIBRARY
+// TAO IDL
+//
+// = FILENAME
+// interface.h
+//
+// = DESCRIPTION
+// Concrete visitor for the Interface node.
+// This one provides the generic visitor for interfaces from which others
+// will inherit.
+//
+// = AUTHOR
+// Aniruddha Gokhale
+//
+// ============================================================================
+
+#ifndef _BE_INTERFACE_INTERFACE_H_
+#define _BE_INTERFACE_INTERFACE_H_
+
+// = DESCRIPTION
+// Interface code generation is complex, the client stubs require
+// two different class and the server also require other two.
+// Only one of them includes whatever nested typedefs, exceptions
+// and or structures are defined in the interface.
+// To break this complexity a different visitor is used for each
+// case.
+//
+// = NOTE
+// Visitors were added recently into the compiler, so some
+// code is still generated using the old "state oriented" approach;
+// notably only the _collocated class is actually generated using
+// the visitor, in the other cases (the interface class and the
+// skeleton class) we still call back the old code generation
+// methods.
+//
+
+class AST_Operation;
+
+class be_visitor_interface : public be_visitor_scope
+{
+ //
+ // = TITLE
+ // be_visitor_interface
+ //
+ // = DESCRIPTION
+ // This is a concrete visitor for interface that abstracts all common tasks
+ //
+public:
+ be_visitor_interface (be_visitor_context *ctx);
+ // constructor
+
+ ~be_visitor_interface (void);
+ // destructor
+
+ virtual int visit_interface (be_interface *node);
+ // visit the interface node
+
+ virtual int visit_scope (be_scope *node);
+ // An override of the base class method so we can generate code for
+ // any abstract parents the interface may have.
+
+ // =visit methods on all elements syntactically valid in a Interface scope
+
+ virtual int visit_attribute (be_attribute *node);
+ // visit attribute
+
+ virtual int visit_constant (be_constant *node);
+ // visit a constant
+
+ virtual int visit_native (be_native *node);
+ // visit an native
+
+ virtual int visit_enum (be_enum *node);
+ // visit an enum
+
+ virtual int visit_exception (be_exception *node);
+ // visit an exception
+
+ virtual int visit_operation (be_operation *node);
+ // visit operation
+
+ virtual int visit_structure (be_structure *node);
+ // visit a structure
+
+ virtual int visit_structure_fwd (be_structure_fwd *node);
+ // visit a forward declared structure
+
+ virtual int visit_union (be_union *node);
+ // visit a union
+
+ virtual int visit_union_fwd (be_union_fwd *node);
+ // visit a union
+
+ virtual int visit_typedef (be_typedef *node);
+ // visit the typedef node
+
+ protected:
+ int is_amh_rh_node (be_interface *node);
+
+ static void add_abstract_op_args (AST_Operation *old_op,
+ be_operation &new_op);
+};
+
+#endif /* _BE_INTERFACE_INTERFACE_H_ */