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Diffstat (limited to 'TAO/TAO_IDL/tao_idl_static.dsp')
-rw-r--r--TAO/TAO_IDL/tao_idl_static.dsp14
1 files changed, 8 insertions, 6 deletions
diff --git a/TAO/TAO_IDL/tao_idl_static.dsp b/TAO/TAO_IDL/tao_idl_static.dsp
index 92f33aba81e..296aee1ad38 100644
--- a/TAO/TAO_IDL/tao_idl_static.dsp
+++ b/TAO/TAO_IDL/tao_idl_static.dsp
@@ -13,16 +13,18 @@ CFG=TAO_IDL Compiler Static - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "tao_idl_static.mak" CFG="TAO_IDL Compiler Static - Win32 Debug"
+!MESSAGE NMAKE /f "tao_idl_static.mak"\
+ CFG="TAO_IDL Compiler Static - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "TAO_IDL Compiler Static - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "TAO_IDL Compiler Static - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "TAO_IDL Compiler Static - Win32 Release" (based on\
+ "Win32 (x86) Console Application")
+!MESSAGE "TAO_IDL Compiler Static - Win32 Debug" (based on\
+ "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
-# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
@@ -42,7 +44,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MD /W3 /GX /O2 /I "include" /I "be_include" /I "..\.." /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D ACE_HAS_DLL=0 /D "ACE_NO_INLINE" /FD /D CPP_LOCATION="\"C:\\Program Files\\DevStudio\\VC\\bin\\CL.EXE\"" /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "include" /I "be_include" /I "..\.." /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D ACE_HAS_DLL=0 /D ACE_NO_INLINE /FD /D CPP_LOCATION="\"C:\\Program Files\\DevStudio\\VC\\bin\\CL.EXE\"" /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
@@ -68,7 +70,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /I "be_include" /I "..\.." /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D ACE_HAS_DLL=0 /D "ACE_NO_INLINE" /FD /D CPP_LOCATION="\"C:\\Program Files\\DevStudio\\VC\\bin\\CL.EXE\"" /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /I "be_include" /I "..\.." /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D ACE_HAS_DLL=0 /D ACE_NO_INLINE /FD /D CPP_LOCATION="\"C:\\Program Files\\DevStudio\\VC\\bin\\CL.EXE\"" /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe