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+// -*- C++ -*-
+// $Id$
+
+// ============================================================================
+//
+// = LIBRARY
+// AMI_Observer
+//
+// = FILENAME
+// Callback_Handler.h
+//
+// = DESCRIPTION
+// Header file for the Web_Server::AMI_CallbackHandler
+// implementation.
+//
+// = AUTHOR
+// Ossama Othman <ossama@uci.edu>
+//
+// ============================================================================
+
+#ifndef CALLBACK_HANDLER_H
+#define CALLBACK_HANDLER_H
+
+#include "ace/FILE_Addr.h"
+#include "ace/FILE_IO.h"
+#include "Push_Web_ServerS.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+class Callback_Handler
+ : public virtual POA_Web_Server::AMI_CallbackHandler
+{
+ // = TITLE
+ // Class that asynchronously sends chunks of data to the
+ // client-side <Callback> object, and handles all asynchronous
+ // replies emanating from it.
+ //
+ // = DESCRIPTION
+ // The <Push_Iterator_Factory_i> object in the Content Server
+ // creates a <Callback_Handler> instance for each requested file,
+ // and executes the run() method in that instance (in this
+ // class). To allow the Content Server to service other requests
+ // without having to wait for the requested file to be completely
+ // sent to the client, the run() method in this class issues the
+ // next_chunk() method, which reads the first chunk of data and
+ // sends it asynchronously to the client-side <Callback> object
+ // by issuing a sendc_next_chunk() call.
+ //
+ // This may seem a bit odd since the next_chunk() method in this
+ // class is actually the reply handler method for the
+ // sendc_next_chunk() method. The next_chunk() method is
+ // initially invoked as a means to bootstrap the process of
+ // asynchronously sending chunks of data to the client-side
+ // <Callback> object. However, since the next_chunk() method
+ // actually invokes sendc_next_chunk(), all subsequent calls will
+ // be performed asynchronously. This design also guarantees that
+ // the client-side <Callback> object will receive all chunks of
+ // data in the proper order since the next chunk of data will not
+ // be sent until this <Callback_Handler> receives the asynchronous
+ // reply from the client-side <Callback> object. Again, that
+ // asynchronous reply is handled by the next_chunk() method, at
+ // which point the entire cycle is started again until the last
+ // chunk of data is sent.
+ //
+ // Notice that no threads are explicitly created at the
+ // application level, yet concurrency is achieved due to the fact
+ // that all operations are performed asynchronously.
+
+ friend class Callback_Handler_Friend;
+ // Dummy friend class declaration to quiet down a warning.
+
+public:
+ Callback_Handler (const char *pathname,
+ Web_Server::Callback_ptr callback);
+ // Constructor that creates a content iterator corresponding to the
+ // name of the file being retrieved from the web server.
+
+ virtual void next_chunk (void);
+ // The callback for this reply handler.
+
+ virtual void next_chunk_excep (::Messaging::ExceptionHolder *);
+
+ void run (void);
+ // Activate and run this Reply Handler. The contents (not the
+ // pointer itself) of the <request_count> parameter will be
+ // incremented when file retrieval begins, and decremented when file
+ // retrieval completes.
+
+private:
+ ~Callback_Handler (void);
+ // Destructor (private to ensure that Callback_Handler is allocated
+ // on the heap).
+
+ void open_file (void);
+ // Open the file to be uploaded to the client callback.
+
+ void deactivate (void);
+ // Deactivate this reply handler.
+
+private:
+
+ ACE_FILE_Addr file_;
+ // The Addr corresponding to the retrieved file.
+
+ ACE_FILE_IO file_io_;
+ // The object that provides all file related IO operations
+ // (e.g. read, write, etc).
+
+ Web_Server::Callback_var callback_;
+ // The iterator used to obtain individual chunks of data from the
+ // web server.
+
+ Web_Server::AMI_CallbackHandler_var ami_handler_;
+ // Reference to this Reply Handler's self.
+
+ Web_Server::Chunk_Type_var chunk_;
+ // The chunk of data that is sent to the client callback during each
+ // callback invocation.
+
+ CORBA::ULong chunk_index_;
+ // The number of the current chunk of data being sent. (Used only
+ // for debugging purposes.)
+
+ int last_chunk_;
+ // Flag that indicates all chunks of data have been sent.
+};
+
+#endif /* CALLBACK_HANDLER_H */