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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// cos
-//
-// = FILENAME
-// CosNaming.idl
-//
-// = AUTHOR
-// Marina Spivak
-//
-// ============================================================================
-
-module CosNaming
- // = TITLE
- // This module provides interface for using COS Naming Service.
-{
- typedef string Istring;
- struct NameComponent
- {
- Istring id;
- // This is the name that is used to identify object references.
-
- Istring kind;
- // Stores any addtional info about the object reference.
- };
- // This is a 'simple' name.
- // NOTE: both id and kind fields are used in resolving names.
-
- typedef sequence <NameComponent> Name;
- // This is a compound name: <c1; c2; c3; cn> where c1 to cn-1 are
- // the names of the nested contexts, and cn is the name of the
- // object bound in cn-1.
-
- enum BindingType
- {
- nobject,
- // object binding.
-
- ncontext
- // naming context binding.
- };
-
- struct Binding
- {
- Name binding_name;
- BindingType binding_type;
- };
-
- typedef sequence <Binding> BindingList;
-
- interface BindingIterator;
- // Forward declaration.
-
- interface NamingContext
- // = TITLE
- // Interface for managing name bindings and naming contexts.
- {
- // = Exceptions.
-
- enum NotFoundReason
- {
- missing_node,
- not_context,
- not_object
- };
-
- exception NotFound
- {
- NotFoundReason why;
- Name rest_of_name;
- };
- // Indicates that the name does not identify a binding.
-
- exception CannotProceed
- {
- //Commented out due to the bug in Orbix compiler
- NamingContext cxt;
- Name rest_of_name;
- };
- // Implementation has given up for some reason. The client,
- // however, may be able to continue operation at the returned
- // naming context.
-
- exception InvalidName {};
- // A name of length 0 is invalid.
- // Implementations may place further restrictions.
-
- exception AlreadyBound {};
- // Indicates that the specified name is already bound to some
- // object. Only one object can be bound to a particular name in
- // a context. To change the binding, <rebind> and
- // <rebind_context> can be used.
-
- exception NotEmpty {};
- // Indicates that the context is not empty.
-
- // = Binding operations.
-
- void bind (in Name n, in Object obj)
- raises(NotFound, CannotProceed, InvalidName, AlreadyBound);
- // create a binding for name <n> and object <obj> in the naming
- // context. Compound names are treated as follows: ctx->bind
- // (<c1; c2; c3; cn>, obj) = (ctx->resolve (<c1; c2;
- // cn-1>))->bind (<cn>, obj) if the there already exists a
- // binding for the specified name, <AlreadyBound> exception is
- // thrown. Naming contexts should be bound using <bind_context>
- // and <rebind_context> in order to participate in name
- // resolution later.
-
- void rebind (in Name n, in Object obj)
- raises(NotFound, CannotProceed, InvalidName);
- // this is similar to <bind> operation above, except for when
- // the binding for the specified name already exists in the
- // specified context. In that case, the existing binding is
- // replaced with the new one.
-
- void bind_context (in Name n, in NamingContext nc)
- raises(NotFound, CannotProceed, InvalidName, AlreadyBound);
- // This is the version of <bind> specifically for binding naming
- // contexts, so that they will participate in name resolution
- // when compound names are passed to be resolved.
-
- void rebind_context (in Name n, in NamingContext nc)
- raises(NotFound, CannotProceed, InvalidName);
- // This is a version of <rebind> specifically for naming
- // contexts, so that they can participate in name resolution
- // when compound names are passed.
-
- // = Resolving names.
-
- Object resolve (in Name n)
- raises(NotFound, CannotProceed, InvalidName);
- // Return object reference that is bound to the name. Compound
- // name resolve is defined as follows: ctx->resolve (<c1; c2;
- // cn>) = ctx->resolve (<c1; c2 cn-1>)->resolve (<cn>) The
- // naming service does not return the type of the object.
- // Clients are responsible for "narrowing" the object to the
- // appropriate type.
-
- // = Unbinding names.
-
- void unbind (in Name n)
- raises(NotFound, CannotProceed, InvalidName);
- // Remove the name binding from the context. When compound
- // names are used, unbind is defined as follows: ctx->unbind
- // (<c1; c2; cn>) = (ctx->resolve (<c1; c2; cn-1>))->unbind
- // (<cn>)
-
- // = Creating Naming Contexts.
-
- NamingContext new_context ();
- // This operation returns a new naming context implemented by
- // the same naming server in which the operation was invoked.
- // The context is not bound.
-
- NamingContext bind_new_context (in Name n)
- raises(NotFound, AlreadyBound, CannotProceed, InvalidName);
- // This operation creates a new context and binds it to the name
- // supplied as an argument. The newly-created context is
- // implemented by the same server as the context in which it was
- // bound (the name argument excluding the last component).
-
- // = Deleting contexts.
-
- void destroy ()
- raises (NotEmpty);
- // Delete the naming context. NOTE: the user should <unbind>
- // any bindings in which the given context is bound to some
- // names before invoking <destroy> operation on it. Ignoring
- // this rule may cause unexpected behaviour. <destroy> deletes
- // the context object if it is not bound to any names in the
- // given address space. <destroys> decrements the reference
- // count of the context if bindings to it exist.
-
- // = Listing the naming context.
-
- void list (in unsigned long how_many,
- out BindingList bl, out BindingIterator bi);
- // Returns at most the requested number of bindings <how_many>
- // in <bl>. If the naming context contains additional bindings,
- // they are returned with a BindingIterator. In the naming
- // context does not contain any additional bindings <bi>
- // returned as null.
- };
-
- interface BindingIterator
- // = TITLE
- // Interface for iterating over Bindings returned with the <list>
- // operation.
- {
- boolean next_one (out Binding b);
- // This operation returns the next binding. If there are no
- // more bindings false is returned.
-
- boolean next_n (in unsigned long how_many,
- out BindingList bl);
- // This operation returns at most the requested number of
- // bindings.
-
- void destroy ();
- // This operation destroys the iterator.
- };
-};