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+// -*- C++ -*-
+
+/**
+ * @file ESF_Proxy_RB_Tree.h
+ *
+ * $Id$
+ *
+ * @author Carlos O'Ryan (coryan@cs.wustl.edu)
+ *
+ * http://doc.ece.uci.edu/~coryan/EC/index.html
+ */
+
+#ifndef TAO_ESF_PROXY_RB_TREE_H
+#define TAO_ESF_PROXY_RB_TREE_H
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "ace/RB_Tree.h"
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/// Iterator class for a ACE_ESF_RB_Tree
+template<class PROXY>
+class TAO_ESF_Proxy_RB_Tree_Iterator
+{
+public:
+ typedef ACE_RB_Tree_Iterator<PROXY *,
+ int,
+ ACE_Less_Than<PROXY*>,
+ ACE_Null_Mutex>
+ Implementation;
+
+ TAO_ESF_Proxy_RB_Tree_Iterator (const Implementation &i);
+
+ bool operator == (const TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> &rhs) const;
+ bool operator != (const TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> &rhs) const;
+ TAO_ESF_Proxy_RB_Tree_Iterator<PROXY>& operator++ (void);
+ TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> operator++ (int);
+ PROXY *operator *(void);
+
+private:
+ Implementation impl_;
+};
+
+// ****************************************************************
+
+/// Concrete Proxy collection based on ACE_RB_Tree
+/**
+ * The Event Service Framework provides several alternatives for the
+ * underlying proxy collections.
+ * This version is based on Red-Black trees that offer good insertion,
+ * removal and lookup performance, but the iteration is slightly
+ * degraded.
+ */
+template<class PROXY>
+class TAO_ESF_Proxy_RB_Tree
+{
+public:
+ /// A typedef for the underlying implementaiton class
+ typedef ACE_RB_Tree<PROXY*,int,ACE_Less_Than<PROXY*>,ACE_Null_Mutex> Implementation;
+
+ /// A typedef for the underlying iterator
+ typedef TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> Iterator;
+
+ /// Constructor
+ TAO_ESF_Proxy_RB_Tree (void);
+
+ /// Return the first element in the collection, or end() if there
+ /// are none
+ TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> begin (void);
+
+ /// Return one past the last element in the collection
+ TAO_ESF_Proxy_RB_Tree_Iterator<PROXY> end (void);
+
+ /// Return the number of elements in the collection
+ size_t size (void) const;
+
+ /// Insert a new element to the collection
+ void connected (PROXY *);
+
+ /// Insert a new element that could be there already.
+ void reconnected (PROXY *);
+ /// Remove an element from the collection
+ void disconnected (PROXY *);
+
+ /// Shutdown the collection, i.e. remove all elements and release
+ /// resources
+ void shutdown (void);
+
+private:
+ /// The underlying implementation object
+ Implementation impl_;
+};
+
+TAO_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "orbsvcs/ESF/ESF_Proxy_RB_Tree.inl"
+#endif /* __ACE_INLINE__ */
+
+#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
+#include "orbsvcs/ESF/ESF_Proxy_RB_Tree.cpp"
+#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
+
+#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
+#pragma implementation ("ESF_Proxy_RB_Tree.cpp")
+#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
+
+#endif /* TAO_ESF_PROXY_RB_TREE_H */