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Diffstat (limited to 'TAO/orbsvcs/orbsvcs/Event/EC_Default_Factory.h')
-rw-r--r--TAO/orbsvcs/orbsvcs/Event/EC_Default_Factory.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/TAO/orbsvcs/orbsvcs/Event/EC_Default_Factory.h b/TAO/orbsvcs/orbsvcs/Event/EC_Default_Factory.h
index 7828d1c65a0..291954518b3 100644
--- a/TAO/orbsvcs/orbsvcs/Event/EC_Default_Factory.h
+++ b/TAO/orbsvcs/orbsvcs/Event/EC_Default_Factory.h
@@ -156,12 +156,13 @@ protected:
int consumer_lock_;
int supplier_lock_;
- /// Flags used by thread-based dispatching strategies.
- int dispatching_threads_; //! number of threads; may be ignored depending on strategy; default: TAO_EC_DEFAULT_DISPATCHING_THREADS
- int dispatching_threads_flags_; //! flags for thread creation; default: TAO_EC_DEFAULT_DISPATCHING_THREADS_FLAGS
- int dispatching_threads_priority_; //! dispatching thread priority; default: TAO_EC_DEFAULT_DISPATCHING_THREADS_PRIORITY
- int dispatching_threads_force_active_; //! create threads with innocuous default values if creation with requested values fails
- ACE_CString queue_full_service_object_name_; //! name of ACE_Service_Object which should be invoked when output queue becomes full
+ /// The MT dispatching priority has several arguments that could be
+ /// controlled here...
+ int dispatching_threads_;
+ int dispatching_threads_flags_;
+ int dispatching_threads_priority_;
+ int dispatching_threads_force_active_;
+ ACE_CString queue_full_service_object_name_;
TAO_EC_Queue_Full_Service_Object* find_service_object (const char* wanted,
const char* fallback);