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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file CSD_Strategy_Repository.h
+ *
+ * $Id$
+ *
+ * @author Yan Dai <dai_y@ociweb.com>
+ */
+//=============================================================================
+
+#ifndef TAO_CSD_STRATEGY_FACTORY_H
+#define TAO_CSD_STRATEGY_FACTORY_H
+
+#include /**/ "ace/pre.h"
+
+#include "tao/CSD_Framework/CSD_FW_Export.h"
+#include "tao/CSD_Framework/CSD_FrameworkC.h"
+#include "ace/Service_Object.h"
+#include "ace/Service_Config.h"
+#include "ace/Synch.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class TAO_CSD_Strategy_Factory
+ *
+ * @brief An ACE_Service_Object capable of creating TP_Strategy objects.
+ *
+ * TBD - Explain in more detail.
+ *
+ */
+class TAO_CSD_FW_Export TAO_CSD_Strategy_Repository : public ACE_Service_Object
+{
+public:
+
+ /// Constructor.
+ TAO_CSD_Strategy_Repository();
+
+ /// Virtual Destructor.
+ virtual ~TAO_CSD_Strategy_Repository();
+
+ int init (int argc, ACE_TCHAR ** argv);
+
+ /// Factory method used to create a CSD_Strategy object.
+ CSD_Framework::Strategy_ptr find (const ACE_CString& poa_name);
+
+ int add_strategy (const ACE_CString& poa_name,
+ CSD_Framework::Strategy_ptr strategy);
+
+private:
+ struct Strategy_Node {
+ Strategy_Node(const ACE_CString& poa_name,
+ CSD_Framework::Strategy_ptr strategy);
+ ~Strategy_Node();
+ void add_node (Strategy_Node *);
+ Strategy_Node *find(const ACE_CString& name);
+
+ ACE_CString poa_name_;
+ CSD_Framework::Strategy_var strategy_;
+ Strategy_Node * next_;
+ };
+ Strategy_Node * strategy_list_head_;
+};
+
+TAO_END_VERSIONED_NAMESPACE_DECL
+
+ACE_STATIC_SVC_DECLARE_EXPORT (TAO_CSD_FW, TAO_CSD_Strategy_Repository)
+ACE_FACTORY_DECLARE (TAO_CSD_FW, TAO_CSD_Strategy_Repository)
+
+#include /**/ "ace/post.h"
+
+#endif /* TAO_CSD_STRATEGY_FACTORY_H */