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-rw-r--r--TAO/tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_With_Server_Request.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/TAO/tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_With_Server_Request.cpp b/TAO/tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_With_Server_Request.cpp
new file mode 100644
index 00000000000..1da58c328c0
--- /dev/null
+++ b/TAO/tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_With_Server_Request.cpp
@@ -0,0 +1,67 @@
+// $Id$
+
+#include "tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_With_Server_Request.h"
+
+ACE_RCSID (CSD_ThreadPool,
+ TP_Collocated_Synch_With_Server_Request,
+ "$Id$")
+
+#include "tao/Exception.h"
+
+#if !defined (__ACE_INLINE__)
+# include "tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_With_Server_Request.inl"
+#endif /* ! __ACE_INLINE__ */
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+TAO::CSD::TP_Collocated_Synch_With_Server_Request::~TP_Collocated_Synch_With_Server_Request()
+{
+}
+
+
+void
+TAO::CSD::TP_Collocated_Synch_With_Server_Request::prepare_for_queue_i()
+{
+ // NOTE: We *NEED* clone the TAO_ServerRequest for a collocated,
+ // one-way SYNC_WITH_SERVER request. This is because the
+ // calling thread is signalled just *before* the request is
+ // dispatched. It's (very) possible that the calling thread
+ // will destroy the underlying TAO_ServerRequest object while
+ // the request is dispatching to servant. This is why we make
+ // a clone - so that we have our own copy that won't be destroyed
+ // while we are using it.
+ this->do_clone();
+}
+
+
+void
+TAO::CSD::TP_Collocated_Synch_With_Server_Request::dispatch_i()
+{
+ // This is done *before* we do_dispatch().
+ this->synch_helper_.dispatched();
+
+ try
+ {
+ this->do_dispatch();
+ }
+ catch (const ::CORBA::Exception&)
+ {
+ // Eat these. We probably should log these, but since we have already
+ // unblocked the requesting thread there is no point in saving it or
+ // doing anything with it.
+ }
+ catch (...)
+ {
+ // Eat these. We probably should log these, but since we have already
+ // unblocked the requesting thread there is no point in saving it or
+ // doing anything with it.
+ }
+}
+
+void
+TAO::CSD::TP_Collocated_Synch_With_Server_Request::cancel_i()
+{
+ this->synch_helper_.cancelled();
+}
+
+TAO_END_VERSIONED_NAMESPACE_DECL