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-rw-r--r--TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State.h92
1 files changed, 0 insertions, 92 deletions
diff --git a/TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State.h b/TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State.h
deleted file mode 100644
index dbfebedb64c..00000000000
--- a/TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State.h
+++ /dev/null
@@ -1,92 +0,0 @@
-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file CSD_TP_Servant_State.h
- *
- * $Id$
- *
- * @author Tim Bradley <bradley_t@ociweb.com>
- */
-//=============================================================================
-
-#ifndef TAO_CSD_TP_SERVANT_STATE_H
-#define TAO_CSD_TP_SERVANT_STATE_H
-
-#include /**/ "ace/pre.h"
-
-#include "tao/CSD_ThreadPool/CSD_TP_Export.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "tao/Intrusive_Ref_Count_Base_T.h"
-#include "tao/Intrusive_Ref_Count_Handle_T.h"
-#include "ace/Synch.h"
-
-TAO_BEGIN_VERSIONED_NAMESPACE_DECL
-
-namespace TAO
-{
- namespace CSD
- {
-
- /**
- * @class TP_Servant_State
- *
- * @brief Maintains state information for a particular servant.
- *
- * This TP_Servant_State class is an intrusively reference-counted
- * class. This allows it to be held in a "smart pointer" (aka, handle)
- * object that will manage the reference-counting automagically.
- *
- * One TP_Servant_State object is created for each servant object for
- * which a request is to be dispatched. The servant state objects are
- * held (via smart pointers) in a TP_Servant_State_Map object. In turn,
- * the TP_Servant_State_Map object is a data member of the TP_Stategy
- * class. Each request placed on to the request queue will hold a
- * reference (via a smart pointer) to the servant state object.
- *
- * Currently, the only "state" info held in this TP_Servant_State class
- * is the servant's busy flag.
- *
- */
- class TAO_CSD_TP_Export TP_Servant_State
- : public TAO_Intrusive_Ref_Count_Base<ACE_SYNCH_MUTEX>
- {
- public:
-
- /// Handle Type (aka, Smart Pointer Type).
- typedef TAO_Intrusive_Ref_Count_Handle<TP_Servant_State> HandleType;
-
- /// Default Constructor.
- TP_Servant_State();
-
- /// Virtual Destructor.
- virtual ~TP_Servant_State();
-
- /// Accessor for the servant busy flag.
- bool busy_flag() const;
-
- /// Mutator for the servant busy flag.
- void busy_flag(bool new_value);
-
- private:
-
- /// The servant's current "busy" state (true == busy, false == not busy)
- bool busy_flag_;
- };
-
- }
-}
-
-TAO_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-# include "tao/CSD_ThreadPool/CSD_TP_Servant_State.inl"
-#endif /* __ACE_INLINE__ */
-
-#include /**/ "ace/post.h"
-
-#endif /* TAO_CSD_TP_SERVANT_STATE_H */