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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file Client_Strategy_Factory.h
+ *
+ * $Id$
+ *
+ * @author Chris Cleeland <cleeland@cs.wustl.edu>
+ */
+//=============================================================================
+
+
+#ifndef TAO_CLIENT_STRATEGY_FACTORY_H
+#define TAO_CLIENT_STRATEGY_FACTORY_H
+
+#include /**/ "ace/pre.h"
+
+#include /**/ "tao/TAO_Export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include /**/ "tao/Versioned_Namespace.h"
+#include "tao/Configurable_Refcount.h"
+
+#include "ace/Service_Object.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+class ACE_Lock;
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+class TAO_Transport_Mux_Strategy;
+class TAO_Wait_Strategy;
+class TAO_Transport;
+class TAO_ORB_Core;
+class TAO_Connect_Strategy;
+
+/**
+ * @class TAO_Client_Strategy_Factory
+ *
+ * @brief Abstract factory used by the client to manufacture various
+ * strategies used on the client-side.
+ */
+class TAO_Export TAO_Client_Strategy_Factory : public ACE_Service_Object
+{
+public:
+
+ /// Destructor
+ virtual ~TAO_Client_Strategy_Factory (void);
+
+ /**
+ * Create the lock for the stub and the profile
+ */
+ virtual ACE_Lock* create_profile_lock (void);
+
+ /// Create the refcount for the profile
+ virtual TAO_Configurable_Refcount create_profile_refcount (void);
+
+ /// Create the correct client request muxing strategy.
+ virtual TAO_Transport_Mux_Strategy *create_transport_mux_strategy (TAO_Transport *transport);
+
+ /// Create the correct lock for request muxing strategy.
+ virtual ACE_Lock *create_transport_mux_strategy_lock (void);
+
+ /// Return the size of the reply dispatcher table
+ virtual int reply_dispatcher_table_size (void) const;
+
+ /// Create the correct client <wait_for_reply> strategy.
+ virtual TAO_Wait_Strategy *create_wait_strategy (TAO_Transport *transport);
+
+ /// Create the correct client <asynch_connect> strategy.
+ virtual TAO_Connect_Strategy *create_connect_strategy (TAO_ORB_Core *);
+
+ enum Connect_Strategy
+ {
+ TAO_BLOCKED_CONNECT,
+ TAO_REACTIVE_CONNECT,
+ TAO_LEADER_FOLLOWER_CONNECT
+ };
+ /// Return the selected connection strategy option.
+ virtual Connect_Strategy connect_strategy (void) const;
+
+ /// Does the client allow any form of callback?
+ virtual int allow_callback (void);
+
+ /// Cleanup options for wait strategy.
+ /**
+ * Only applicable to RW wait strategy
+ */
+ virtual bool use_cleanup_options (void) const;
+};
+
+TAO_END_VERSIONED_NAMESPACE_DECL
+
+#include /**/ "ace/post.h"
+#endif /* TAO_CLIENT_STRATEGY_FACTORY_H */