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-rw-r--r--TAO/tao/Connection_Handler.h15
1 files changed, 2 insertions, 13 deletions
diff --git a/TAO/tao/Connection_Handler.h b/TAO/tao/Connection_Handler.h
index 38568891fd3..7a37242b07f 100644
--- a/TAO/tao/Connection_Handler.h
+++ b/TAO/tao/Connection_Handler.h
@@ -58,8 +58,7 @@ class TAO_Connection_Handler
// details. It is just to be safe so that, we can reuse this
// class for any messaging protocol underneath. This way we need
// not touch the Cache setup even when using other protocols (I
- // mean messaging). BUT, I doubt whether this abstraction will
- // satisfy the needs of other messaging protocols. (will not?).
+ // mean messaging).
public:
@@ -114,17 +113,7 @@ protected:
virtual int handle_input_i (ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Time_Value *max_wait_time = 0) = 0;
- // Need to be implemented by the underlying protocol
-
- ACE_Time_Value *handle_timeout_i (const ACE_Time_Value &,
- const void *);
- // Implementation of the method handle_timout () which would be
- // called when the buffering timer expires.
-
- int handle_cleanup_i (ACE_Reactor *reactor,
- ACE_Event_Handler *handler);
- // Implementation of the call handle_cleanup () in
- // Service_Handler.
+ // Need to be implemented by the underlying protocol objects
private: