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Diffstat (limited to 'TAO/tao/Leader_Follower_Flushing_Strategy.cpp')
-rw-r--r--TAO/tao/Leader_Follower_Flushing_Strategy.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/TAO/tao/Leader_Follower_Flushing_Strategy.cpp b/TAO/tao/Leader_Follower_Flushing_Strategy.cpp
index 7573e9569f8..1aba72d78bc 100644
--- a/TAO/tao/Leader_Follower_Flushing_Strategy.cpp
+++ b/TAO/tao/Leader_Follower_Flushing_Strategy.cpp
@@ -49,8 +49,12 @@ TAO_Leader_Follower_Flushing_Strategy::flush_transport (
if (max_wait_time == 0)
{
- // In case max_wait_time==0 it doesn't make sense to run
- // while loop depending on transport->queue_is_empty ()
+ // In case max_wait_time==0 we run a while loop depending on
+ // both transport->queue_is_empty() and reactor->work_pending()
+ // to make sure that we both dispatch all the messages in the
+ // transport's queue and at the same time those that we scheduled
+ // in the reactor but not more then that. However it doesn't
+ // make sense to check only for transport->queue_is_empty()
// since in multi-threaded application it can easily happen
// that the other thread will run the orb and drain the
// queue in the transport we're coping with here. So, that
@@ -61,11 +65,10 @@ TAO_Leader_Follower_Flushing_Strategy::flush_transport (
// since transport will return 0 (letting the reactor know
// about more pending work) when handling output/timeout as
// long as its queue is not empty.
- while (orb_core->reactor ()->work_pending ())
+ while (orb_core->orb ()->work_pending () &&
+ !transport->queue_is_empty ())
{
- ACE_Time_Value tv (0, 100);
- if (orb_core->run (&tv, 1) == -1)
- return -1;
+ orb_core->orb ()->perform_work ();
}
}
else