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diff --git a/TAO/tao/Server_Strategy_Factory.h b/TAO/tao/Server_Strategy_Factory.h
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-// This may look like C, but it's really -*- C++ -*-
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO
-//
-// = FILENAME
-// Server_Strategy_Factory.h
-//
-// = AUTHOR
-// Chris Cleeland
-//
-// ============================================================================
-
-#ifndef TAO_SERVER_STRATEGY_FACTORY_H
-#define TAO_SERVER_STRATEGY_FACTORY_H
-
-#include "tao/corbafwd.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/Service_Object.h"
-
-class TAO_Active_Object_Map_Impl;
-class TAO_Reverse_Active_Object_Map_Impl;
-class TAO_ORB_Core;
-
-enum TAO_Demux_Strategy
-{
- TAO_LINEAR,
- TAO_DYNAMIC_HASH,
- TAO_ACTIVE_DEMUX,
- TAO_USER_DEFINED
-};
-
-class TAO_Export TAO_Server_Strategy_Factory : public ACE_Service_Object
-{
- // = TITLE
- // Base class for the server's abstract factory that manufactures
- // various strategies of special utility to it. This simply
- // serves as an interface to a subclass that REALLY gets
- // specified and loaded by the Service Configurator.
-public:
-
- struct Active_Object_Map_Creation_Parameters
- {
- Active_Object_Map_Creation_Parameters (void);
- // Constructor.
-
- CORBA::ULong active_object_map_size_;
- // Default size of object lookup table.
-
- TAO_Demux_Strategy object_lookup_strategy_for_user_id_policy_;
- // The type of lookup/demultiplexing strategy being used for user
- // id policy
-
- TAO_Demux_Strategy object_lookup_strategy_for_system_id_policy_;
- // The type of lookup/demultiplexing strategy being used for
- // system id policy
-
- TAO_Demux_Strategy reverse_object_lookup_strategy_for_unique_id_policy_;
- // The type of reverse lookup/demultiplexing strategy being used
- // for the UNIQUE_ID policy
-
- int use_active_hint_in_ids_;
- // Flag to indicate whether the active hint should be used with
- // the IOR.
-
- int allow_reactivation_of_system_ids_;
- // Flag to indicate whether reactivations of servants was required
- // (under the system id policy). If not, certain resources may
- // not be required.
-
- CORBA::ULong poa_map_size_;
-
- TAO_Demux_Strategy poa_lookup_strategy_for_transient_id_policy_;
-
- TAO_Demux_Strategy poa_lookup_strategy_for_persistent_id_policy_;
-
- int use_active_hint_in_poa_names_;
- };
-
- // = Initialization and termination methods.
- TAO_Server_Strategy_Factory (void);
- // Constructor.
-
- virtual ~TAO_Server_Strategy_Factory(void);
- // Destructor.
-
- virtual int open (TAO_ORB_Core* orb_core);
- // Call <open> on various strategies. This is not performed in
- // <init> so that the other portions of the ORB have a chance to
- // "settle" in their initialization since the streategies herein
- // might need some of that information.
-
- virtual int enable_poa_locking (void);
- // Enable POA locking?
-
- virtual int activate_server_connections (void);
- // Are server connections active (i.e. run in their own thread)
-
- virtual int server_connection_thread_flags (void);
- virtual int server_connection_thread_count (void);
- // The thread activation parameters
-
- virtual ACE_Lock *create_event_loop_lock (void);
- // Creates and returns a lock for the event loop.
-
- virtual const Active_Object_Map_Creation_Parameters &active_object_map_creation_parameters (void) const;
- // Return the active object map creation parameters.
-
-protected:
-
- Active_Object_Map_Creation_Parameters active_object_map_creation_parameters_;
- // Active object map creation parameters.
-};
-
-#endif /* TAO_SERVER_STRATEGY_FACTORY_H */