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Diffstat (limited to 'TAO/tao/Synch_Reply_Dispatcher.cpp')
-rw-r--r--TAO/tao/Synch_Reply_Dispatcher.cpp84
1 files changed, 59 insertions, 25 deletions
diff --git a/TAO/tao/Synch_Reply_Dispatcher.cpp b/TAO/tao/Synch_Reply_Dispatcher.cpp
index 2b58303a92f..70c17a67629 100644
--- a/TAO/tao/Synch_Reply_Dispatcher.cpp
+++ b/TAO/tao/Synch_Reply_Dispatcher.cpp
@@ -2,35 +2,29 @@
#include "tao/Synch_Reply_Dispatcher.h"
#include "tao/ORB_Core.h"
+#include "tao/Wait_Strategy.h"
#include "tao/Pluggable_Messaging_Utils.h"
-#include "tao/Transport.h"
+#include "Transport.h"
ACE_RCSID(tao, Synch_Reply_Dispatcher, "$Id$")
-
// Constructor.
TAO_Synch_Reply_Dispatcher::TAO_Synch_Reply_Dispatcher (
TAO_ORB_Core *orb_core,
IOP::ServiceContextList &sc
)
: reply_service_info_ (sc),
+ reply_received_ (0),
orb_core_ (orb_core),
- db_ (sizeof buf_,
- ACE_Message_Block::MB_DATA,
- this->buf_,
- this->orb_core_->message_block_buffer_allocator (),
- this->orb_core_->locking_strategy (),
- ACE_Message_Block::DONT_DELETE,
- this->orb_core_->message_block_dblock_allocator ()),
- reply_cdr_ (&db_,
- ACE_Message_Block::DONT_DELETE,
+ wait_strategy_ (0),
+ reply_cdr_ (orb_core->create_input_cdr_data_block (ACE_CDR::DEFAULT_BUFSIZE),
+ 0,
TAO_ENCAP_BYTE_ORDER,
TAO_DEF_GIOP_MAJOR,
TAO_DEF_GIOP_MINOR,
- orb_core)
+ orb_core),
+ leader_follower_condition_variable_ (0)
{
- // As a TAO_LF_Event we start in the active state....
- this->state_changed_i (TAO_LF_Event::LFS_ACTIVE);
}
// Destructor.
@@ -44,6 +38,12 @@ TAO_Synch_Reply_Dispatcher::reply_cdr (void)
return this->reply_cdr_;
}
+int&
+TAO_Synch_Reply_Dispatcher::reply_received (void)
+{
+ return this->reply_received_;
+}
+
int
TAO_Synch_Reply_Dispatcher::dispatch_reply (
TAO_Pluggable_Reply_Params &params)
@@ -61,24 +61,58 @@ TAO_Synch_Reply_Dispatcher::dispatch_reply (
// dispatcher is used because the request must be re-sent.
//this->message_state_.reset (0);
- // Transfer the <params.input_cdr_>'s content to this->reply_cdr_
- // @@ Somebody could please explain why we ignore the value
- // returned? And why don't we simply use the normal C++ idioms to
- // represent that? Namely:
- // (void) this->reply_cdr_.close_from (params.input_cdr_);
- //
- ACE_Data_Block *db =
- this->reply_cdr_.clone_from (params.input_cdr_);
+ // Steal the buffer so that no copying is done.
+ this->reply_cdr_.exchange_data_blocks (params.input_cdr_);
+
+ /*if (&this->message_state_ != message_state)
+ {
+ // The Transport Mux Strategy did not use our Message_State to
+ // receive the event, possibly because it is muxing multiple
+ // requests over the same connection.
+
+ // Steal the buffer so that no copying is done.
+ this->message_state_.cdr.steal_from (message_state->cdr);
- ACE_UNUSED_ARG (db);
+ // There is no need to copy the other fields!
+ }*/
- this->state_changed (TAO_LF_Event::LFS_SUCCESS);
+ if (this->wait_strategy_ != 0)
+ {
+ if (this->wait_strategy_->reply_dispatched (
+ this->reply_received_,
+ this->leader_follower_condition_variable_
+ )
+ == -1)
+ {
+ return -1;
+ }
+ }
return 1;
}
+/*TAO_GIOP_Message_State *
+TAO_Synch_Reply_Dispatcher::message_state (void)
+{
+ return &this->message_state_;
+}*/
+
+void
+TAO_Synch_Reply_Dispatcher::dispatcher_bound (TAO_Transport *transport)
+{
+ this->wait_strategy_ = transport->wait_strategy ();
+ this->leader_follower_condition_variable_ =
+ transport->wait_strategy ()->leader_follower_condition_variable ();
+}
+
void
TAO_Synch_Reply_Dispatcher::connection_closed (void)
{
- this->state_changed (TAO_LF_Event::LFS_CONNECTION_CLOSED);
+ if (this->wait_strategy_ != 0)
+ {
+ this->wait_strategy_->connection_closed (
+ this->reply_received_,
+ this->leader_follower_condition_variable_
+ );
+ }
}