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Diffstat (limited to 'TAO/tao/Wait_Strategy.cpp')
-rw-r--r--TAO/tao/Wait_Strategy.cpp227
1 files changed, 220 insertions, 7 deletions
diff --git a/TAO/tao/Wait_Strategy.cpp b/TAO/tao/Wait_Strategy.cpp
index e9f1904bd76..476c1163de3 100644
--- a/TAO/tao/Wait_Strategy.cpp
+++ b/TAO/tao/Wait_Strategy.cpp
@@ -20,7 +20,13 @@ TAO_Wait_Strategy::~TAO_Wait_Strategy (void)
int
TAO_Wait_Strategy::sending_request (TAO_ORB_Core * /* orb_core */,
- int /* two_way */)
+ int /* two_way */)
+{
+ return 0;
+}
+
+ACE_SYNCH_CONDITION *
+TAO_Wait_Strategy::leader_follower_condition_variable (void)
{
return 0;
}
@@ -193,7 +199,7 @@ TAO_Exclusive_Wait_On_Leader_Follower::sending_request (TAO_ORB_Core *orb_core,
int
TAO_Exclusive_Wait_On_Leader_Follower::wait (ACE_Time_Value *max_wait_time,
- int &)
+ int &)
{
// Cache the ORB core, it won't change and is used multiple times
// below:
@@ -490,13 +496,20 @@ TAO_Muxed_Wait_On_Leader_Follower::~TAO_Muxed_Wait_On_Leader_Follower (void)
{
}
-// @@ Why do we need <orb_core> and the <two_way> flag? <orb_core> is
-// with the <Transport> object and <two_way> flag wont make sense
-// at this level since this is common for AMI also. (Alex).
int
TAO_Muxed_Wait_On_Leader_Follower::sending_request (TAO_ORB_Core *orb_core,
int two_way)
{
+ // Register the handler.
+ // @@ We could probably move this somewhere else, and remove this
+ // function totally. (Alex).
+ this->transport_->register_handler ();
+
+ // Send the request.
+ int result =
+ this->TAO_Wait_Strategy::sending_request (orb_core,
+ two_way);
+
return 0;
}
@@ -504,14 +517,214 @@ int
TAO_Muxed_Wait_On_Leader_Follower::wait (ACE_Time_Value *max_wait_time,
int &reply_received)
{
- return 0;
+ // Cache the ORB core, it won't change and is used multiple times
+ // below:
+ TAO_ORB_Core* orb_core =
+ this->transport_->orb_core ();
+
+ TAO_Leader_Follower& leader_follower =
+ orb_core->leader_follower ();
+
+ // Obtain the lock.
+ ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon,
+ leader_follower.lock (), -1);
+
+ leader_follower.set_client_thread ();
+
+ ACE_Countdown_Time countdown (max_wait_time);
+
+ // Check if there is a leader, but the leader is not us
+ if (leader_follower.leader_available ()
+ && !leader_follower.is_leader_thread ())
+ {
+ // = Wait as a follower.
+
+ // ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - wait (follower) on <%x>\n",
+ // this->transport_));
+
+ // Grab the condtion variable.
+ ACE_SYNCH_CONDITION* cond =
+ orb_core->leader_follower_condition_variable ();
+
+ // Add ourselves to the list, do it only once because we can
+ // wake up multiple times from the CV loop.
+ if (leader_follower.add_follower (cond) == -1)
+ ACE_ERROR ((LM_ERROR,
+ "TAO (%P|%t) TAO_Muxex_Wait_On_Leader_Follower::wait - "
+ "add_follower failed for <%x>\n",
+ cond));
+
+ while (!reply_received &&
+ leader_follower.leader_available ())
+ {
+ if (max_wait_time == 0)
+ {
+ if (cond == 0 || cond->wait () == -1)
+ return -1;
+ }
+ else
+ {
+ countdown.update ();
+ ACE_Time_Value tv = ACE_OS::gettimeofday ();
+ tv += *max_wait_time;
+ if (cond == 0 || cond->wait (&tv) == -1)
+ return -1;
+ }
+ }
+
+ countdown.update ();
+ if (leader_follower.remove_follower (cond) == -1)
+ ACE_ERROR ((LM_ERROR,
+ "TAO (%P|%t) TAO_Muxed_Wait_On_Leader_Follower::wait - "
+ "remove_follower failed for <%x>\n", cond));
+
+ // ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - done (follower:%d) on <%x>\n",
+ // this->reply_received_, this->transport_));
+
+ // Now somebody woke us up to become a leader or to handle
+ // our input. We are already removed from the follower queue.
+
+ if (reply_received == 1)
+ return 0;
+
+ // FALLTHROUGH
+ // We only get here if we woke up but the reply is not complete
+ // yet, time to assume the leader role....
+ // i.e. ACE_ASSERT (this->reply_received_ == 0);
+ }
+
+ // = Leader Code.
+
+ // The only way to reach this point is if we must become the leader,
+ // because there is no leader or we have to update to a leader or we
+ // are doing nested upcalls in this case we do increase the refcount
+ // on the leader in TAO_ORB_Core.
+
+ // This might increase the refcount of the leader.
+ leader_follower.set_leader_thread ();
+
+ int result = 1;
+
+ {
+ ACE_GUARD_RETURN (ACE_Reverse_Lock<ACE_SYNCH_MUTEX>, rev_mon,
+ leader_follower.reverse_lock (), -1);
+
+ // @@ Do we need to do this?
+ // Become owner of the reactor.
+ orb_core->reactor ()->owner (ACE_Thread::self ());
+
+ // Run the reactor event loop.
+
+ // ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - wait (leader) on <%x>\n",
+ // this->transport_));
+
+ while (result > 0 && reply_received == 0)
+ result = orb_core->reactor ()->handle_events (max_wait_time);
+
+ // ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - done (leader) on <%x>\n",
+ // this->transport_));
+ }
+
+ // Wake up the next leader, we cannot do that in handle_input,
+ // because the woken up thread would try to get into
+ // handle_events, which is at the time in handle_input still
+ // occupied. But do it before checking the error in <result>, even
+ // if there is an error in our input we should continue running the
+ // loop in another thread.
+
+ leader_follower.reset_leader_thread ();
+ leader_follower.reset_client_thread ();
+
+ if (leader_follower.elect_new_leader () == -1)
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "TAO:%N:%l:(%P|%t):TAO_Muxed_Wait_On_Leader_Follower::send_request: "
+ "Failed to unset the leader and wake up a new follower.\n"),
+ -1);
+
+ if (result == -1)
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "TAO:%N:%l:(%P|%t):TAO_Muxed_Wait_On_Leader_Follower::wait: "
+ "handle_events failed.\n"),
+ -1);
+
+ // Return an error if there was a problem receiving the reply...
+ if (max_wait_time != 0)
+ {
+ if (reply_received != 1
+ && *max_wait_time == ACE_Time_Value::zero)
+ {
+ result = -1;
+ errno = ETIME;
+ }
+ }
+ else
+ {
+ result = 0;
+ if (reply_received == -1)
+ {
+ result = -1;
+ }
+ }
+
+ return result;
}
// Handle the input. Return -1 on error, 0 on success.
int
TAO_Muxed_Wait_On_Leader_Follower::handle_input (void)
{
- return 0;
+ // Cache the ORB core, it won't change and is used multiple times
+ // below:
+ TAO_ORB_Core* orb_core =
+ this->transport_->orb_core ();
+
+ // Obtain the lock.
+ ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon,
+ orb_core->leader_follower ().lock (),
+ -1);
+
+ // ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - reading reply <%x>\n",
+ // this->transport_));
+
+ // Receive any data that is available, without blocking...
+ int result = this->transport_->handle_client_input (0);
+
+ // Data was read, but there the reply has not been completely
+ // received...
+ if (result == 0)
+ return 0;
+
+ if (result == -1)
+ {
+ if (TAO_debug_level > 0)
+ ACE_DEBUG ((LM_DEBUG,
+ "TAO (%P|%t) - Wait_On_LF::handle_input, "
+ "handle_client_input == -1\n"));
+ // this->reply_received_ = -1;
+ }
+
+ if (result == 1)
+ {
+ // Change the result value to something that the Reactor can
+ // understand
+ result = 0;
+
+ // reply_received_ = 1;
+ // This would have been done by the dispatch already.
+ }
+
+ // Wake up any threads waiting for this message, either because the
+ // message failed or because we really received it.
+ // this->wake_up ();
+ // <wake_up> will be done in the <dispatch_reply>
+
+ return result;
+}
+
+ACE_SYNCH_CONDITION *
+TAO_Muxed_Wait_On_Leader_Follower::leader_follower_condition_variable (void)
+{
+ return this->transport_->orb_core ()->leader_follower_condition_variable ();
}
// *********************************************************************