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-rw-r--r--TAO/tao/objtable.h157
1 files changed, 0 insertions, 157 deletions
diff --git a/TAO/tao/objtable.h b/TAO/tao/objtable.h
deleted file mode 100644
index 41f889dfb12..00000000000
--- a/TAO/tao/objtable.h
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@@ -1,157 +0,0 @@
-// This may look like C, but it's really -*- C++ -*-
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO
-//
-// = FILENAME
-// objtable.h
-//
-// = AUTHOR
-// Aniruddha Gokhale
-//
-// ============================================================================
-
-#if !defined (TAO_OBJTABLE_H)
-# define TAO_OBJTABLE_H
-
-class TAO_Object_Table
- // = TITLE
- // Abstract class for maintaining a mapping of CORBA object keys
- // to pointers to CORBA objects.
-{
-public:
- virtual int find (const CORBA::OctetSeq &key,
- CORBA::Object_ptr &obj) = 0;
- // Find object associated with <{key}>, setting <{obj}> to the
- // pointer and returning a non-negative integer. If not found,
- // <{obj}> is unchanged and the value <-1> is returned.
-
- virtual int bind (const CORBA::OctetSeq &key,
- CORBA::Object_ptr obj) = 0;
- // Associated <{key}> with <{obj}>, returning 0 if object is
- // registered successfully, 1 if it's already registered, and -1 if
- // a failure occurs during registration.
-
- virtual ~TAO_Object_Table (void);
- // Destructor.
-};
-
-// Dynamic Hashing scheme using template specialization for char*
-typedef ACE_Hash_Map_Manager<const char*, CORBA::Object_ptr, ACE_SYNCH_RW_MUTEX>
- OBJ_MAP_MANAGER;
-
-class TAO_Dynamic_Hash_ObjTable : public TAO_Object_Table
- // = TITLE
- // Lookup strategy based on dynamic hashing. This works on the
- // assumption that the object keys are essentially strings.
-{
-public:
- TAO_Dynamic_Hash_ObjTable (CORBA::ULong size = 0);
- // constructor. If size is 0, some default is used.
-
- ~TAO_Dynamic_Hash_ObjTable (void);
- // destructor
-
- virtual int bind (const CORBA::OctetSeq &key,
- CORBA::Object_ptr obj);
- // Registers a CORBA::Object into the object table and associates
- // the key with it. Returns -1 on failure, 0 on success, 1 on
- // duplicate.
-
- virtual int find (const CORBA::OctetSeq &key,
- CORBA::Object_ptr &obj);
- // Looks up an object in the object table using <{key}>. Returns
- // non-negative integer on success, or -1 on failure.
-
-private:
- OBJ_MAP_MANAGER hash_;
- // internal hash table
-};
-
-struct TAO_Linear_ObjTable_Entry
- // = TITLE
- // Linear strategy table entry. This assumes that the object keys
- // will be strings encoded as an octet sequence.
-{
- CORBA::String opname_;
- // Stores the object key.
-
- CORBA::Object_ptr obj_;
- // Holds the CORBA::Object pointer corresponding to the object key.
-
- TAO_Linear_ObjTable_Entry (void);
- // constructor
-
- ~TAO_Linear_ObjTable_Entry (void);
- // destructor
-};
-
-class TAO_Linear_ObjTable: public TAO_Object_Table
-// @@ Please comment me.
-{
-public:
- TAO_Linear_ObjTable (CORBA::ULong size);
-
- ~TAO_Linear_ObjTable (void);
-
- virtual int bind (const CORBA::OctetSeq &key,
- CORBA::Object_ptr obj);
- // Registers a CORBA::Object into the object table and associates the
- // key with it. Returns -1 on failure, 0 on success, 1 on
- // duplicate.
-
- virtual int find (const CORBA::OctetSeq &key,
- CORBA::Object_ptr &obj);
- // Looks up an object in the object table using <{key}>. Returns
- // non-negative integer on success, or -1 on failure.
-
-private:
- CORBA::ULong next_;
- CORBA::ULong tablesize_;
- TAO_Linear_ObjTable_Entry *tbl_;
-};
-
-struct TAO_Active_Demux_ObjTable_Entry
- // = TITLE
- // Active Demux lookup table entry.
-{
- CORBA::Object_ptr obj_;
- // CORBA::Object pointer corresponding to the key
-
- TAO_Active_Demux_ObjTable_Entry (void);
- // constructor
-
- ~TAO_Active_Demux_ObjTable_Entry (void);
- // destructor
-};
-
-class TAO_Active_Demux_ObjTable : public TAO_Object_Table
-// @@ Please comment me.
-{
-public:
- TAO_Active_Demux_ObjTable (CORBA::ULong size);
-
- ~TAO_Active_Demux_ObjTable (void);
-
- virtual int bind (const CORBA::OctetSeq &key,
- CORBA::Object_ptr obj);
- // Registers a CORBA::Object into the object table and associates
- // the key with it. Returns -1 on failure, 0 on success, 1 on
- // duplicate.
-
- virtual int find (const CORBA::OctetSeq &key,
- CORBA::Object_ptr &obj);
- // Looks up an object in the object table using <{key}>. Returns
- // non-negative integer on success, or -1 on failure.
-
-private:
- CORBA::ULong next_;
- CORBA::ULong tablesize_;
- TAO_Active_Demux_ObjTable_Entry *tbl_;
-};
-
-#endif /* TAO_OBJTABLE_H */
-
-