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diff --git a/TAO/tests/Bug_1627_Regression/Bug_1627_Client.dsp b/TAO/tests/Bug_1627_Regression/Bug_1627_Client.dsp
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+# Microsoft Developer Studio Project File - Name="Bug_1627_Client" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=Bug_1627_Client - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Bug_1627_Client.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Bug_1627_Client.mak" CFG="Bug_1627_Client - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Bug_1627_Client - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Bug_1627_Client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Bug_1627_Client - Win32 Release"
+
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release\Bug_1627_Client"
+# PROP Target_Dir ""
+# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "..\.." /I "..\..\tao" /I "..\..\.." /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x413
+# ADD RSC /l 0x409 /i "..\.." /i "..\..\tao" /i "..\..\.." /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /machine:IX86
+# ADD LINK32 advapi32.lib user32.lib TAO.lib ACE.lib /nologo /subsystem:console /machine:I386 /out:"Release\client.exe" /libpath:"..\..\..\ace" /libpath:"..\..\tao" /libpath:"..\..\..\lib" /version:1.3.5
+# SUBTRACT LINK32 /pdb:none
+
+!ELSEIF "$(CFG)" == "Bug_1627_Client - Win32 Debug"
+
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "."
+# PROP Intermediate_Dir "Debug\Bug_1627_Client"
+# PROP Target_Dir ""
+# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Gy /I "..\.." /I "..\..\tao" /I "..\..\.." /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x413
+# ADD RSC /l 0x409 /i "..\.." /i "..\..\tao" /i "..\..\.." /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /machine:IX86
+# ADD LINK32 advapi32.lib user32.lib TAOd.lib ACEd.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:".\client.exe" /libpath:"..\..\..\ace" /libpath:"..\..\tao" /libpath:"..\..\..\lib" /version:1.3.5
+# SUBTRACT LINK32 /pdb:none
+
+!ENDIF
+
+# Begin Target
+
+# Name "Bug_1627_Client - Win32 Release"
+# Name "Bug_1627_Client - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;cxx;c"
+# Begin Source File
+
+SOURCE=".\client.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE=".\TestC.cpp"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hh"
+# Begin Source File
+
+SOURCE=".\TestC.h"
+# End Source File
+# End Group
+# Begin Group "Inline Files"
+
+# PROP Default_Filter "i;inl"
+# Begin Source File
+
+SOURCE=".\TestC.i"
+# End Source File
+# End Group
+# Begin Group "Documentation"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=".\README"
+# End Source File
+# End Group
+# Begin Group "IDL Files"
+
+# PROP Default_Filter "idl"
+# Begin Source File
+
+SOURCE=".\Test.idl"
+
+!IF "$(CFG)" == "Bug_1627_Client - Win32 Release"
+
+# PROP Ignore_Default_Tool 1
+# Begin Custom Build - Invoking IDL Compiler on $(InputPath)
+InputPath=".\Test.idl"
+InputName=Test
+
+BuildCmds= \
+ PATH=%PATH%;..\..\..\lib \
+ ..\..\..\bin\release\tao_idl -o . -Ge 1 -Sc -Wb,pre_include=ace\pre.h -Wb,post_include=ace\post.h $(InputPath) \
+
+
+".\$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Bug_1627_Client - Win32 Debug"
+
+# PROP Ignore_Default_Tool 1
+# Begin Custom Build - Invoking IDL Compiler on $(InputPath)
+InputPath=".\Test.idl"
+InputName=Test
+
+BuildCmds= \
+ PATH=%PATH%;..\..\..\lib \
+ ..\..\..\bin\tao_idl -o . -Ge 1 -Sc -Wb,pre_include=ace\pre.h -Wb,post_include=ace\post.h $(InputPath) \
+
+
+".\$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+".\$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project