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+/* -*- C++ -*- */
+// $Id$
+
+
+// ============================================================================
+//
+// = LIBRARY
+// ace
+//
+// = FILENAME
+// Activation_Queue.h
+//
+// = AUTHOR
+// Andres Kruse <Andres.Kruse@cern.ch> and Douglas C. Schmidt
+// <schmidt@cs.wustl.edu>
+//
+// ============================================================================
+
+#if !defined (ACE_ACTIVATION_QUEUE_H)
+#define ACE_ACTIVATION_QUEUE_H
+
+#include "ace/Synch.h"
+#include "ace/Message_Queue.h"
+#include "ace/Method_Object.h"
+
+class ACE_Export ACE_Activation_Queue
+ // = TITLE
+ // Reifies a method into an object. Subclasses typically
+ // represent necessary state and behavior.
+ //
+ // = DESCRIPTION
+ // A <Method_Object> is inserted in the <Activation_Queue>, where
+ // it is subsequently removed by the <Scheduler> and invoked.
+{
+public:
+ // = Initialization and termination methods.
+ ACE_Activation_Queue (ACE_Message_Queue<ACE_SYNCH> *new_queue = 0);
+ ~ACE_Activation_Queue (void);
+
+ // = Queue operations.
+ ACE_Method_Object *dequeue (ACE_Time_Value *tv = 0);
+ // Dequeue the next available <Method_Object>.
+
+ int enqueue (ACE_Method_Object *new_method_object,
+ ACE_Time_Value *tv = 0);
+ // Enqueue the <Method_Object>.
+
+ void dump (void) const;
+ // Dump the state of an object.
+
+ ACE_ALLOC_HOOK_DECLARE;
+ // Declare the dynamic allocation hooks.
+
+private:
+ ACE_Message_Queue<ACE_SYNCH> *queue_;
+ // Stores the <Method_Objects>.
+
+ int delete_queue_;
+ // Keeps track of whether we need to delete the queue.
+};
+
+#endif /* ACE_ACTIVATION_QUEUE_H */
+