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-rw-r--r--ace/Active_Map_Manager.h103
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diff --git a/ace/Active_Map_Manager.h b/ace/Active_Map_Manager.h
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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// Active_Map_Manager.h
-//
-// = AUTHOR
-// Irfan Pyarali
-//
-// ============================================================================
-
-#ifndef ACE_ACTIVE_MAP_MANAGER_H
-#define ACE_ACTIVE_MAP_MANAGER_H
-
-#include "ace/OS.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-class ACE_Export ACE_Active_Map_Manager_Key
-{
- // = TITLE
- // Key used in the Active Object Map.
- //
- // = DESCRIPTION
- // This key keeps information of the index and the generation
- // count of the slot it represents. Since the index information
- // is part of the key, lookups are super fast and predictable,
-public:
- ACE_Active_Map_Manager_Key (void);
- // Default constructor.
-
- ACE_Active_Map_Manager_Key (ACE_UINT32 slot_index,
- ACE_UINT32 slot_generation);
- // Constructor given the <slot_index> and <slot_generation> number.
- // This is useful once the user has somehow recovered the
- // <slot_index> and <slot_generation> number from the client.
-
- ACE_UINT32 slot_index (void) const;
- void slot_index (ACE_UINT32 i);
- // Get/Set the <slot_index>.
-
- ACE_UINT32 slot_generation (void) const;
- void slot_generation (ACE_UINT32 g);
- // Get/Set the <slot_generation> number.
-
- static size_t size (void);
- // Size required to store information about active key.
-
- void decode (const void *data);
- // Recover state of active key from <data>. User must make sure
- // that <data> encoded using the <encode> method.
-
- void encode (void *data) const;
- // Encode state of the active key into <data>. <data> must be as
- // big as the value returned from <size>.
-
- int operator== (const ACE_Active_Map_Manager_Key &rhs) const;
- int operator!= (const ACE_Active_Map_Manager_Key &rhs) const;
- // Compare keys.
-
- // = This really should be protected but because of template
- // friends, they are not.
-
- void increment_slot_generation_count (void);
- // Increment the <slot_generation> number.
-
-private:
-
- struct key_data
- {
- // = TITLE
- // Data for the Active Object Map Key.
- //
- // = DESCRIPTION
- // This separate structure makes it easier to manage copying
- // the index and the generation to and from the user buffer.
-
- ACE_UINT32 slot_index_;
- // Slot index in the active map.
-
- ACE_UINT32 slot_generation_;
- // Slot generation number of <slot_index_> slot in the active map.
- };
-
- key_data key_data_;
- // Data for the Active Object Map Key.
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/Active_Map_Manager.i"
-#endif /* __ACE_INLINE__ */
-
-// Include the templates here.
-#include "ace/Active_Map_Manager_T.h"
-
-#endif /* ACE_ACTIVE_MAP_MANAGER_H */