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-rw-r--r--ace/Asynch_Acceptor.cpp478
1 files changed, 0 insertions, 478 deletions
diff --git a/ace/Asynch_Acceptor.cpp b/ace/Asynch_Acceptor.cpp
deleted file mode 100644
index 5a07b53c72f..00000000000
--- a/ace/Asynch_Acceptor.cpp
+++ /dev/null
@@ -1,478 +0,0 @@
-// $Id$
-
-#ifndef ACE_ASYNCH_ACCEPTOR_C
-#define ACE_ASYNCH_ACCEPTOR_C
-
-#define ACE_BUILD_DLL
-#include "ace/Asynch_Acceptor.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-ACE_RCSID(ace, Asynch_Acceptor, "$Id$")
-
-#if defined (ACE_WIN32) || defined (ACE_HAS_AIO_CALLS)
-// This only works on platforms that support async i/o.
-
-#include "ace/Message_Block.h"
-#include "ace/INET_Addr.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Asynch_Acceptor.i"
-#endif /* __ACE_INLINE__ */
-
-template <class HANDLER>
-ACE_Asynch_Acceptor<HANDLER>::ACE_Asynch_Acceptor (void)
- : listen_handle_ (ACE_INVALID_HANDLE),
- pass_addresses_ (0),
- validate_new_connection_ (0),
- reissue_accept_ (1),
- bytes_to_read_ (0)
-{
-}
-
-template <class HANDLER>
-ACE_Asynch_Acceptor<HANDLER>::~ACE_Asynch_Acceptor (void)
-{
- // Close down the listen socket
- if (this->listen_handle_ != ACE_INVALID_HANDLE)
- ACE_OS::closesocket (this->listen_handle_);
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::open (const ACE_INET_Addr &address,
- size_t bytes_to_read,
- int pass_addresses,
- int backlog,
- int reuse_addr,
- ACE_Proactor *proactor,
- int validate_new_connection,
- int reissue_accept,
- int number_of_initial_accepts)
-{
- this->proactor (proactor);
- this->pass_addresses_ = pass_addresses;
- this->bytes_to_read_ = bytes_to_read;
- this->validate_new_connection_ = validate_new_connection;
- this->reissue_accept_ = reissue_accept;
-
- // Create the listener socket
- this->listen_handle_ = ACE_OS::socket (PF_INET, SOCK_STREAM, 0);
- if (this->listen_handle_ == ACE_INVALID_HANDLE)
- ACE_ERROR_RETURN ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("ACE_OS::socket")),
- -1);
- // Initialize the ACE_Asynch_Accept
- if (this->asynch_accept_.open (*this,
- this->listen_handle_,
- 0,
- this->proactor ()) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("ACE_Asynch_Accept::open")),
- -1);
- if (reuse_addr)
- {
- // Reuse the address
- int one = 1;
- if (ACE_OS::setsockopt (this->listen_handle_,
- SOL_SOCKET,
- SO_REUSEADDR,
- (const char*) &one,
- sizeof one) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("ACE_OS::setsockopt")),
- -1);
- }
-
- // If port is not specified, bind to any port.
- static ACE_INET_Addr sa (ACE_sap_any_cast (const ACE_INET_Addr &));
-
- if (address == sa && ACE::bind_port (this->listen_handle_) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("ACE::bind_port")),
- -1);
-
- // Bind to the specified port.
- if (ACE_OS::bind (this->listen_handle_,
- ACE_reinterpret_cast (sockaddr *,
- address.get_addr ()),
- address.get_size ()) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- "%p\n",
- "ACE_OS::bind"),
- -1);
-
- // Start listening.
- if (ACE_OS::listen (this->listen_handle_, backlog) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- "%p\n",
- "ACE_OS::listen"),
- -1);
-
- // For the number of <intial_accepts>.
- if (number_of_initial_accepts == -1)
- number_of_initial_accepts = backlog;
-
- for (int i = 0; i < number_of_initial_accepts; i++)
- // Initiate accepts.
- if (this->accept (bytes_to_read) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- "%p\n",
- "ACE_Asynch_Acceptor::accept"),
- -1);
- return 0;
-}
-
-template <class HANDLER> void
-ACE_Asynch_Acceptor<HANDLER>::set_handle (ACE_HANDLE listen_handle)
-{
- // Take ownership of the <listen_handle>
- this->listen_handle_ = listen_handle;
-
- // Reinitialize the ACE_Asynch_Accept
- if (this->asynch_accept_.open (*this,
- this->listen_handle_,
- 0,
- this->proactor ()) == -1)
- ACE_ERROR ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("ACE_Asynch_Accept::open")));
-}
-
-template <class HANDLER> ACE_HANDLE
-ACE_Asynch_Acceptor<HANDLER>::get_handle (void) const
-{
- return this->listen_handle_;
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::accept (size_t bytes_to_read, const void *act)
-{
- ACE_Message_Block *message_block = 0;
- size_t space_needed = bytes_to_read + 2 * this->address_size ();
-
- // Create a new message block big enough for the addresses and data
- ACE_NEW_RETURN (message_block,
- ACE_Message_Block (space_needed),
- -1);
-
- // Initiate asynchronous accepts
- if (this->asynch_accept_.accept (*message_block,
- bytes_to_read,
- ACE_INVALID_HANDLE,
- act) == -1)
- {
- // Cleanup on error
- message_block->release ();
- ACE_ERROR_RETURN ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("ACE_Asynch_Accept::accept")),
- -1);
- }
- return 0;
-}
-
-template <class HANDLER> void
-ACE_Asynch_Acceptor<HANDLER>::handle_accept (const ACE_Asynch_Accept::Result &result)
-{
-#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || defined (ACE_HAS_AIO_CALLS)
- // @@ Just debugging.
- ACE_DEBUG ((LM_DEBUG, "%N:%l:handle_accept\n"));
-
- // Variable for error tracking
- int error = 0;
-
- // If the asynchronous accept fails.
- if (!error &&
- !result.success ())
- {
- error = 1;
- ACE_ERROR ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("AcceptEx")));
- }
-
-#if !defined (ACE_HAS_AIO_CALLS)
- // In order to use accept handle with other Window Sockets 1.1
- // functions, we call the setsockopt function with the
- // SO_UPDATE_ACCEPT_CONTEXT option. This option initializes the
- // socket so that other Windows Sockets routines to access the
- // socket correctly.
- if (!error &&
- ACE_OS::setsockopt (result.accept_handle (),
- SOL_SOCKET,
- SO_UPDATE_ACCEPT_CONTEXT,
- (char *) &this->listen_handle_,
- sizeof (this->listen_handle_)) == -1)
- {
- error = 1;
- ACE_ERROR ((LM_ERROR,
- ASYS_TEXT ("%p"),
- ASYS_TEXT ("ACE_OS::setsockopt")));
- }
-#endif /* ACE_HAS_AIO_CALLS */
-
- // Parse address.
- ACE_INET_Addr local_address, remote_address;
- if (!error &&
- this->validate_new_connection_ || this->pass_addresses_)
- {
- // Parse the addresses.
- this->parse_address (result,
- remote_address,
- local_address);
- }
-
- // Validate remote address
- if (!error &&
- this->validate_new_connection_ &&
- this->validate_new_connection (remote_address) == -1)
- {
- error = 1;
- ACE_ERROR ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("Address validation failed")));
- }
-
- HANDLER *new_handler = 0;
- if (!error)
- {
- // The Template method
- new_handler = this->make_handler ();
- if (new_handler == 0)
- {
- error = 1;
- ACE_ERROR ((LM_ERROR,
- ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("Making of new handler failed")));
- }
- }
-
- // If no errors
- if (!error)
- {
- // Update the Proactor.
- new_handler->proactor (this->proactor ());
-
- // Pass the addresses
- if (this->pass_addresses_)
- new_handler->addresses (remote_address,
- local_address);
-
- // Pass the ACT
- if (result.act () != 0)
- new_handler->act (result.act ());
-
- // Initiate the handler
- new_handler->open (result.accept_handle (),
- result.message_block ());
- }
-
- // On failure, no choice but to close the socket
- if (error)
- ACE_OS::closesocket (result.accept_handle ());
-
- // Delete the dynamically allocated message_block
- result.message_block ().release ();
-
- // Start off another asynchronous accept to keep the backlog going
- if (this->should_reissue_accept ())
- this->accept (this->bytes_to_read_);
-#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || defined (ACE_HAS_AIO_CALLS */
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (const ACE_INET_Addr &remote_address)
-{
- ACE_UNUSED_ARG (remote_address);
-
- // Default implemenation always validates the remote address.
- return 0;
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::cancel (void)
-{
- // All I/O operations that are canceled will complete with the error
- // ERROR_OPERATION_ABORTED. All completion notifications for the I/O
- // operations will occur normally.
-#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && (defined (_MSC_VER) && (_MSC_VER > 1020))
- return (int) ::CancelIo (this->listen_handle_);
-#else
- ACE_NOTSUP_RETURN (-1);
-#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && (defined (_MSC_VER) && (_MSC_VER > 1020)) */
-}
-
-template <class HANDLER> void
-ACE_Asynch_Acceptor<HANDLER>::parse_address (const
- ACE_Asynch_Accept::Result &result,
- ACE_INET_Addr &remote_address,
- ACE_INET_Addr &local_address)
-{
-#if defined (ACE_HAS_AIO_CALLS)
- // Getting the addresses.
- sockaddr_in local_addr;
- sockaddr_in remote_addr;
-
- // Get the length.
- int local_size = sizeof (local_addr);
- int remote_size = sizeof (remote_addr);
-
- // Get the local address.
- if (ACE_OS::getsockname (result.accept_handle (),
- ACE_reinterpret_cast (sockaddr *,
- &local_addr),
- &local_size) < 0)
- ACE_ERROR ((LM_ERROR,
- "%p\n",
- "ACE_Asynch_Acceptor::<getsockname> failed"));
-
- // Get the remote address.
- if (ACE_OS::getpeername (result.accept_handle (),
- ACE_reinterpret_cast (sockaddr *,
- &remote_addr),
- &remote_size) < 0)
- ACE_ERROR ((LM_ERROR,
- "%p\n",
- "ACE_Asynch_Acceptor::<getpeername> failed"));
-
- // Set the addresses.
- local_address.set_addr (&local_addr, local_size);
- remote_address.set_addr (&remote_addr, remote_size);
-
- // @@ Just debugging.
- char local_address_buf [BUFSIZ];
- char remote_address_buf [BUFSIZ];
- if (local_address.addr_to_string (local_address_buf,
- sizeof local_address_buf) == -1)
- ACE_ERROR ((LM_ERROR,
- "Error:%p:can't obtain local_address's address string"));
-
- ACE_DEBUG ((LM_DEBUG,
- "ACE_Asynch_Acceptor<HANDLER>::parse_address : "\
- "Local address %s\n",
- local_address_buf));
-
- if (remote_address.addr_to_string (remote_address_buf,
- sizeof remote_address_buf) == -1)
- ACE_ERROR ((LM_ERROR,
- "Error:%p:can't obtain remote_address's address string"));
-
- ACE_DEBUG ((LM_DEBUG,
- "ACE_Asynch_Acceptor<HANDLER>::parse_address : "\
- "Remote address %s\n",
- remote_address_buf));
-
-#elif (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0))
-
- ACE_Message_Block &message_block = result.message_block ();
-
- sockaddr *local_addr = 0;
- sockaddr *remote_addr = 0;
- int local_size = 0;
- int remote_size = 0;
-
- ::GetAcceptExSockaddrs (message_block.rd_ptr (),
- message_block.size () - 2 * this->address_size (),
- this->address_size (),
- this->address_size (),
- &local_addr,
- &local_size,
- &remote_addr,
- &remote_size);
-
- local_address.set_addr (ACE_reinterpret_cast (sockaddr_in *,
- local_addr),
- local_size);
- remote_address.set_addr (ACE_reinterpret_cast (sockaddr_in *,
- remote_addr),
- remote_size);
-#else
- // just in case
- errno = ENOTSUP;
-#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) */
-}
-
-template <class HANDLER> ACE_HANDLE
-ACE_Asynch_Acceptor<HANDLER>::handle (void) const
-{
- return this->listen_handle_;
-}
-
-template <class HANDLER> HANDLER *
-ACE_Asynch_Acceptor<HANDLER>::make_handler (void)
-{
- // Default behavior
- HANDLER *handler = 0;
- ACE_NEW_RETURN (handler, HANDLER, 0);
- return handler;
-}
-
-/* static */
-template <class HANDLER> size_t
-ACE_Asynch_Acceptor<HANDLER>::address_size (void)
-{
- return sizeof (sockaddr) + sizeof (sockaddr_in);
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::pass_addresses (void) const
-{
- return this->pass_addresses_;
-}
-
-template <class HANDLER> void
-ACE_Asynch_Acceptor<HANDLER>::pass_addresses (int new_value)
-{
- this->pass_addresses_ = new_value;
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (void) const
-{
- return this->validate_new_connection_;
-}
-
-template <class HANDLER> void
-ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (int new_value)
-{
- this->validate_new_connection_ = new_value;
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::reissue_accept (void) const
-{
- return this->reissue_accept_;
-}
-
-template <class HANDLER> void
-ACE_Asynch_Acceptor<HANDLER>::reissue_accept (int new_value)
-{
- this->reissue_accept_ = new_value;
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::bytes_to_read (void) const
-{
- return this->bytes_to_read_;
-}
-
-template <class HANDLER> void
-ACE_Asynch_Acceptor<HANDLER>::bytes_to_read (int new_value)
-{
- this->bytes_to_read_ = new_value;
-}
-
-template <class HANDLER> int
-ACE_Asynch_Acceptor<HANDLER>::should_reissue_accept (void)
-{
- return this->reissue_accept_;
-}
-
-#endif /* ACE_WIN32 || ACE_HAS_AIO_CALLS */
-#endif /* ACE_ASYNCH_ACCEPTOR_C */