diff options
Diffstat (limited to 'ace/Asynch_IO.cpp')
-rw-r--r-- | ace/Asynch_IO.cpp | 1025 |
1 files changed, 0 insertions, 1025 deletions
diff --git a/ace/Asynch_IO.cpp b/ace/Asynch_IO.cpp deleted file mode 100644 index 9f794fc04a8..00000000000 --- a/ace/Asynch_IO.cpp +++ /dev/null @@ -1,1025 +0,0 @@ -// Asynch_IO.cpp -// $Id: Asynch_IO,v - -#define ACE_BUILD_DLL -#include "ace/Asynch_IO.h" - -#if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE) -// This only works on Win32 platforms - -#include "ace/Proactor.h" -#include "ace/Message_Block.h" -#include "ace/Service_Config.h" -#include "ace/Inet_Addr.h" - -#if !defined (__ACE_INLINE__) -#include "ace/Asynch_IO.i" -#endif /* __ACE_INLINE__ */ - -ACE_Asynch_Result::ACE_Asynch_Result (ACE_Handler &handler, - const void* act, - ACE_HANDLE event, - u_long offset, - u_long offset_high) - : handler_ (handler), - act_ (act), - bytes_transferred_ (0), - success_ (0), - completion_key_ (0), - error_ (0) -{ - // Set the OVERLAPPED structure - this->Internal = 0; - this->InternalHigh = 0; - this->Offset = offset; - this->OffsetHigh = offset_high; - this->hEvent = event; -} - -ACE_Asynch_Result::~ACE_Asynch_Result (void) -{ -} - -u_long -ACE_Asynch_Result::bytes_transferred (void) const -{ - return this->bytes_transferred_; -} - -const void * -ACE_Asynch_Result::act (void) const -{ - return this->act_; -} - -int -ACE_Asynch_Result::success (void) const -{ - return this->success_; -} - -const void * -ACE_Asynch_Result::completion_key (void) const -{ - return this->completion_key_; -} - -u_long -ACE_Asynch_Result::error (void) const -{ - return this->error_; -} - -u_long -ACE_Asynch_Result::offset (void) const -{ - return this->Offset; -} - -u_long -ACE_Asynch_Result::offset_high (void) const -{ - return this->OffsetHigh; -} - -ACE_HANDLE -ACE_Asynch_Result::event (void) const -{ - return this->hEvent; -} - -// ************************************************************ - -ACE_Asynch_Operation::ACE_Asynch_Operation (void) - : handler_ (0), - handle_ (ACE_INVALID_HANDLE) -{ -} - -int -ACE_Asynch_Operation::open (ACE_Handler &handler, - ACE_HANDLE handle, - const void *completion_key, - ACE_Proactor *proactor) -{ - this->proactor_ = proactor; - this->handler_ = &handler; - this->handle_ = handle; - - // Grab the handle from the <handler> if <handle> is invalid - if (this->handle_ == ACE_INVALID_HANDLE) - this->handle_ = this->handler_->handle (); - if (this->handle_ == ACE_INVALID_HANDLE) - return -1; - - // If no proactor was passed - if (this->proactor_ == 0) - { - // Grab the proactor from the <Service_Config> if - // <handler->proactor> is zero - this->proactor_ = this->handler_->proactor (); - if (this->proactor_ == 0) - this->proactor_ = ACE_Proactor::instance(); - } - - // Register with the <proactor> - return this->proactor_->register_handle (this->handle_, completion_key); -} - -int -ACE_Asynch_Operation::cancel (void) -{ - // All I/O operations that are canceled will complete with the error - // ERROR_OPERATION_ABORTED. All completion notifications for the I/O - // operations will occur normally. -#if defined (_WIN32_WINNT) && (_WIN32_WINNT >= 0x0400) && defined (_MSC_VER) && (_MSC_VER > 1020) - return (int) ::CancelIo (this->handle_); -#else - ACE_NOTSUP_RETURN (-1); -#endif /* (_WIN32_WINNT) && (_WIN32_WINNT >= 0x0400) */ -} - -// ************************************************************ - -ACE_Asynch_Read_Stream::ACE_Asynch_Read_Stream (void) -{ -} - -int -ACE_Asynch_Read_Stream::read (ACE_Message_Block &message_block, - u_long bytes_to_read, - const void *act) -{ - // Create the Asynch_Result - Result *result = 0; - ACE_NEW_RETURN (result, - Result (*this->handler_, - this->handle_, - message_block, - bytes_to_read, - act, - this->proactor_->get_handle ()), - -1); - - return this->shared_read (result); -} - -int -ACE_Asynch_Read_Stream::shared_read (ACE_Asynch_Read_Stream::Result *result) -{ - u_long bytes_read; - - // Initiate the read - int initiate_result = ::ReadFile (result->handle (), - result->message_block ().wr_ptr (), - result->bytes_to_read (), - &bytes_read, - result); - if (initiate_result == 1) - // Immediate success: the OVERLAPPED will still get queued. - return 1; - - // If initiate failed, check for a bad error. - errno = ::GetLastError (); - switch (errno) - { - case ERROR_IO_PENDING: - // The IO will complete proactively: the OVERLAPPED will still - // get queued. - return 0; - - default: - // Something else went wrong: the OVERLAPPED will not get - // queued. - - // Cleanup dynamically allocated Asynch_Result - delete result; - - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ReadFile")), -1); - } -} - -// ************************************************************ - -ACE_Asynch_Read_Stream::Result::Result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_read, - const void* act, - ACE_HANDLE event) - : ACE_Asynch_Result (handler, act, event), - handle_ (handle), - message_block_ (message_block), - bytes_to_read_ (bytes_to_read) -{ -} - -u_long -ACE_Asynch_Read_Stream::Result::bytes_to_read (void) const -{ - return this->bytes_to_read_; -} - -ACE_Message_Block & -ACE_Asynch_Read_Stream::Result::message_block (void) const -{ - return this->message_block_; -} - -ACE_HANDLE -ACE_Asynch_Read_Stream::Result::handle (void) const -{ - return this->handle_; -} - -void -ACE_Asynch_Read_Stream::Result::complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - // Copy the data which was returned by GetQueuedCompletionStatus - this->bytes_transferred_ = bytes_transferred; - this->success_ = success; - this->completion_key_ = completion_key; - this->error_ = error; - - // Appropriately move the pointers in the message block. - this->message_block_.wr_ptr (bytes_transferred); - - // Callback: notify <handler> of completion - this->handler_.handle_read_stream (*this); -} - -// ************************************************************ - -ACE_Asynch_Write_Stream::ACE_Asynch_Write_Stream (void) -{ -} - -int -ACE_Asynch_Write_Stream::write (ACE_Message_Block &message_block, - u_long bytes_to_write, - const void *act) -{ - Result *result = 0; - ACE_NEW_RETURN (result, - Result (*this->handler_, - this->handle_, - message_block, - bytes_to_write, - act, - this->proactor_->get_handle ()), - -1); - - return this->shared_write (result); -} - -int -ACE_Asynch_Write_Stream::shared_write (ACE_Asynch_Write_Stream::Result *result) -{ - u_long bytes_written; - - // Initiate the write - int initiate_result = ::WriteFile (result->handle (), - result->message_block ().rd_ptr (), - result->bytes_to_write (), - &bytes_written, - result); - if (initiate_result == 1) - // Immediate success: the OVERLAPPED will still get queued. - return 1; - - // If initiate failed, check for a bad error. - errno = ::GetLastError (); - switch (errno) - { - case ERROR_IO_PENDING: - // The IO will complete proactively: the OVERLAPPED will still - // get queued. - return 0; - - default: - // Something else went wrong: the OVERLAPPED will not get - // queued. - - // Cleanup dynamically allocated Asynch_Result - delete result; - - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("WriteFile")), -1); - } -} - -// ************************************************************ - -ACE_Asynch_Write_Stream::Result::Result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_write, - const void* act, - ACE_HANDLE event) - : ACE_Asynch_Result (handler, act, event), - handle_ (handle), - message_block_ (message_block), - bytes_to_write_ (bytes_to_write) -{ -} - -u_long -ACE_Asynch_Write_Stream::Result::bytes_to_write (void) const -{ - return this->bytes_to_write_; -} - -ACE_Message_Block & -ACE_Asynch_Write_Stream::Result::message_block (void) const -{ - return this->message_block_; -} - -ACE_HANDLE -ACE_Asynch_Write_Stream::Result::handle (void) const -{ - return this->handle_; -} - -void -ACE_Asynch_Write_Stream::Result::complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - // Copy the data which was returned by GetQueuedCompletionStatus - this->bytes_transferred_ = bytes_transferred; - this->success_ = success; - this->completion_key_ = completion_key; - this->error_ = error; - - // Appropriately move the pointers in the message block. - this->message_block_.rd_ptr (bytes_transferred); - - // Callback: notify <handler> of completion - this->handler_.handle_write_stream (*this); -} - -// ************************************************************ - -int -ACE_Asynch_Read_File::read (ACE_Message_Block &message_block, - u_long bytes_to_read, - u_long offset, - u_long offset_high, - const void *act) -{ - Result *result = 0; - ACE_NEW_RETURN (result, - Result (*this->handler_, - this->handle_, - message_block, - bytes_to_read, - act, - offset, - offset_high, - this->proactor_->get_handle ()), - -1); - - return this->shared_read (result); -} - -// ************************************************************ - -ACE_Asynch_Read_File::Result::Result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_read, - const void* act, - u_long offset, - u_long offset_high, - ACE_HANDLE event) - : ACE_Asynch_Read_Stream::Result (handler, handle, message_block, bytes_to_read, act, event) -{ - this->Offset = offset; - this->OffsetHigh = offset_high; -} - -void -ACE_Asynch_Read_File::Result::complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - // Copy the data which was returned by GetQueuedCompletionStatus - this->bytes_transferred_ = bytes_transferred; - this->success_ = success; - this->completion_key_ = completion_key; - this->error_ = error; - - // Appropriately move the pointers in the message block. - this->message_block_.wr_ptr (bytes_transferred); - - // Callback: notify <handler> of completion - this->handler_.handle_read_file (*this); -} - -// ************************************************************ - -int -ACE_Asynch_Write_File::write (ACE_Message_Block &message_block, - u_long bytes_to_write, - u_long offset, - u_long offset_high, - const void *act) -{ - Result *result = 0; - ACE_NEW_RETURN (result, - Result (*this->handler_, - this->handle_, - message_block, - bytes_to_write, - act, - offset, - offset_high, - this->proactor_->get_handle ()), - -1); - - return this->shared_write (result); -} - -// ************************************************************ - -ACE_Asynch_Write_File::Result::Result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_write, - const void* act, - u_long offset, - u_long offset_high, - ACE_HANDLE event) - : ACE_Asynch_Write_Stream::Result (handler, handle, message_block, bytes_to_write, act, event) -{ - this->Offset = offset; - this->OffsetHigh = offset_high; -} - -void -ACE_Asynch_Write_File::Result::complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - // Copy the data which was returned by GetQueuedCompletionStatus - this->bytes_transferred_ = bytes_transferred; - this->success_ = success; - this->completion_key_ = completion_key; - this->error_ = error; - - // Appropriately move the pointers in the message block. - this->message_block_.rd_ptr (bytes_transferred); - - // Callback: notify <handler> of completion - this->handler_.handle_write_file (*this); -} - -// ************************************************************ - -ACE_Asynch_Accept::ACE_Asynch_Accept (void) -{ -} - -int -ACE_Asynch_Accept::accept (ACE_Message_Block &message_block, - u_long bytes_to_read, - ACE_HANDLE accept_handle, - const void *act) -{ -#if (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || (_WIN32_WINNT >= 0x0400) - // Sanity check: make sure that enough space has been allocated by the caller. - size_t address_size = sizeof (sockaddr_in) + sizeof (sockaddr); - size_t space_in_use = message_block.wr_ptr () - message_block.base (); - size_t total_size = message_block.size (); - size_t available_space = total_size - space_in_use; - size_t space_needed = bytes_to_read + 2 * address_size; - if (available_space < space_needed) - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("Buffer too small\n")), -1); - - int close_accept_handle = 0; - // If the <accept_handle> is invalid, we will create a new socket - if (accept_handle == ACE_INVALID_HANDLE) - { - accept_handle = ACE_OS::socket (PF_INET, - SOCK_STREAM, - 0); - if (accept_handle == ACE_INVALID_HANDLE) - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE_OS::socket")), -1); - else - // Remember to close the socket down if failures occur. - close_accept_handle = 1; - } - - Result *result = 0; - ACE_NEW_RETURN (result, - Result (*this->handler_, - this->handle_, - accept_handle, - message_block, - bytes_to_read, - act, - this->proactor_->get_handle ()), - -1); - - u_long bytes_read; - - // Initiate the accept - int initiate_result = ::AcceptEx ((SOCKET) result->listen_handle (), - (SOCKET) result->accept_handle (), - result->message_block ().wr_ptr (), - result->bytes_to_read (), - address_size, - address_size, - &bytes_read, - result); - if (initiate_result == 1) - // Immediate success: the OVERLAPPED will still get queued. - return 1; - - // If initiate failed, check for a bad error. - errno = ::GetLastError (); - switch (errno) - { - case ERROR_IO_PENDING: - // The IO will complete proactively: the OVERLAPPED will still - // get queued. - return 0; - - default: - // Something else went wrong: the OVERLAPPED will not get - // queued. - - if (close_accept_handle == 1) - // Close the newly created socket - ACE_OS::closesocket (accept_handle); - - // Cleanup dynamically allocated Asynch_Result - delete result; - - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ReadFile")), -1); - } -#else - ACE_NOTSUP_RETURN (-1); -#endif /* defined (ACE_HAS_WINSOCK2) || (_WIN32_WINNT >= 0x0400) */ -} - -// ************************************************************ - -u_long -ACE_Asynch_Accept::Result::bytes_to_read (void) const -{ - return this->bytes_to_read_; -} - -ACE_Message_Block & -ACE_Asynch_Accept::Result::message_block (void) const -{ - return this->message_block_; -} - -ACE_HANDLE -ACE_Asynch_Accept::Result::listen_handle (void) const -{ - return this->listen_handle_; -} - -ACE_HANDLE -ACE_Asynch_Accept::Result::accept_handle (void) const -{ - return this->accept_handle_; -} - -ACE_Asynch_Accept::Result::Result (ACE_Handler &handler, - ACE_HANDLE listen_handle, - ACE_HANDLE accept_handle, - ACE_Message_Block &message_block, - u_long bytes_to_read, - const void* act, - ACE_HANDLE event) - : ACE_Asynch_Result (handler, act, event), - listen_handle_ (listen_handle), - accept_handle_ (accept_handle), - message_block_ (message_block), - bytes_to_read_ (bytes_to_read) -{ -} - -void -ACE_Asynch_Accept::Result::complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - // Copy the data which was returned by GetQueuedCompletionStatus - this->bytes_transferred_ = bytes_transferred; - this->success_ = success; - this->completion_key_ = completion_key; - this->error_ = error; - - // Appropriately move the pointers in the message block. - this->message_block_.wr_ptr (bytes_transferred); - - // Callback: notify <handler> of completion - this->handler_.handle_accept (*this); -} - -// ************************************************************ - -ACE_Asynch_Transmit_File::ACE_Asynch_Transmit_File (void) -{ -} - -int -ACE_Asynch_Transmit_File::transmit_file (ACE_HANDLE file, - Header_And_Trailer *header_and_trailer, - u_long bytes_to_write, - u_long offset, - u_long offset_high, - u_long bytes_per_send, - u_long flags, - const void *act) -{ -#if (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || (_WIN32_WINNT >= 0x0400) - Result *result = 0; - ACE_NEW_RETURN (result, - Result (*this->handler_, - this->handle_, - file, - header_and_trailer, - bytes_to_write, - offset, - offset_high, - bytes_per_send, - flags, - act, - this->proactor_->get_handle ()), - -1); - - LPTRANSMIT_FILE_BUFFERS transmit_buffers = 0; - if (result->header_and_trailer () != 0) - transmit_buffers = result->header_and_trailer ()->transmit_buffers (); - - // Initiate the transmit file - int initiate_result = ::TransmitFile ((SOCKET) result->socket (), - result->file (), - result->bytes_to_write (), - result->bytes_per_send (), - result, - transmit_buffers, - result->flags ()); - if (initiate_result == 1) - // Immediate success: the OVERLAPPED will still get queued. - return 1; - - // If initiate failed, check for a bad error. - errno = ::GetLastError (); - switch (errno) - { - case ERROR_IO_PENDING: - // The IO will complete proactively: the OVERLAPPED will still - // get queued. - return 0; - - default: - // Something else went wrong: the OVERLAPPED will not get - // queued. - - // Cleanup dynamically allocated Asynch_Result - delete result; - - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("TransmitFile")), -1); - } -#else - ACE_NOTSUP_RETURN (-1); -#endif /* defined (ACE_HAS_WINSOCK2) || (_WIN32_WINNT >= 0x0400) */ -} - -// ************************************************************ - -ACE_HANDLE -ACE_Asynch_Transmit_File::Result::socket (void) const -{ - return this->socket_; -} - -ACE_HANDLE -ACE_Asynch_Transmit_File::Result::file (void) const -{ - return this->file_; -} - -ACE_Asynch_Transmit_File::Header_And_Trailer * -ACE_Asynch_Transmit_File::Result::header_and_trailer (void) const -{ - return this->header_and_trailer_; -} - -u_long -ACE_Asynch_Transmit_File::Result::bytes_to_write (void) const -{ - return this->bytes_to_write_; -} - -u_long -ACE_Asynch_Transmit_File::Result::bytes_per_send (void) const -{ - return this->bytes_per_send_; -} - -u_long -ACE_Asynch_Transmit_File::Result::flags (void) const -{ - return this->flags_; -} - -ACE_Asynch_Transmit_File::Result::Result (ACE_Handler &handler, - ACE_HANDLE socket, - ACE_HANDLE file, - Header_And_Trailer *header_and_trailer, - u_long bytes_to_write, - u_long offset, - u_long offset_high, - u_long bytes_per_send, - u_long flags, - const void *act, - ACE_HANDLE event) - : ACE_Asynch_Result (handler, act, event, offset, offset_high), - socket_ (socket), - file_ (file), - header_and_trailer_ (header_and_trailer), - bytes_to_write_ (bytes_to_write), - bytes_per_send_ (bytes_per_send), - flags_ (flags) -{ -} - -void -ACE_Asynch_Transmit_File::Result::complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - // Copy the data which was returned by GetQueuedCompletionStatus - this->bytes_transferred_ = bytes_transferred; - this->success_ = success; - this->completion_key_ = completion_key; - this->error_ = error; - - // We will not do this because (a) the header and trailer blocks may - // be the same message_blocks and (b) in cases of failures we have - // no idea how much of what (header, data, trailer) was sent. - /* - if (this->success_ && this->header_and_trailer_ != 0) - { - ACE_Message_Block *header = this->header_and_trailer_->header (); - if (header != 0) - header->rd_ptr (this->header_and_trailer_->header_bytes ()); - - ACE_Message_Block *trailer = this->header_and_trailer_->trailer (); - if (trailer != 0) - trailer->rd_ptr (this->header_and_trailer_->trailer_bytes ()); - } - */ - - // Callback: notify <handler> of completion - this->handler_.handle_transmit_file (*this); -} - -// ************************************************************ - -ACE_Asynch_Transmit_File::Header_And_Trailer::Header_And_Trailer (ACE_Message_Block *header, - u_long header_bytes, - ACE_Message_Block *trailer, - u_long trailer_bytes) - : header_ (header), - header_bytes_ (header_bytes), - trailer_ (trailer), - trailer_bytes_ (trailer_bytes) -{ -} - -void -ACE_Asynch_Transmit_File::Header_And_Trailer::header_and_trailer (ACE_Message_Block *header, - u_long header_bytes, - ACE_Message_Block *trailer, - u_long trailer_bytes) -{ - this->header (header); - this->header_bytes (header_bytes); - this->trailer (trailer); - this->trailer_bytes (trailer_bytes); -} - -ACE_Message_Block * -ACE_Asynch_Transmit_File::Header_And_Trailer::header (void) const -{ - return this->header_; -} - -void -ACE_Asynch_Transmit_File::Header_And_Trailer::header (ACE_Message_Block *message_block) -{ - this->header_ = message_block; -} - -u_long -ACE_Asynch_Transmit_File::Header_And_Trailer::header_bytes (void) const -{ - return this->header_bytes_; -} - -void -ACE_Asynch_Transmit_File::Header_And_Trailer::header_bytes (u_long bytes) -{ - this->header_bytes_ = bytes; -} - -ACE_Message_Block * -ACE_Asynch_Transmit_File::Header_And_Trailer::trailer (void) const -{ - return this->trailer_; -} - -void -ACE_Asynch_Transmit_File::Header_And_Trailer::trailer (ACE_Message_Block *message_block) -{ - this->trailer_ = message_block; -} - -u_long -ACE_Asynch_Transmit_File::Header_And_Trailer::trailer_bytes (void) const -{ - return this->trailer_bytes_; -} - -void -ACE_Asynch_Transmit_File::Header_And_Trailer::trailer_bytes (u_long bytes) -{ - this->trailer_bytes_ = bytes; -} - -LPTRANSMIT_FILE_BUFFERS -ACE_Asynch_Transmit_File::Header_And_Trailer::transmit_buffers (void) -{ - // If both are zero, return zero - if (this->header_ == 0 && this->trailer_ == 0) - return 0; - else - { - // Something is valid - - // If header is valid, set the fields - if (this->header_ != 0) - { - this->transmit_buffers_.Head = this->header_->rd_ptr (); - this->transmit_buffers_.HeadLength = this->header_bytes_; - } - else - { - this->transmit_buffers_.Head = 0; - this->transmit_buffers_.HeadLength = 0; - } - - // If trailer is valid, set the fields - if (this->trailer_ != 0) - { - this->transmit_buffers_.Tail = this->trailer_->rd_ptr (); - this->transmit_buffers_.TailLength = this->trailer_bytes_; - } - else - { - this->transmit_buffers_.Tail = 0; - this->transmit_buffers_.TailLength = 0; - } - - // Return the transmit buffers - return &this->transmit_buffers_; - } -} - -// ************************************************************ - -ACE_Handler::~ACE_Handler (void) -{ -} - -ACE_Handler::ACE_Handler (void) - : proactor_ (0) -{ -} - -ACE_Handler::ACE_Handler (ACE_Proactor *d) - : proactor_ (d) -{ -} - -void -ACE_Handler::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result) -{ - ACE_UNUSED_ARG (result); -} - -void -ACE_Handler::handle_write_stream (const ACE_Asynch_Write_Stream::Result &result) -{ - ACE_UNUSED_ARG (result); -} - -void -ACE_Handler::handle_accept (const ACE_Asynch_Accept::Result &result) -{ - ACE_UNUSED_ARG (result); -} - -void -ACE_Handler::handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result) -{ - ACE_UNUSED_ARG (result); -} - -void -ACE_Handler::handle_read_file (const ACE_Asynch_Read_File::Result &result) -{ - ACE_UNUSED_ARG (result); -} - -void -ACE_Handler::handle_write_file (const ACE_Asynch_Write_File::Result &result) -{ - ACE_UNUSED_ARG (result); -} - -/* -void -ACE_Handler::handle_notify (const ACE_Asynch_Notify::Result &result) -{ - ACE_UNUSED_ARG (result); -} -*/ - -void -ACE_Handler::handle_time_out (const ACE_Time_Value &tv, - const void *act) -{ - ACE_UNUSED_ARG (tv); - ACE_UNUSED_ARG (act); -} - -ACE_Proactor * -ACE_Handler::proactor (void) -{ - return this->proactor_; -} - -void -ACE_Handler::proactor (ACE_Proactor *p) -{ - this->proactor_ = p; -} - -ACE_HANDLE -ACE_Handler::handle (void) const -{ - return ACE_INVALID_HANDLE; -} - -// ************************************************************ - -ACE_Service_Handler::ACE_Service_Handler (void) -{ -} - -ACE_Service_Handler::~ACE_Service_Handler (void) -{ -} - -void -ACE_Service_Handler::addresses (const ACE_INET_Addr &remote_address, - const ACE_INET_Addr &local_address) -{ - // Default behavior is to print out the addresses. - ASYS_TCHAR local_address_buf[BUFSIZ], remote_address_buf[BUFSIZ]; - if (local_address.addr_to_string (local_address_buf, sizeof local_address_buf) == -1) - ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("can't obtain local_address's address string"))); - - if (remote_address.addr_to_string (remote_address_buf, sizeof remote_address_buf) == -1) - ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("can't obtain remote_address's address string"))); - - ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("On fd %d\n"), this->handle ())); - ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("local address %s\n"), local_address_buf)); - ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("remote address %s\n"), remote_address_buf)); -} - -void -ACE_Service_Handler::open (ACE_HANDLE, - ACE_Message_Block &) -{ -} - -#endif /* ACE_WIN32 */ |