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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-//
-// ace
-//
-// = FILENAME
-//
-// Asynch_IO_Impl.h
-//
-// = DESCRIPTION
-//
-// This class contains asbtract base classes for all the concrete
-// implementation classes for the various asynchronous operations
-// that are used with the Praoctor.
-//
-// = AUTHOR
-//
-// Irfan Pyarali (irfan@cs.wustl.edu),
-// Tim Harrison (harrison@cs.wustl.edu) and
-// Alexander Babu Arulanthu <alex@cs.wustl.edu>
-//
-// ============================================================================
-
-#if !defined (ACE_ASYNCH_IO_IMPL_H)
-#define ACE_ASYNCH_IO_IMPL_H
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-#pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS))
-// This only works on Win32 platforms and on Unix platforms supporting
-// aio calls.
-
-#include "ace/Asynch_IO.h"
-
-// Forward declaration.
-class ACE_Proactor_Impl;
-
-class ACE_Export ACE_Asynch_Result_Impl
-{
- // = TITLE
- //
- // Abstract base class for the all the classes that provide
- // concrete implementations for ACE_Asynch_Result.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Result_Impl (void);
-
- virtual u_long bytes_transferred (void) const = 0;
- // Number of bytes transferred by the operation.
-
- virtual const void *act (void) const = 0;
- // ACT associated with the operation.
-
- virtual int success (void) const = 0;
- // Did the operation succeed?
-
- virtual const void *completion_key (void) const = 0;
- // This ACT is not the same as the ACT associated with the
- // asynchronous operation.
-
- virtual u_long error (void) const = 0;
- // Error value if the operation fail.
-
- virtual ACE_HANDLE event (void) const = 0;
- // Event associated with the OVERLAPPED structure.
-
- virtual u_long offset (void) const = 0;
- virtual u_long offset_high (void) const = 0;
- // This really make sense only when doing file I/O.
-
- virtual int priority (void) const = 0;
- // Priority of the operation.
-
- virtual int signal_number (void) const = 0;
- // POSIX4 real-time signal number to be used for the
- // operation. <signal_number> ranges from SIGRTMIN to SIGRTMAX. By
- // default, SIGRTMIN is used to issue <aio_> calls. This is a no-op
- // on non-POSIX4 systems and returns 0.
-
- // protected:
- //
- // These two should really be protected. But sometimes it
- // simplifies code to be able to "fake" a result. Use carefully.
- virtual void complete (u_long bytes_transferred,
- int success,
- const void *completion_key,
- u_long error = 0) = 0;
- // This is called when the asynchronous operation completes.
-
- virtual int post_completion (ACE_Proactor_Impl *proactor) = 0;
- // Post <this> to the Proactor's completion port.
-
-protected:
- ACE_Asynch_Result_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Operation_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Operation.
-public:
- virtual ~ACE_Asynch_Operation_Impl (void);
-
- virtual int open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor) = 0;
- // Initializes the factory with information which will be used with
- // each asynchronous call. If (<handle> == ACE_INVALID_HANDLE),
- // <ACE_Handler::handle> will be called on the <handler> to get the
- // correct handle.
-
- virtual int cancel (void) = 0;
- // This cancels all pending accepts operations that were issued by
- // the calling thread. The function does not cancel asynchronous
- // operations issued by other threads.
-
- // = Access methods.
-
- virtual ACE_Proactor* proactor (void) const = 0;
- // Return the underlying proactor.
-
-protected:
- ACE_Asynch_Operation_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Read_Stream_Impl : public virtual ACE_Asynch_Operation_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Read_Stream
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Read_Stream_Impl (void);
-
- virtual int read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous read. Upto <bytes_to_read> will
- // be read and stored in the <message_block>.
-
-protected:
- ACE_Asynch_Read_Stream_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Read_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Read_Stream::Result class.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Read_Stream_Result_Impl (void);
-
- virtual u_long bytes_to_read (void) const = 0;
- // The number of bytes which were requested at the start of the
- // asynchronous read.
-
- virtual ACE_Message_Block &message_block (void) const = 0;
- // Message block which contains the read data.
-
- virtual ACE_HANDLE handle (void) const = 0;
- // I/O handle used for reading.
-
-protected:
- ACE_Asynch_Read_Stream_Result_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Write_Stream_Impl : public virtual ACE_Asynch_Operation_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Write_Stream class.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Write_Stream_Impl (void);
-
- virtual int write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous write. Upto <bytes_to_write>
- // will be written from the <message_block>.
-
-protected:
- ACE_Asynch_Write_Stream_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Write_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Write_Stream::Result.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Write_Stream_Result_Impl (void);
-
- virtual u_long bytes_to_write (void) const = 0;
- // The number of bytes which were requested at the start of the
- // asynchronous write.
-
- virtual ACE_Message_Block &message_block (void) const = 0;
- // Message block that contains the data to be written.
-
- virtual ACE_HANDLE handle (void) const = 0;
- // I/O handle used for writing.
-
-protected:
- ACE_Asynch_Write_Stream_Result_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Read_File_Impl : public virtual ACE_Asynch_Read_Stream_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Read_File::Result.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Read_File_Impl (void);
-
- virtual int read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous read. Upto <bytes_to_read> will
- // be read and stored in the <message_block>. The read will start
- // at <offset> from the beginning of the file.
-
- // We don;t need to redefine the following function again because it
- // has already been defined in ACE_Asynch_Read_Stream_Impl. But we
- // still need it here to supress a overwriting pure virtual function
- // warning in KAI compiler.
- virtual int read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous read. Upto <bytes_to_read> will
- // be read and stored in the <message_block>.
-
-protected:
- ACE_Asynch_Read_File_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Read_File_Result_Impl : public virtual ACE_Asynch_Read_Stream_Result_Impl
-{
- // = TITLE
- // This is the abstract base class for all the concrete
- // implementation classes for ACE_Asynch_Read_File::Result.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Read_File_Result_Impl (void);
- // Destructor.
-
-protected:
- ACE_Asynch_Read_File_Result_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Write_File_Impl : public virtual ACE_Asynch_Write_Stream_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Write_File.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Write_File_Impl (void);
-
- virtual int write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous write. Upto <bytes_to_write>
- // will be write and stored in the <message_block>. The write will
- // start at <offset> from the beginning of the file.
-
- // We don;t need to redefine the following function again because it
- // has already been defined in ACE_Asynch_Write_Stream_Impl. But we
- // still need it here to supress a overwriting pure virtual function
- // warning in KAI compiler.
- virtual int write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous write. Upto <bytes_to_write>
- // will be written from the <message_block>.
-
-protected:
- ACE_Asynch_Write_File_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Write_File_Result_Impl : public virtual ACE_Asynch_Write_Stream_Result_Impl
-{
- // = TITLE
- //
- // This is the abstract base class for all the concrete
- // implementation classes that provide different implementations
- // for the ACE_Asynch_Write_File::Result.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Write_File_Result_Impl (void);
-
-protected:
- ACE_Asynch_Write_File_Result_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Accept_Impl : public virtual ACE_Asynch_Operation_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Accept.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Accept_Impl (void);
-
- virtual int accept (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- ACE_HANDLE accept_handle,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous accept. The asynchronous accept
- // call also allows any initial data to be returned to the
- // <handler>. Upto <bytes_to_read> will be read and stored in the
- // <message_block>. The <accept_handle> will be used for the
- // <accept> call. If (<accept_handle> == INVALID_HANDLE), a new
- // handle will be created.
- //
- // <message_block> must be specified. This is because the address of
- // the new connection is placed at the end of this buffer.
-
-protected:
- ACE_Asynch_Accept_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Accept_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Accept.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Accept_Result_Impl (void);
-
- virtual u_long bytes_to_read (void) const = 0;
- // The number of bytes which were requested at the start of the
- // asynchronous accept.
-
- virtual ACE_Message_Block &message_block (void) const = 0;
- // Message block which contains the read data.
-
- virtual ACE_HANDLE listen_handle (void) const = 0;
- // I/O handle used for accepting new connections.
-
- virtual ACE_HANDLE accept_handle (void) const = 0;
- // I/O handle for the new connection.
-
-protected:
- ACE_Asynch_Accept_Result_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Asynch_Transmit_File_Impl : public virtual ACE_Asynch_Operation_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Transmit_File.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Transmit_File_Impl (void);
-
- virtual int transmit_file (ACE_HANDLE file,
- ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- u_long bytes_per_send,
- u_long flags,
- const void *act,
- int priority,
- int signal_number) = 0;
- // This starts off an asynchronous transmit file.
-
-protected:
- ACE_Asynch_Transmit_File_Impl (void);
- // Do-nothing constructor.
-};
-
-class ACE_Export ACE_Asynch_Transmit_File_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
- // = TITLE
- //
- // Abstract base class for all the concrete implementation
- // classes that provide different implementations for the
- // ACE_Asynch_Transmit_File::Result.
- //
- // = DESCRIPTION
- //
-public:
- virtual ~ACE_Asynch_Transmit_File_Result_Impl (void);
-
- virtual ACE_HANDLE socket (void) const = 0;
- // Socket used for transmitting the file.
-
- virtual ACE_HANDLE file (void) const = 0;
- // File from which the data is read.
-
- virtual ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer (void) const = 0;
- // Header and trailer data associated with this transmit file.
-
- virtual u_long bytes_to_write (void) const = 0;
- // The number of bytes which were requested at the start of the
- // asynchronous transmit file.
-
- virtual u_long bytes_per_send (void) const = 0;
- // Number of bytes per send requested at the start of the transmit
- // file.
-
- virtual u_long flags (void) const = 0;
- // Flags which were passed into transmit file.
-
-protected:
- ACE_Asynch_Transmit_File_Result_Impl (void);
- // Do-nothing constructor.
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/Asynch_IO_Impl.i"
-#endif /* __ACE_INLINE__ */
-
-#endif /* ACE_HAS_AIO_CALLS || !ACE_HAS_WINCE && ACE_WIN32 */
-#endif /* ACE_ASYNCH_IO_IMPL_H */