diff options
Diffstat (limited to 'ace/Asynch_IO_Impl.h')
-rw-r--r-- | ace/Asynch_IO_Impl.h | 29 |
1 files changed, 12 insertions, 17 deletions
diff --git a/ace/Asynch_IO_Impl.h b/ace/Asynch_IO_Impl.h index a6feb00fbf7..7dc5f283126 100644 --- a/ace/Asynch_IO_Impl.h +++ b/ace/Asynch_IO_Impl.h @@ -36,6 +36,8 @@ #include "ace/Asynch_IO.h" +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + // Forward declaration. class ACE_Proactor_Impl; @@ -305,7 +307,7 @@ public: /** * Same as above but with scatter support, through chaining of composite * message blocks using the continuation field. - * NOTE: In win32 Each data block payload must be at least the size of a system + * @note In win32 Each data block payload must be at least the size of a system * memory page and must be aligned on a system memory page size boundary */ virtual int readv (ACE_Message_Block &message_block, @@ -317,10 +319,6 @@ public: int signal_number) = 0; #endif /* (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) */ - // We don;t need to redefine the following function again because it - // has already been defined in ACE_Asynch_Read_Stream_Impl. But we - // still need it here to supress a overwriting pure virtual function - // warning in KAI compiler. /// This starts off an asynchronous read. Upto <bytes_to_read> will /// be read and stored in the <message_block>. virtual int read (ACE_Message_Block &message_block, @@ -394,7 +392,7 @@ public: /** * Same as above but with gather support, through chaining of composite * message blocks using the continuation field. - * NOTE: In win32 Each data block payload must be at least the size of a system + * @note In win32 Each data block payload must be at least the size of a system * memory page and must be aligned on a system memory page size boundary */ virtual int writev (ACE_Message_Block &message_block, @@ -406,13 +404,8 @@ public: int signal_number) = 0; #endif /* (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) */ - - // We don;t need to redefine the following function again because it - // has already been defined in ACE_Asynch_Write_Stream_Impl. But we - // still need it here to supress a overwriting pure virtual function - // warning in KAI compiler. - /// This starts off an asynchronous write. Upto <bytes_to_write> - /// will be written from the <message_block>. + /// This starts off an asynchronous write. Upto @a bytes_to_write + /// will be written from the @a message_block. virtual int write (ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, @@ -470,12 +463,12 @@ public: /** * This starts off an asynchronous accept. The asynchronous accept * call also allows any initial data to be returned to the - * <handler>. Upto <bytes_to_read> will be read and stored in the - * <message_block>. The <accept_handle> will be used for the - * <accept> call. If (<accept_handle> == INVALID_HANDLE), a new + * <handler>. Upto @a bytes_to_read will be read and stored in the + * <message_block>. The @a accept_handle will be used for the + * <accept> call. If (@a accept_handle == INVALID_HANDLE), a new * handle will be created. * - * <message_block> must be specified. This is because the address of + * @a message_block must be specified. This is because the address of * the new connection is placed at the end of this buffer. */ virtual int accept (ACE_Message_Block &message_block, @@ -812,6 +805,8 @@ protected: ACE_Asynch_Write_Dgram_Result_Impl (void); }; +ACE_END_VERSIONED_NAMESPACE_DECL + #if defined (__ACE_INLINE__) #include "ace/Asynch_IO_Impl.inl" #endif /* __ACE_INLINE__ */ |