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-rw-r--r--ace/Bound_Ptr.i481
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diff --git a/ace/Bound_Ptr.i b/ace/Bound_Ptr.i
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--- a/ace/Bound_Ptr.i
+++ /dev/null
@@ -1,481 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-// Bound_Ptr.i
-
-#include "Synch_T.h"
-
-template <class ACE_LOCK> inline ACE_Bound_Ptr_Counter<ACE_LOCK> *
-ACE_Bound_Ptr_Counter<ACE_LOCK>::internal_create (int init_obj_ref_count)
-{
- ACE_Bound_Ptr_Counter<ACE_LOCK> *temp = 0;
- ACE_NEW_RETURN (temp,
- ACE_Bound_Ptr_Counter<ACE_LOCK> (init_obj_ref_count),
- 0);
- return temp;
-}
-
-template <class ACE_LOCK> inline ACE_Bound_Ptr_Counter<ACE_LOCK> *
-ACE_Bound_Ptr_Counter<ACE_LOCK>::create_strong (void)
-{
- // Set initial object reference count to 1.
- ACE_Bound_Ptr_Counter<ACE_LOCK> *temp = internal_create (1);
-#if defined (ACE_NEW_THROWS_EXCEPTIONS)
- if (temp == 0)
- ACE_throw_bad_alloc;
-#else
- ACE_ASSERT (temp != 0);
-#endif /* ACE_NEW_THROWS_EXCEPTIONS */
- return temp;
-}
-
-
-
-template <class ACE_LOCK> inline int
-ACE_Bound_Ptr_Counter<ACE_LOCK>::attach_strong (ACE_Bound_Ptr_Counter<ACE_LOCK>* counter)
-{
- ACE_GUARD_RETURN (ACE_LOCK, guard, counter->lock_, -1);
-
- // Can't attach a strong pointer to an object that has already been deleted.
- if (counter->obj_ref_count_ == -1)
- return -1;
-
- int new_obj_ref_count = ++counter->obj_ref_count_;
- ++counter->self_ref_count_;
-
- return new_obj_ref_count;
-}
-
-template <class ACE_LOCK> inline int
-ACE_Bound_Ptr_Counter<ACE_LOCK>::detach_strong (ACE_Bound_Ptr_Counter<ACE_LOCK>* counter)
-{
- ACE_Bound_Ptr_Counter<ACE_LOCK> *counter_del = 0;
- int new_obj_ref_count;
-
- {
- ACE_GUARD_RETURN (ACE_LOCK, guard, counter->lock_, -1);
-
- if ((new_obj_ref_count = --counter->obj_ref_count_) == 0)
- // Change the object reference count to -1 to indicate that the
- // object has been deleted, as opposed to a weak pointer that
- // simply hasn't had any strong pointers created from it yet.
- counter->obj_ref_count_ = -1;
-
- if (--counter->self_ref_count_ == 0)
- // Since counter contains the lock held by the ACE_Guard, the
- // guard needs to be released before freeing the memory holding
- // the lock. So save the pointer to free, then release, then
- // free.
- counter_del = counter;
-
- } // Release the lock
-
- delete counter_del;
-
- return new_obj_ref_count;
-}
-
-template <class ACE_LOCK> inline ACE_Bound_Ptr_Counter<ACE_LOCK> *
-ACE_Bound_Ptr_Counter<ACE_LOCK>::create_weak (void)
-{
- // Set initial object reference count to 0.
-
- ACE_Bound_Ptr_Counter<ACE_LOCK> *temp = internal_create (0);
-#if defined (ACE_NEW_THROWS_EXCEPTIONS)
- if (temp == 0)
- ACE_throw_bad_alloc;
-#else
- ACE_ASSERT (temp != 0);
-#endif /* ACE_NEW_THROWS_EXCEPTIONS */
- return temp;
-}
-
-template <class ACE_LOCK> inline void
-ACE_Bound_Ptr_Counter<ACE_LOCK>::attach_weak (ACE_Bound_Ptr_Counter<ACE_LOCK>* counter)
-{
- ACE_GUARD (ACE_LOCK, guard, counter->lock_);
-
- ++counter->self_ref_count_;
-}
-
-template <class ACE_LOCK> inline void
-ACE_Bound_Ptr_Counter<ACE_LOCK>::detach_weak (ACE_Bound_Ptr_Counter<ACE_LOCK>* counter)
-{
- ACE_Bound_Ptr_Counter<ACE_LOCK> *counter_del = 0;
-
- {
- ACE_GUARD (ACE_LOCK, guard, counter->lock_);
-
- if (--counter->self_ref_count_ == 0)
- // Since counter contains the lock held by the ACE_Guard, the
- // guard needs to be released before freeing the memory holding
- // the lock. So save the pointer to free, then release, then
- // free.
- counter_del = counter;
-
- } // Release the lock
-
- delete counter_del;
-}
-
-template <class ACE_LOCK> inline int
-ACE_Bound_Ptr_Counter<ACE_LOCK>::object_was_deleted (ACE_Bound_Ptr_Counter<ACE_LOCK> *counter)
-{
- ACE_GUARD_RETURN (ACE_LOCK, guard, counter->lock_, 0);
-
- return counter->obj_ref_count_ == -1;
-}
-
-template <class ACE_LOCK> inline
-ACE_Bound_Ptr_Counter<ACE_LOCK>::ACE_Bound_Ptr_Counter (int init_obj_ref_count)
- : obj_ref_count_ (init_obj_ref_count),
- self_ref_count_ (1)
-{
-}
-
-template <class ACE_LOCK> inline
-ACE_Bound_Ptr_Counter<ACE_LOCK>::~ACE_Bound_Ptr_Counter (void)
-{
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::ACE_Strong_Bound_Ptr (X *p)
- : counter_ (COUNTER::create_strong ()),
- ptr_ (p)
-{
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::ACE_Strong_Bound_Ptr (auto_ptr<X> p)
- : counter_ (COUNTER::create_strong ()),
- ptr_ (p.release())
-{
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::ACE_Strong_Bound_Ptr (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &r)
- : counter_ (r.counter_),
- ptr_ (r.ptr_)
-{
- COUNTER::attach_strong (this->counter_);
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::ACE_Strong_Bound_Ptr (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &r)
- : counter_ (r.counter_),
- ptr_ (r.ptr_)
-{
- // When creating a strong pointer from a weak one we can't assume that the
- // underlying object still exists. Therefore we must check for a return value
- // of -1, which indicates that the object has been destroyed.
- if (COUNTER::attach_strong (this->counter_) == -1)
- {
- // Underlying object has already been deleted, so set this pointer to null.
- this->counter_ = COUNTER::create_strong ();
- this->ptr_ = 0;
- }
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::~ACE_Strong_Bound_Ptr (void)
-{
- if (COUNTER::detach_strong (this->counter_) == 0)
- delete this->ptr_;
-}
-
-template <class X, class ACE_LOCK> inline void
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator = (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &rhs)
-{
- // This will work if &r == this, by first increasing the ref count
-
- COUNTER *new_counter = rhs.counter_;
- X* new_ptr = rhs.ptr_;
- COUNTER::attach_strong (new_counter);
- if (COUNTER::detach_strong (this->counter_) == 0)
- delete this->ptr_;
- this->counter_ = new_counter;
- this->ptr_ = new_ptr;
-}
-
-template <class X, class ACE_LOCK> inline void
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator = (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &rhs)
-{
- // This will work if &r == this, by first increasing the ref count
-
- COUNTER *new_counter = rhs.counter_;
- X* new_ptr = rhs.ptr_;
-
- // When creating a strong pointer from a weak one we can't assume that the
- // underlying object still exists. Therefore we must check for a return value
- // of -1, which indicates that the object has been destroyed.
- if (COUNTER::attach_strong (new_counter) == -1)
- {
- // Underlying object has already been deleted, so set this pointer to null.
- new_counter = COUNTER::create_strong ();
- new_ptr = 0;
- }
-
- if (COUNTER::detach_strong (this->counter_) == 0)
- delete this->ptr_;
- this->counter_ = new_counter;
- this->ptr_ = new_ptr;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator== (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- return this->ptr_ == r.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator== (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- // Use the weak pointer's operator== since it will check for null.
- return r == *this;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator== (X *p) const
-{
- return this->ptr_ == p;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator!= (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- return this->ptr_ != r.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator!= (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- // Use the weak pointer's operator!= since it will check for null.
- return r != *this;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator!= (X *p) const
-{
- return this->ptr_ != p;
-}
-
-template <class X, class ACE_LOCK> inline X *
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator-> (void) const
-{
- return this->ptr_;
-}
-
-template<class X, class ACE_LOCK> inline X &
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::operator *() const
-{
- return *this->ptr_;
-}
-
-template <class X, class ACE_LOCK> inline X*
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::get (void)
-{
- return this->ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::null (void) const
-{
- return this->ptr_ == 0;
-}
-
-template<class X, class ACE_LOCK> inline void
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::reset (X *p)
-{
- COUNTER *old_counter = this->counter_;
- X* old_ptr = this->ptr_;
- this->counter_ = COUNTER::create_strong ();
- this->ptr_ = p;
- if (COUNTER::detach_strong (old_counter) == 0)
- delete old_ptr;
-}
-
-template<class X, class ACE_LOCK> inline void
-ACE_Strong_Bound_Ptr<X, ACE_LOCK>::reset (auto_ptr<X> p)
-{
- COUNTER *old_counter = this->counter_;
- X* old_ptr = this->ptr_;
- this->counter_ = COUNTER::create_strong ();
- this->ptr_ = p.release ();
- if (COUNTER::detach_strong (old_counter) == 0)
- delete old_ptr;
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::ACE_Weak_Bound_Ptr (X *p)
- : counter_ (COUNTER::create_weak ()),
- ptr_ (p)
-{
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::ACE_Weak_Bound_Ptr (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &r)
- : counter_ (r.counter_),
- ptr_ (r.ptr_)
-{
- COUNTER::attach_weak (this->counter_);
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::ACE_Weak_Bound_Ptr (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &r)
- : counter_ (r.counter_),
- ptr_ (r.ptr_)
-{
- COUNTER::attach_weak (this->counter_);
-}
-
-template <class X, class ACE_LOCK> inline
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::~ACE_Weak_Bound_Ptr (void)
-{
- COUNTER::detach_weak (this->counter_);
-}
-
-template <class X, class ACE_LOCK> inline void
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator = (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &rhs)
-{
- // This will work if &rhs == this, by first increasing the ref count
- COUNTER *new_counter = rhs.counter_;
- COUNTER::attach_weak (new_counter);
- COUNTER::detach_weak (this->counter_);
- this->counter_ = new_counter;
- this->ptr_ = rhs.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline void
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator = (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &rhs)
-{
- // This will work if &rhs == this, by first increasing the ref count
- COUNTER *new_counter = rhs.counter_;
- COUNTER::attach_weak (new_counter);
- COUNTER::detach_weak (this->counter_);
- this->counter_ = new_counter;
- this->ptr_ = rhs.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator== (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- // A weak pointer must behave as though it is automatically set to null
- // if the underlying object has been deleted.
- if (COUNTER::object_was_deleted (this->counter_))
- return r.ptr_ == 0;
-
- return this->ptr_ == r.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator== (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- // A weak pointer must behave as though it is automatically set to null
- // if the underlying object has been deleted.
- if (COUNTER::object_was_deleted (this->counter_))
- return r.ptr_ == 0;
-
- return this->ptr_ == r.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator== (X *p) const
-{
- // A weak pointer must behave as though it is automatically set to null
- // if the underlying object has been deleted.
- if (COUNTER::object_was_deleted (this->counter_))
- return p == 0;
-
- return this->ptr_ == p;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator!= (const ACE_Weak_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- // A weak pointer must behave as though it is automatically set to null
- // if the underlying object has been deleted.
- if (COUNTER::object_was_deleted (this->counter_))
- return r.ptr_ != 0;
-
- return this->ptr_ != r.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator!= (const ACE_Strong_Bound_Ptr<X, ACE_LOCK> &r) const
-{
- // A weak pointer must behave as though it is automatically set to null
- // if the underlying object has been deleted.
- if (COUNTER::object_was_deleted (this->counter_))
- return r.ptr_ != 0;
-
- return this->ptr_ != r.ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator!= (X *p) const
-{
- // A weak pointer must behave as though it is automatically set to null
- // if the underlying object has been deleted.
- if (COUNTER::object_was_deleted (this->counter_))
- return p != 0;
-
- return this->ptr_ != p;
-}
-
-template <class X, class ACE_LOCK> inline ACE_Strong_Bound_Ptr<X, ACE_LOCK>
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::operator-> (void) const
-{
- return ACE_Strong_Bound_Ptr<X, ACE_LOCK> (*this);
-}
-
-template <class X, class ACE_LOCK> inline ACE_Strong_Bound_Ptr<X, ACE_LOCK>
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::strong (void) const
-{
- return ACE_Strong_Bound_Ptr<X, ACE_LOCK> (*this);
-}
-
-template <class X, class ACE_LOCK> inline X*
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::unsafe_get (void) const
-{
- // We do not check if the object has been deleted, since this operation
- // is defined to be unsafe!
- return this->ptr_;
-}
-
-template <class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::null (void) const
-{
- // A weak pointer must behave as though it is automatically set to null
- // if the underlying object has been deleted.
- if (COUNTER::object_was_deleted (this->counter_))
- return 1;
-
- return this->ptr_ == 0;
-}
-
-template<class X, class ACE_LOCK> inline void
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::reset (X *p)
-{
- COUNTER *old_counter = this->counter_;
- this->counter_ = COUNTER::create_weak ();
- this->ptr_ = p;
- COUNTER::detach_weak (old_counter);
-}
-
-template<class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::add_ref ()
-{
- return COUNTER::attach_strong (counter_);
-}
-
-template<class X, class ACE_LOCK> inline int
-ACE_Weak_Bound_Ptr<X, ACE_LOCK>::remove_ref ()
-{
- int new_obj_ref_count = COUNTER::detach_strong (counter_);
- if (new_obj_ref_count == 0)
- {
- delete this->ptr_;
- this->ptr_ = 0;
- }
- return new_obj_ref_count;
-}