diff options
Diffstat (limited to 'ace/Cache_Manager_T.cpp')
-rw-r--r-- | ace/Cache_Manager_T.cpp | 423 |
1 files changed, 423 insertions, 0 deletions
diff --git a/ace/Cache_Manager_T.cpp b/ace/Cache_Manager_T.cpp new file mode 100644 index 00000000000..ffabdfa75f5 --- /dev/null +++ b/ace/Cache_Manager_T.cpp @@ -0,0 +1,423 @@ +// $Id$ + +#ifndef ACE_CACHE_MANAGER_T_CPP +#define ACE_CACHE_MANAGER_T_CPP + +#include "ace_Cache_Manager_T.h" +#include "ace_Cache_Hash_T.h" +#include "ace_Cache_Heap_T.h" + +ACE_RCSID(ace, Cache_Manager_T, "$Id$") + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::ACE_Cache_Manager (ACE_Allocator *alloc, + ACE_Cache_Object_Factory *cof, + size_t hashsize, + size_t maxsize, + size_t maxobjsize, + size_t minobjsize, + size_t highwater, + size_t lowwater, + int timetolive, + int counted) + : allocator_ (alloc), + factory_ (cof), + hashsize_ (hashsize), + maxsize_ (maxsize), + maxobjsize_ (maxobjsize), + minobjsize_ (minobjsize), + highwater_ (highwater), + lowwater_ (lowwater), + waterlevel_ (0), + timetolive_ (timetolive), + counted_ (counted), + hash_ (0), + heap_ (0) +{ + // Some sanity checking needed here -- + if (this->lowwater_ > this->highwater_) + this->lowwater_ = this->highwater_ / 2; + + // @@ James, please don't use "magic numbers" like 1024. Make sure + // you use the same symbolic constants as the other places... + if (this->maxobjsize_ > (this->highwater_ - this->lowwater_) * 1024) + this->maxobjsize_ = (this->highwater_ - this->lowwater_) * (1024/2); + + if (this->minobjsize_ > this->maxobjsize_) + this->minobjsize_ = this->maxobjsize_ / 2; + + if (this->allocator_ == 0) + this->allocator_ = ACE_Allocator::instance (); + + if (this->factory_ == 0) + this->factory_ = Object_Factory::instance (); + + ACE_NEW_MALLOC (this->hash_, + (Cache_Hash *) + this->allocator_->malloc (sizeof (Cache_Hash)), + Cache_Hash (alloc, hashsize)); + // @@ James, please check the ACE_NEW_MALLOC macro -- it should do + // this check and bailout if this->hash_ == 0... + + if (this->hash_ == 0) + { + this->hashsize_ = 0; + return; + } + + ACE_NEW_MALLOC (this->heap_, + (Cache_Heap *) + this->allocator_->malloc (sizeof (Cache_Heap)), + Cache_Heap (alloc, maxsize)); + + // @@ James, please check the ACE_NEW_MALLOC macro -- it should do + // this check and bailout if this->hash_ == 0... + + if (this->heap_ == 0) + { + this->maxsize_ = 0; + + ACE_DES_FREE (this->hash_, this->allocator_->free, Cache_Hash); + this->hash_ = 0; + this->hashsize_ = 0; + } +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::open (ACE_Allocator *alloc, + ACE_Cache_Object_Factory *cof, + size_t hashsize, + size_t maxsize, + size_t maxobjsize, + size_t minobjsize, + size_t highwater, + size_t lowwater, + int timetolive, + int counted) +{ + this->close (); + + this->allocator_ = alloc; + this->factory_ = cof; + this->hashsize_ = hashsize; + this->maxsize_ = maxsize; + this->maxobjsize_ = maxobjsize; + this->minobjsize_ = minobjsize; + this->highwater_ = highwater; + this->lowwater_ = lowwater; + this->waterlevel_ = 0; + this->timetolive_ = timetolive; + this->counted_ = counted; + + // Some sanity checking needed here -- + if (this->lowwater_ > this->highwater_) + this->lowwater_ = this->highwater_ / 2; + + if (this->maxobjsize_ > (this->highwater_ - this->lowwater_) * 1024) + this->maxobjsize_ = (this->highwater_ - this->lowwater_) * (1024/2); + + if (this->minobjsize_ > this->maxobjsize_) + this->minobjsize_ = this->maxobjsize_ / 2; + + if (this->allocator_ == 0) + this->allocator_ = ACE_Allocator::instance (); + + if (this->factory_ == 0) + this->factory_ = Object_Factory::instance (); + + // @@ James, please use the ACE_NEW_MALLOC_RETURN macro here. + this->hash_ = (Cache_Hash *) this->allocator_->malloc (sizeof (Cache_Hash)); + if (this->hash_ == 0) + { + errno = ENOMEM; + this->hashsize_ = 0; + + return -1; + } + + // @@ James, please use the ACE_NEW_*_RETURN macro here. + new (this->hash_) Cache_Hash (alloc, hashsize); + + // @@ James, please use the ACE_NEW_MALLOC_RETURN macro here. + this->heap_ = (Cache_Heap *) this->allocator_->malloc (sizeof (Cache_Heap)); + + if (this->heap_ == 0) + { + errno = ENOMEM; + this->maxsize_ = 0; + + ACE_DES_FREE (this->hash_, this->allocator_->free, Cache_Hash); + this->hash_ = 0; + this->hashsize_ = 0; + + return -1; + } + + // @@ James, please use the ACE_NEW_*_RETURN macro here. + new (this->heap_) Cache_Heap (alloc, maxsize); + + return 0; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC>::~ACE_Cache_Manager (void) +{ + this->close (); +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC>::close (void) +{ + while (this->waterlevel_ > 0) + this->FLUSH_i (); + + if (this->hash_) + { + ACE_DES_FREE (this->hash_, this->allocator_->free, Cache_Hash); + this->hash_ = 0; + } + + if (this->heap_) + { + ACE_DES_FREE (this->heap_, this->allocator_->free, Cache_Heap); + this->heap_ = 0; + } + + return 0; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::GET_i (const KEY &key, ACE_Cache_Object *&object) +{ + int result = this->hash_->find (key, object); + + if (result == 0) + this->TAKE (object); + else + object = 0; + + return result; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::PUT_i (const KEY &key, const void *data, size_t size, ACE_Cache_Object *&obj) +{ + int result = 0; + + this->FLUSH_i (key); + + result = this->MAKE (data, size, obj); + if (result == -1) + return -1; + + result = this->hash_->bind (key, obj); + if (result == -1) + { + this->DROP_i (obj); + return -1; + } + + result = this->heap_->insert (key, obj); + if (result == -1) + { + this->hash_->unbind (key); + this->DROP_i (obj); + return -1; + } + + this->waterlevel_ += size; + + // Acquire this one for the putter. + this->TAKE (obj); + + return 0; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::FLUSH_i (const KEY &key) +{ + ACE_Cache_Object *temp_object; + + int result = this->hash_->unbind (key, temp_object); + if (result == 0) + { + this->waterlevel_ -= temp_object->size (); + this->heap_->remove (temp_object->heap_item ()); + this->DROP_i (temp_object); + } + + return result; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::FLUSH_i (void) +{ + KEY temp_key; + ACE_Cache_Object *temp_object; + + int result = this->heap_->remove (temp_key, temp_object); + if (result == 0) + { + result = this->hash_->unbind (temp_key); + this->waterlevel_ -= temp_object->size (); + this->DROP_i (temp_object); + } + + return result; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::DROP_i (ACE_Cache_Object *const &obj) +{ + int result = obj->release (); + + if (result == 0) + { + if (obj->count () == 0) + this->factory_->destroy (obj); + } + else + result = this->heap_->adjust (obj->heap_item ()); + + return result; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::GET (const KEY &key, ACE_Cache_Object *&object) +{ + ACE_Read_Guard<ACE_SYNCH_RW_MUTEX> g (this->lock_); + + return this->GET_i (key, object); +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::PUT (const KEY &key, const void *data, size_t size, ACE_Cache_Object *&obj) +{ + ACE_Write_Guard<ACE_SYNCH_RW_MUTEX> g (this->lock_); + + return this->PUT_i (key, data, size, obj); +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::MAKE (const void *data, size_t size, ACE_Cache_Object *&obj) +{ + // verify object is within cacheable range + // @@ James, please don't use these magic numbers... + if (size/1024 > this->maxobjsize_ || size/1024 < this->minobjsize_) + return -1; + + // make sure heap has enough room + if (this->heap_->is_full () && this->FLUSH_i () == -1) + return -1; + + // make sure we have sufficient memory + if (this->waterlevel_ + size > this->highwater_ * (1024 * 1024)) + do + if (this->FLUSH_i () == -1) + return -1; + while (this->waterlevel_ > this->lowwater_ * (1024 * 1024)); + + obj = this->factory_->create (data, size); + if (this->TAKE (obj) == -1) + { + this->factory_->destroy (obj); + obj = 0; + return -1; + } + + return 0; +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::TAKE (ACE_Cache_Object *const &obj) +{ + if (obj == 0) + return -1; + + return obj->acquire (); +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::DROP (ACE_Cache_Object *const &obj) +{ + if (obj == 0) + return -1; + + { + ACE_Write_Guard<ACE_SYNCH_RW_MUTEX> g (this->lock_); + + return this->DROP_i (obj); + } +} + +template <class KEY, class FACTORY, class HASH_FUNC, class EQ_FUNC> int +ACE_Cache_Manager<KEY,FACTORY,HASH_FUNC,EQ_FUNC> +::FLUSH (void) +{ + ACE_Write_Guard<ACE_SYNCH_RW_MUTEX> g (this->lock_); + + return this->FLUSH_i (); +} + + +template <class KEY, class DATA, class CACHE_MANAGER> +ACE_Cache_Proxy<KEY, DATA, CACHE_MANAGER> +::ACE_Cache_Proxy (const KEY &key, Cache_Manager *manager) + : object_ (0), + manager_ (manager) +{ + if (this->manager_ == 0) + this->manager_ = Cache_Manager_Singleton::instance (); + + int result = this->manager_->GET (key, this->object_); + if (result == -1) + this->object_ = 0; +} + +template <class KEY, class DATA, class CACHE_MANAGER> +ACE_Cache_Proxy<KEY, DATA, CACHE_MANAGER> +::ACE_Cache_Proxy (const KEY &key, DATA *data, size_t size, + Cache_Manager *manager) + : object_ (0), + manager_ (manager) +{ + if (this->manager_ == 0) + this->manager_ = Cache_Manager_Singleton::instance (); + + int result = this->manager_->PUT (key, data, size, this->object_); + if (result == -1) + this->object_ = 0; +} + +template <class KEY, class DATA, class CACHE_MANAGER> +ACE_Cache_Proxy<KEY, DATA, CACHE_MANAGER>::~ACE_Cache_Proxy (void) +{ + this->manager_->DROP (this->object_); + this->object_ = 0; +} + +template <class KEY, class DATA, class CACHE_MANAGER> DATA * +ACE_Cache_Proxy<KEY, DATA, CACHE_MANAGER>::data (void) const +{ + return (DATA *) this->object_->data (); +} + +template <class KEY, class DATA, class CACHE_MANAGER> +ACE_Cache_Proxy<KEY, DATA, CACHE_MANAGER>::operator DATA * (void) const +{ + return this->data (); +} + +#endif /* ACE_CACHE_MANAGER_T_CPP */ |