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-rw-r--r--ace/DEV_Connector.h104
1 files changed, 54 insertions, 50 deletions
diff --git a/ace/DEV_Connector.h b/ace/DEV_Connector.h
index bd2c7ad93ab..83aafe6fe83 100644
--- a/ace/DEV_Connector.h
+++ b/ace/DEV_Connector.h
@@ -1,18 +1,15 @@
/* -*- C++ -*- */
-// $Id$
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// DEV_Connector.h
-//
-// = AUTHOR
-// Gerhard Lenzer and Douglas C. Schmidt
-//
-// ============================================================================
+//=============================================================================
+/**
+ * @file DEV_Connector.h
+ *
+ * $Id$
+ *
+ * @author Gerhard Lenzer and Douglas C. Schmidt
+ */
+//=============================================================================
+
#ifndef ACE_DEV_CONNECTOR_H
#define ACE_DEV_CONNECTOR_H
@@ -25,14 +22,34 @@
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
-class ACE_Export ACE_DEV_Connector
+/**
+ * @class ACE_DEV_Connector
+ *
+ * @brief Defines an active connection factory for the ACE_DEV wrappers.
+ */
+class ACE_Export ACE_DEV_Connector
{
- // = TITLE
- // Defines an active connection factory for the ACE_DEV wrappers.
public:
+ /// Default constructor.
ACE_DEV_Connector (void);
- // Default constructor.
+ /**
+ * Actively connect and produce a <new_stream> if things go well.
+ * The <remote_sap> is the address that we are trying to connect
+ * with. The <timeout> is the amount of time to wait to connect.
+ * If it's 0 then we block indefinitely. If *timeout == {0, 0} then
+ * the connection is done using non-blocking mode. In this case, if
+ * the connection can't be made immediately the value of -1 is
+ * returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
+ * this is the amount of time to wait before timing out. If the
+ * time expires before the connection is made <errno == ETIME>. The
+ * <local_sap> is the value of local address to bind to. If it's
+ * the default value of <ACE_Addr::sap_any> then the user is letting
+ * the OS do the binding. If <reuse_addr> == 1 then the
+ * <local_addr> is reused, even if it hasn't been cleanedup yet.
+ * The <flags> and <perms> arguments are passed down to the <open>
+ * method.
+ */
ACE_DEV_Connector (ACE_DEV_IO &new_io,
const ACE_DEV_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
@@ -40,22 +57,24 @@ public:
int reuse_addr = 0,
int flags = O_RDWR,
int perms = 0);
- // Actively connect and produce a <new_stream> if things go well.
- // The <remote_sap> is the address that we are trying to connect
- // with. The <timeout> is the amount of time to wait to connect.
- // If it's 0 then we block indefinitely. If *timeout == {0, 0} then
- // the connection is done using non-blocking mode. In this case, if
- // the connection can't be made immediately the value of -1 is
- // returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
- // this is the amount of time to wait before timing out. If the
- // time expires before the connection is made <errno == ETIME>. The
- // <local_sap> is the value of local address to bind to. If it's
- // the default value of <ACE_Addr::sap_any> then the user is letting
- // the OS do the binding. If <reuse_addr> == 1 then the
- // <local_addr> is reused, even if it hasn't been cleanedup yet.
- // The <flags> and <perms> arguments are passed down to the <open>
- // method.
+ /**
+ * Actively connect and produce a <new_stream> if things go well.
+ * The <remote_sap> is the address that we are trying to connect
+ * with. The <timeout> is the amount of time to wait to connect.
+ * If it's 0 then we block indefinitely. If *timeout == {0, 0} then
+ * the connection is done using non-blocking mode. In this case, if
+ * the connection can't be made immediately the value of -1 is
+ * returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
+ * this is the amount of time to wait before timing out. If the
+ * time expires before the connection is made <errno == ETIME>. The
+ * <local_sap> is the value of local address to bind to. If it's
+ * the default value of <ACE_Addr::sap_any> then the user is letting
+ * the OS do the binding. If <reuse_addr> == 1 then the
+ * <local_addr> is reused, even if it hasn't been cleanedup yet.
+ * The <flags> and <perms> arguments are passed down to the <open>
+ * method.
+ */
int connect (ACE_DEV_IO &new_io,
const ACE_DEV_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
@@ -63,30 +82,15 @@ public:
int reuse_addr = 0,
int flags = O_RDWR,
int perms = 0);
- // Actively connect and produce a <new_stream> if things go well.
- // The <remote_sap> is the address that we are trying to connect
- // with. The <timeout> is the amount of time to wait to connect.
- // If it's 0 then we block indefinitely. If *timeout == {0, 0} then
- // the connection is done using non-blocking mode. In this case, if
- // the connection can't be made immediately the value of -1 is
- // returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
- // this is the amount of time to wait before timing out. If the
- // time expires before the connection is made <errno == ETIME>. The
- // <local_sap> is the value of local address to bind to. If it's
- // the default value of <ACE_Addr::sap_any> then the user is letting
- // the OS do the binding. If <reuse_addr> == 1 then the
- // <local_addr> is reused, even if it hasn't been cleanedup yet.
- // The <flags> and <perms> arguments are passed down to the <open>
- // method.
+ /// Resets any event associations on this handle
int reset_new_handle (ACE_HANDLE handle);
- // Resets any event associations on this handle
+ /// Dump the state of an object.
void dump (void) const;
- // Dump the state of an object.
+ /// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
// = Meta-type info
typedef ACE_DEV_Addr PEER_ADDR;