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Diffstat (limited to 'ace/DLL.h')
-rw-r--r-- | ace/DLL.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/ace/DLL.h b/ace/DLL.h deleted file mode 100644 index 361214fd551..00000000000 --- a/ace/DLL.h +++ /dev/null @@ -1,106 +0,0 @@ -/* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// DLL.h -// -// = AUTHOR -// Kirthika Parameswaran <kirthika@cs.wustl.edu> -// -// ============================================================================ - -#ifndef ACE_DLL_H -#define ACE_DLL_H - -#include "ace/OS.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -class ACE_Export ACE_DLL -{ - // = TITLE - // Provides an abstract interface for handling various DLL - // operations. - // - // = DESCRIPTION - // This class is an wrapper over the various methods for utilizing - // a dynamically linked library (DLL), which is called a shared - // library on some platforms. Operations <open>, <close>, and - // <symbol> have been implemented to help opening/closing and - // extracting symbol information from a DLL, respectively. -public: - // = Initialization and termination methods. - - ACE_DLL (int close_on_destruction = 1); - // Default constructor. By default, the <close> operation on the - // object will be invoked before it is destroyed. - - ACE_DLL (const char *dll_name, - int open_mode = ACE_DEFAULT_SHLIB_MODE, - int close_on_destruction = 1); - // This constructor opens and dynamically links <dll_name>. The - // default mode is <RTLD_LAZY>, which loads identifier symbols but - // not the symbols for functions, which are loaded dynamically - // on-demand. Other supported modes include: <RTLD_NOW>, which - // performs all necessary relocations when <dll_name> is first - // loaded and <RTLD_GLOBAL>, which makes symbols available for - // relocation processing of any other DLLs. - - int open (const char *dll_name, - int open_mode = ACE_DEFAULT_SHLIB_MODE, - int close_on_destruction = 1); - // This method opens and dynamically links <dll_name>. The default - // mode is <RTLD_LAZY>, which loads identifier symbols but not the - // symbols for functions, which are loaded dynamically on-demand. - // Other supported modes include: <RTLD_NOW>, which performs all - // necessary relocations when <dll_name> is first loaded and - // <RTLD_GLOBAL>, which makes symbols available for relocation - // processing of any other DLLs. Returns -1 on failure and 0 on - // success. - - int close (void); - // Call to close the DLL object. - - ~ACE_DLL (void); - // Called when the DLL object is destroyed -- invokes <close> if the - // <close_on_destruction> flag is set in the constructor or <open> - // method. - - void *symbol (const char *symbol_name); - // If <symbol_name> is in the symbol table of the DLL a pointer to - // the <symbol_name> is returned. Otherwise, returns 0. - - ASYS_TCHAR *error (void); - // Returns a pointer to a string explaining why <symbol> or <open> - // failed. - - ACE_SHLIB_HANDLE get_handle (int become_owner = 0); - // Return the handle to the caller. If <become_owner> is non-0 then - // caller assumes ownership of the handle and the <ACE_DLL> object - // won't call <close> when it goes out of scope, even if - // <close_on_destruction> is set. - - int set_handle (ACE_SHLIB_HANDLE handle, int close_on_destruction = 1); - // Set the handle for the DLL object. By default, the <close> operation on the - // object will be invoked before it is destroyed. -private: - ACE_SHLIB_HANDLE handle_; - // This is a handle to the DLL. - - int close_on_destruction_; - // This flag keeps track of whether we should close the handle - // automatically when the destructor runs. - - // = Disallow copying and assignment since we don't handle these. - ACE_UNIMPLEMENTED_FUNC (ACE_DLL (const ACE_DLL &)) - ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_DLL &)) -}; - -#endif /* ACE_DLL_H */ |