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-rw-r--r--ace/Demux/Reactor.i676
1 files changed, 676 insertions, 0 deletions
diff --git a/ace/Demux/Reactor.i b/ace/Demux/Reactor.i
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--- /dev/null
+++ b/ace/Demux/Reactor.i
@@ -0,0 +1,676 @@
+/* -*- C++ -*- */
+// $Id$
+
+#include "ace/Demux/Reactor_Impl.h"
+#include "ace/OS/Handle_Set.h"
+
+ACE_INLINE ACE_Reactor_Impl *
+ACE_Reactor::implementation (void) const
+{
+ return this->implementation_;
+}
+
+ACE_INLINE void
+ACE_Reactor::implementation (ACE_Reactor_Impl *impl)
+{
+ this->implementation_ = impl;
+}
+
+ACE_INLINE int
+ACE_Reactor::current_info (ACE_HANDLE handle,
+ size_t &size)
+{
+ return this->implementation ()->current_info (handle, size);
+}
+
+// Run the event loop until the <ACE_Reactor::handle_events> method
+// returns -1 or the <end_event_loop> method is invoked.
+
+ACE_INLINE int
+ACE_Reactor::run_event_loop (void)
+{
+ ACE_TRACE ("ACE_Reactor::run_event_loop");
+ ACE_Reactor *r = ACE_Reactor::instance ();
+
+ if (r == 0)
+ return -1;
+
+ return r->run_reactor_event_loop (ACE_Reactor::check_reconfiguration);
+}
+
+// Run the event loop until the <ACE_Reactor::handle_events>
+// method returns -1, the <end_event_loop> method
+// is invoked, or the <ACE_Time_Value> expires.
+
+ACE_INLINE int
+ACE_Reactor::run_event_loop (ACE_Time_Value &tv)
+{
+ ACE_TRACE ("ACE_Reactor::run_event_loop");
+ ACE_Reactor *r = ACE_Reactor::instance ();
+
+ if (r == 0)
+ return -1;
+
+ return r->run_reactor_event_loop
+ (tv, ACE_Reactor::check_reconfiguration);
+}
+
+// Run the event loop until the <ACE_Reactor::alertable_handle_events> method
+// returns -1 or the <end_event_loop> method is invoked.
+
+ACE_INLINE int
+ACE_Reactor::run_alertable_event_loop (void)
+{
+ ACE_TRACE ("ACE_Reactor::run_alertable_event_loop");
+ ACE_Reactor *r = ACE_Reactor::instance ();
+
+ if (r == 0)
+ return -1;
+
+ return r->run_alertable_reactor_event_loop (ACE_Reactor::check_reconfiguration);
+}
+
+// Run the event loop until the <ACE_Reactor::alertable_handle_events>
+// method returns -1, the <end_event_loop> method
+// is invoked, or the <ACE_Time_Value> expires.
+
+ACE_INLINE int
+ACE_Reactor::run_alertable_event_loop (ACE_Time_Value &tv)
+{
+ ACE_TRACE ("ACE_Reactor::run_alertable_event_loop");
+ ACE_Reactor *r = ACE_Reactor::instance ();
+
+ if (r == 0)
+ return -1;
+
+ return r->run_alertable_reactor_event_loop
+ (tv, ACE_Reactor::check_reconfiguration);
+}
+
+ACE_INLINE void
+ACE_Reactor::reset_event_loop (void)
+{
+ ACE_TRACE ("ACE_Reactor::reset_event_loop");
+
+ ACE_Reactor::instance ()->reset_reactor_event_loop ();
+}
+
+ACE_INLINE int
+ACE_Reactor::end_event_loop (void)
+{
+ ACE_TRACE ("ACE_Reactor::end_event_loop");
+ ACE_Reactor::instance ()->end_reactor_event_loop ();
+
+ return 0;
+}
+
+ACE_INLINE int
+ACE_Reactor::reactor_event_loop_done (void)
+{
+ ACE_TRACE ("ACE_Reactor::reactor_event_loop_done");
+ return this->implementation_->deactivated ();
+}
+
+ACE_INLINE int
+ACE_Reactor::event_loop_done (void)
+{
+ ACE_TRACE ("ACE_Reactor::event_loop_done");
+ return ACE_Reactor::instance ()->reactor_event_loop_done ();
+}
+
+ACE_INLINE int
+ACE_Reactor::open (size_t size,
+ int restart,
+ ACE_Sig_Handler *signal_handler,
+ ACE_Timer_Queue *timer_queue)
+{
+ return this->implementation ()->open (size,
+ restart,
+ signal_handler,
+ timer_queue);
+}
+ACE_INLINE int
+ACE_Reactor::set_sig_handler (ACE_Sig_Handler *signal_handler)
+{
+ return this->implementation ()->set_sig_handler (signal_handler);
+}
+
+ACE_INLINE int
+ACE_Reactor::timer_queue (ACE_Timer_Queue *tq)
+{
+ return this->implementation ()->timer_queue (tq);
+}
+
+ACE_INLINE int
+ACE_Reactor::set_timer_queue (ACE_Timer_Queue *tq)
+{
+ return this->timer_queue (tq);
+}
+
+ACE_INLINE ACE_Timer_Queue *
+ACE_Reactor::timer_queue (void) const
+{
+ ACE_Reactor_Impl *impl = this->implementation_;
+ return impl->timer_queue ();
+}
+
+ACE_INLINE int
+ACE_Reactor::close (void)
+{
+ return this->implementation ()->close ();
+}
+
+ACE_INLINE int
+ACE_Reactor::work_pending (const ACE_Time_Value &max_wait_time)
+{
+ return this->implementation ()->work_pending (max_wait_time);
+}
+
+ACE_INLINE int
+ACE_Reactor::handle_events (ACE_Time_Value *max_wait_time)
+{
+ return this->implementation ()->handle_events (max_wait_time);
+}
+
+ACE_INLINE int
+ACE_Reactor::alertable_handle_events (ACE_Time_Value *max_wait_time)
+{
+ return this->implementation ()->alertable_handle_events (max_wait_time);
+}
+
+ACE_INLINE int
+ACE_Reactor::handle_events (ACE_Time_Value &max_wait_time)
+{
+ return this->implementation ()->handle_events (max_wait_time);
+}
+
+ACE_INLINE int
+ACE_Reactor::alertable_handle_events (ACE_Time_Value &max_wait_time)
+{
+ return this->implementation ()->alertable_handle_events (max_wait_time);
+}
+
+
+ACE_INLINE int
+ACE_Reactor::register_handler (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask)
+{
+ // Remember the old reactor.
+ ACE_Reactor *old_reactor = event_handler->reactor ();
+
+ // Assign *this* <Reactor> to the <Event_Handler>.
+ event_handler->reactor (this);
+
+ int result = this->implementation ()->register_handler (event_handler,
+ mask);
+ if (result == -1)
+ // Reset the old reactor in case of failures.
+ event_handler->reactor (old_reactor);
+
+ return result;
+}
+
+ACE_INLINE int
+ACE_Reactor::register_handler (ACE_HANDLE io_handle,
+ ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask)
+{
+ // Remember the old reactor.
+ ACE_Reactor *old_reactor = event_handler->reactor ();
+
+ // Assign *this* <Reactor> to the <Event_Handler>.
+ event_handler->reactor (this);
+
+ int result = this->implementation ()->register_handler (io_handle,
+ event_handler,
+ mask);
+ if (result == -1)
+ // Reset the old reactor in case of failures.
+ event_handler->reactor (old_reactor);
+
+ return result;
+}
+
+#if defined (ACE_WIN32)
+
+ACE_INLINE int
+ACE_Reactor::register_handler (ACE_Event_Handler *event_handler,
+ ACE_HANDLE event_handle)
+{
+ // Remember the old reactor.
+ ACE_Reactor *old_reactor = event_handler->reactor ();
+
+ // Assign *this* <Reactor> to the <Event_Handler>.
+ event_handler->reactor (this);
+
+ int result = this->implementation ()->register_handler (event_handler,
+ event_handle);
+ if (result == -1)
+ // Reset the old reactor in case of failures.
+ event_handler->reactor (old_reactor);
+
+ return result;
+}
+
+#endif /* ACE_WIN32 */
+
+ACE_INLINE int
+ACE_Reactor::register_handler (ACE_HANDLE event_handle,
+ ACE_HANDLE io_handle,
+ ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask)
+{
+ // Remember the old reactor.
+ ACE_Reactor *old_reactor = event_handler->reactor ();
+
+ // Assign *this* <Reactor> to the <Event_Handler>.
+ event_handler->reactor (this);
+
+ int result = this->implementation ()->register_handler (event_handle,
+ io_handle,
+ event_handler,
+ mask);
+ if (result == -1)
+ // Reset the old reactor in case of failures.
+ event_handler->reactor (old_reactor);
+
+ return result;
+}
+
+ACE_INLINE int
+ACE_Reactor::register_handler (const ACE_Handle_Set &handles,
+ ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask)
+{
+ // Remember the old reactor.
+ ACE_Reactor *old_reactor = event_handler->reactor ();
+
+ // Assign *this* <Reactor> to the <Event_Handler>.
+ event_handler->reactor (this);
+
+ int result = this->implementation ()->register_handler (handles,
+ event_handler,
+ mask);
+ if (result == -1)
+ // Reset the old reactor in case of failures.
+ event_handler->reactor (old_reactor);
+
+ return result;
+}
+
+ACE_INLINE int
+ACE_Reactor::register_handler (int signum,
+ ACE_Event_Handler *new_sh,
+ ACE_Sig_Action *new_disp,
+ ACE_Event_Handler **old_sh,
+ ACE_Sig_Action *old_disp)
+{
+ return this->implementation ()->register_handler (signum,
+ new_sh,
+ new_disp,
+ old_sh,
+ old_disp);
+}
+
+ACE_INLINE int
+ACE_Reactor::register_handler (const ACE_Sig_Set &sigset,
+ ACE_Event_Handler *new_sh,
+ ACE_Sig_Action *new_disp)
+{
+ return this->implementation ()->register_handler (sigset,
+ new_sh,
+ new_disp);
+}
+
+ACE_INLINE int
+ACE_Reactor::remove_handler (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask)
+{
+ return this->implementation ()->remove_handler (event_handler,
+ mask);
+}
+
+ACE_INLINE int
+ACE_Reactor::remove_handler (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask)
+{
+ return this->implementation ()->remove_handler (handle,
+ mask);
+}
+
+ACE_INLINE int
+ACE_Reactor::remove_handler (const ACE_Handle_Set &handle_set,
+ ACE_Reactor_Mask mask)
+{
+ return this->implementation ()->remove_handler (handle_set,
+ mask);
+}
+
+ACE_INLINE int
+ACE_Reactor::remove_handler (int signum,
+ ACE_Sig_Action *new_disp,
+ ACE_Sig_Action *old_disp,
+ int sigkey)
+{
+ return this->implementation ()->remove_handler (signum,
+ new_disp,
+ old_disp,
+ sigkey);
+}
+
+ACE_INLINE int
+ACE_Reactor::remove_handler (const ACE_Sig_Set &sigset)
+{
+ return this->implementation ()->remove_handler (sigset);
+}
+
+
+ACE_INLINE int
+ACE_Reactor::suspend_handler (ACE_Event_Handler *event_handler)
+{
+ return this->implementation ()->suspend_handler (event_handler);
+}
+
+ACE_INLINE int
+ACE_Reactor::suspend_handler (ACE_HANDLE handle)
+{
+ return this->implementation ()->suspend_handler (handle);
+}
+
+ACE_INLINE int
+ACE_Reactor::suspend_handler (const ACE_Handle_Set &handles)
+{
+ return this->implementation ()->suspend_handler (handles);
+}
+
+ACE_INLINE int
+ACE_Reactor::suspend_handlers (void)
+{
+ return this->implementation ()->suspend_handlers ();
+}
+
+ACE_INLINE int
+ACE_Reactor::resume_handler (ACE_Event_Handler *event_handler)
+{
+ return this->implementation ()->resume_handler (event_handler);
+}
+
+ACE_INLINE int
+ACE_Reactor::resume_handler (ACE_HANDLE handle)
+{
+ return this->implementation ()->resume_handler (handle);
+}
+
+ACE_INLINE int
+ACE_Reactor::resume_handler (const ACE_Handle_Set &handles)
+{
+ return this->implementation ()->resume_handler (handles);
+}
+
+ACE_INLINE int
+ACE_Reactor::resume_handlers (void)
+{
+ return this->implementation ()->resume_handlers ();
+}
+
+
+ACE_INLINE int
+ACE_Reactor::reset_timer_interval
+ (long timer_id,
+ const ACE_Time_Value &interval)
+{
+ ACE_TRACE ("ACE_Reactor::reset_timer_interval");
+
+ return this->implementation ()->reset_timer_interval
+ (timer_id,
+ interval);
+}
+
+ACE_INLINE long
+ACE_Reactor::schedule_timer (ACE_Event_Handler *event_handler,
+ const void *arg,
+ const ACE_Time_Value &delta,
+ const ACE_Time_Value &interval)
+{
+ // Remember the old reactor.
+ ACE_Reactor *old_reactor = event_handler->reactor ();
+
+ // Assign *this* <Reactor> to the <Event_Handler>.
+ event_handler->reactor (this);
+
+ int result = this->implementation ()->schedule_timer (event_handler,
+ arg,
+ delta,
+ interval);
+ if (result == -1)
+ // Reset the old reactor in case of failures.
+ event_handler->reactor (old_reactor);
+
+ return result;
+}
+
+ACE_INLINE int
+ACE_Reactor::cancel_timer (ACE_Event_Handler *event_handler,
+ int dont_call_handle_close)
+{
+ return this->implementation ()->cancel_timer (event_handler,
+ dont_call_handle_close);
+}
+
+ACE_INLINE int
+ACE_Reactor::cancel_timer (long timer_id,
+ const void **arg,
+ int dont_call_handle_close)
+{
+ return this->implementation ()->cancel_timer (timer_id,
+ arg,
+ dont_call_handle_close);
+}
+
+
+ACE_INLINE int
+ACE_Reactor::schedule_wakeup (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask masks_to_be_added)
+{
+ // Remember the old reactor.
+ ACE_Reactor *old_reactor = event_handler->reactor ();
+
+ // Assign *this* <Reactor> to the <Event_Handler>.
+ event_handler->reactor (this);
+
+ int result = this->implementation ()->schedule_wakeup (event_handler,
+ masks_to_be_added);
+ if (result == -1)
+ // Reset the old reactor in case of failures.
+ event_handler->reactor (old_reactor);
+
+ return result;
+}
+
+ACE_INLINE int
+ACE_Reactor::schedule_wakeup (ACE_HANDLE handle,
+ ACE_Reactor_Mask masks_to_be_added)
+{
+ return implementation ()->schedule_wakeup (handle,
+ masks_to_be_added);
+}
+
+ACE_INLINE int
+ACE_Reactor::cancel_wakeup (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask masks_to_be_cleared)
+{
+ return this->implementation ()->cancel_wakeup (event_handler,
+ masks_to_be_cleared);
+}
+
+ACE_INLINE int
+ACE_Reactor::cancel_wakeup (ACE_HANDLE handle,
+ ACE_Reactor_Mask masks_to_be_cleared)
+{
+ return this->implementation ()->cancel_wakeup (handle,
+ masks_to_be_cleared);
+}
+
+
+ACE_INLINE int
+ACE_Reactor::notify (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask,
+ ACE_Time_Value *tv)
+{
+ // First, try to remember this reactor in the event handler, in case
+ // the event handler goes away before the notification is delivered.
+ if (event_handler != 0 && event_handler->reactor () == 0)
+ event_handler->reactor (this);
+ return this->implementation ()->notify (event_handler,
+ mask,
+ tv);
+}
+
+ACE_INLINE void
+ACE_Reactor::max_notify_iterations (int iterations)
+{
+ this->implementation ()->max_notify_iterations (iterations);
+}
+
+ACE_INLINE int
+ACE_Reactor::max_notify_iterations (void)
+{
+ return this->implementation ()->max_notify_iterations ();
+}
+
+ACE_INLINE int
+ACE_Reactor::purge_pending_notifications (ACE_Event_Handler *eh,
+ ACE_Reactor_Mask mask)
+{
+ return this->implementation ()->purge_pending_notifications (eh, mask);
+}
+
+ACE_INLINE int
+ACE_Reactor::handler (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask,
+ ACE_Event_Handler **event_handler)
+{
+ return this->implementation ()->handler (handle,
+ mask,
+ event_handler);
+}
+
+ACE_INLINE int
+ACE_Reactor::handler (int signum,
+ ACE_Event_Handler **event_handler)
+{
+ return this->implementation ()->handler (signum,
+ event_handler);
+}
+
+ACE_INLINE int
+ACE_Reactor::initialized (void)
+{
+ return this->implementation ()->initialized ();
+}
+
+ACE_INLINE ACE_Lock &
+ACE_Reactor::lock (void)
+{
+ return this->implementation ()->lock ();
+}
+
+ACE_INLINE void
+ACE_Reactor::wakeup_all_threads (void)
+{
+ this->implementation ()->wakeup_all_threads ();
+}
+
+ACE_INLINE int
+ACE_Reactor::owner (ACE_thread_t new_owner,
+ ACE_thread_t *old_owner)
+{
+ return this->implementation ()->owner (new_owner,
+ old_owner);
+}
+
+ACE_INLINE int
+ACE_Reactor::owner (ACE_thread_t *owner)
+{
+ return this->implementation ()->owner (owner);
+}
+
+ACE_INLINE int
+ACE_Reactor::restart (void)
+{
+ return this->implementation ()->restart ();
+}
+
+ACE_INLINE int
+ACE_Reactor::restart (int r)
+{
+ return this->implementation ()->restart (r);
+}
+
+ACE_INLINE void
+ACE_Reactor::requeue_position (int position)
+{
+ this->implementation ()->requeue_position (position);
+}
+
+ACE_INLINE int
+ACE_Reactor::requeue_position (void)
+{
+ return this->implementation ()->requeue_position ();
+}
+
+
+ACE_INLINE int
+ACE_Reactor::mask_ops (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask,
+ int ops)
+{
+ return this->implementation ()->mask_ops (event_handler,
+ mask,
+ ops);
+}
+
+ACE_INLINE int
+ACE_Reactor::mask_ops (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask,
+ int ops)
+{
+ return this->implementation ()->mask_ops (handle,
+ mask,
+ ops);
+}
+
+ACE_INLINE int
+ACE_Reactor::ready_ops (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask,
+ int ops)
+{
+ return this->implementation ()->ready_ops (event_handler,
+ mask,
+ ops);
+}
+
+ACE_INLINE int
+ACE_Reactor::ready_ops (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask,
+ int ops)
+{
+ return this->implementation ()->ready_ops (handle,
+ mask,
+ ops);
+}
+
+ACE_INLINE size_t
+ACE_Reactor::size (void) const
+{
+ return this->implementation ()->size ();
+}
+
+ACE_INLINE int
+ACE_Reactor::uses_event_associations (void)
+{
+ return this->implementation ()->uses_event_associations ();
+}
+
+
+