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-rw-r--r--ace/FlReactor.h78
1 files changed, 37 insertions, 41 deletions
diff --git a/ace/FlReactor.h b/ace/FlReactor.h
index f13a731c978..20d2ad5e34d 100644
--- a/ace/FlReactor.h
+++ b/ace/FlReactor.h
@@ -1,24 +1,19 @@
/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// FlReactor.h
-//
-// = AUTHOR
-// Carlos O'Ryan <coryan@cs.wustl.edu>
-//
-// Based in part in the ACE_XtReactor implementation by:
-//
-// Eric C. Newton's <ecn@clark.net>,
-// Kirill Rybaltchenko <Kirill.Rybaltchenko@cern.ch>, and
-// Douglas C. Schmidt <schmidt@cs.wustl.edu>
-//
-// ============================================================================
+
+//=============================================================================
+/**
+ * @file FlReactor.h
+ *
+ * $Id$
+ *
+ * @author Carlos O'Ryan <coryan@cs.wustl.edu>
+ * @author Based in part in the ACE_XtReactor implementation by
+ * @author Eric C. Newton's <ecn@clark.net>
+ * @author Kirill Rybaltchenko <Kirill.Rybaltchenko@cern.ch>
+ * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
+ */
+//=============================================================================
+
#ifndef ACE_FLREACTOR_H
#define ACE_FLREACTOR_H
@@ -32,20 +27,21 @@
#if defined (ACE_HAS_FL)
+/**
+ * @class ACE_FlReactor
+ *
+ * @brief A Reactor implementation that uses the Fast-Light (FL) toolkit
+ * for event demultiplexing. This will let us integrate the FL
+ * toolkit with ACE and/or TAO.
+ *
+ * As many other GUI toolkits FL supports a minimal set of
+ * callbacks to handle event demultiplexing, namely simple methods
+ * to add file descriptors to the event demuxing set or timeout
+ * events. This class adapts this simple mechanisms so they are
+ * compatible with ACE's Reactor.
+ */
class ACE_Export ACE_FlReactor : public ACE_Select_Reactor
{
- // = TITLE
- // A Reactor implementation that uses the Fast-Light (FL) toolkit
- // for event demultiplexing. This will let us integrate the FL
- // toolkit with ACE and/or TAO.
- //
- // = DESCRIPTION
- // As many other GUI toolkits FL supports a minimal set of
- // callbacks to handle event demultiplexing, namely simple methods
- // to add file descriptors to the event demuxing set or timeout
- // events. This class adapts this simple mechanisms so they are
- // compatible with ACE's Reactor.
- //
public:
// = Initialization and termination methods.
@@ -59,7 +55,7 @@ public:
const void *arg,
const ACE_Time_Value &delta_time,
const ACE_Time_Value &interval);
- virtual int reset_timer_interval (long timer_id,
+ virtual int reset_timer_interval (long timer_id,
const ACE_Time_Value &interval);
virtual int cancel_timer (ACE_Event_Handler *handler,
int dont_call_handle_close = 1);
@@ -69,40 +65,40 @@ public:
protected:
// = Register timers/handles with Fl.
+ /// Register a single <handler>.
virtual int register_handler_i (ACE_HANDLE handle,
ACE_Event_Handler *handler,
ACE_Reactor_Mask mask);
- // Register a single <handler>.
+ /// Register a set of <handlers>.
virtual int register_handler_i (const ACE_Handle_Set &handles,
ACE_Event_Handler *handler,
ACE_Reactor_Mask mask);
- // Register a set of <handlers>.
+ /// Remove the <handler> associated with this <handle>.
virtual int remove_handler_i (ACE_HANDLE handle,
ACE_Reactor_Mask mask);
- // Remove the <handler> associated with this <handle>.
+ /// Remove a set of <handles>.
virtual int remove_handler_i (const ACE_Handle_Set &handles,
ACE_Reactor_Mask);
- // Remove a set of <handles>.
+ /// Wait for events to occur.
virtual int wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &,
ACE_Time_Value *);
- // Wait for events to occur.
private:
+ /// This method ensures there's an Fl timeout for the first timeout
+ /// in the Reactor's Timer_Queue.
void reset_timeout (void);
- // This method ensures there's an Fl timeout for the first timeout
- // in the Reactor's Timer_Queue.
// = Integrate with the FL callback function mechanism.
static void fl_io_proc (int fd, void*);
static void fl_timeout_proc (void*);
+ /// Deny access since member-wise won't work...
ACE_FlReactor (const ACE_FlReactor &);
ACE_FlReactor &operator = (const ACE_FlReactor &);
- // Deny access since member-wise won't work...
};
#if defined(__ACE_INLINE__)